Dungeon Sprint DCSS version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 7680418630828737538, levelgen mode: deterministic 0 XDXDXD the Insei (level 1, -2/18 (20) HPs) Began as a Hydra Gladiator on Sept 2, 2026. Slain by a necrophage (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:23 (12 turns). XDXDXD the Insei (1-headed Hydra Gladiator) Turns: 12, Time: 00:00:23 HP: -2/18 (20) AC: 1 Str: 12 XL: 1 Next: 0% MP: 1/1 EV: 12 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 robe rCold . . . Gourm + (no amulet) rNeg . . . Faith . rPois + Spirit . rElec . Reflect . rCorr . Harm . MR ..... Rampage . Stlth +.........NoTele + HPRegen 0.46/turn MPRegen 0.07/turn @: no status effects A: very large, no weapons., walks faster in water., stomps, deformed body, fast metabolism 3, gourmand, poison resistance, regeneration 1, cold-blooded a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Missiles b - 3 throwing nets (quivered) Armour a - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Miscellaneous c - a bag Comestibles d - 2 rations Skills: + Level 2.4 Fighting + Level 2.0 Throwing + Level 2.4 Dodging + Level 3.6 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are incapable of wielding weapons. You can walk faster in water. You stomp with loud noise. You are too large for most types of armour. Armour fits poorly on your strangely shaped body. Your metabolism is lightning-fast. You like to eat raw meat. Your system is resistant to poisons. (rPois) Your natural rate of healing is unusually fast. You are cold-blooded and may be slowed by cold attacks. Message History The necrophage hits you. You chaw the necrophage. The necrophage is severely damaged. The necrophage hits you. You feel your flesh rotting away! You chaw the necrophage but do no damage. The necrophage is severely damaged. The necrophage hits you. You feel your flesh rotting away! You barely miss the necrophage. The necrophage is severely damaged. The necrophage hits you! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a necrophage (severely damaged) An open door. Unknown command. Unknown command. You chaw the necrophage. The necrophage is severely damaged. The necrophage hits you. You die... ## ## ##. .## .. n. n#n #n# ##@## +.<.+ ##.## #+# You could see 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | XDXDXD the Hydra Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 12 | D | Slain by a necrophage Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 10 Dodge: Dodged || 3