Dungeon Sprint DCSS version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 5874998825418006474 5 XQQQ the Shield-Bearer (level 1, -12/19 HPs) Began as a Formicid Fighter on Dec 12, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (31 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:06 (35 turns). XQQQ the Shield-Bearer (Formicid Fighter) Turns: 35, Time: 00:00:07 Health: -12/19 AC: 7 Str: 20 XL: 1 Next: 88% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 5 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 3.7 Fighting * Level 2.9 Polearms + Level 3.7 Armour + Level 4.5 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the kobold! You puncture the frilled lizard! You kill the frilled lizard! You closely miss the quokka. The quokka bites you but does no damage. You closely miss the quokka. You block the quokka's attack. x2 You puncture the quokka! You kill the quokka! The bat closely misses you. The bat hits you but does no damage. You puncture the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. There is an open door to the Dungeon, spattered with blood here. Items here: ( ) ††. You sense a monster nearby. You sense a monster nearby. You open the door. An ogre, a scorpion, an adder, a jelly and an iguana come into view. The ogre shouts! The adder hisses angrily. The jelly quivers. The iguana hisses angrily. The iguana hisses menacingly. You feel very mighty all of a sudden. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...)....@OsS.Jl+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a scorpion, an iguana, a jelly and an adder. Vanquished Creatures A bat (D) An endoplasm (D) A quokka (D) A frilled lizard (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | XQQQ the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 34 | D | Noticed an ogre 34 | D | Noticed a scorpion 34 | D | Noticed a jelly 34 | D | Noticed an iguana 35 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Melee: Trident || 17 Use: Potion || 1 Armour: Scale mail || 13 Dodge: Dodged || 2 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 13 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 13 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 38 daAuts