Bloatcrawl 2 version 2.3.0-a0-568-g763ebf1e5c (webtiles) character file. Game seed: 9789721885317821006, levelgen mode: deterministic 0 XDXDXD the Ducker (level 1, 15/15 HPs) Began as a Protean Fencer on Aug 26, 2026. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). XDXDXD the Ducker (Protean Fencer) Turns: 1, Time: 00:00:07 Health: 15/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/1 EV: 23 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left Game modifiers: Mummy rFire x . . SeeInvis . a - +0 rapier rCold + . . Gourm . (shield unavailable) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (helmet restricted) rElec . Reflect . (cloak restricted) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ d - amulet of the acrobat HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: tiny, unbreathing 1, negative energy resistance 3, torment resistance 1, cold resistance 1, heat vulnerability 1, evolution 2, protean body a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 robe (worn) c - the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). Jewellery d - an amulet of the acrobat (around neck) Skills: + Level 1.1 Fighting + Level 1.0 Short Blades + Level 5.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny. You have problems with many larger weapons. You are too small for most types of armour. You are immune to poison. You can survive without breathing. You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. Your flesh is cold resistant. (rC+) You are vulnerable to heat. (rF-) You rapidly evolve. Your protean body gains health from mutations (+0% HP). Your health pool defines your size (currently tiny). Your protean flesh cannot be transmuted. Your protean flesh is especially vulnerable to rot. Message History Welcome, XDXDXD the Protean Fencer. The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! Your amulet attunes itself to your body. You feel like doing cartwheels. You have escaped! ######### #........ ......... ......... # #........ ##..###........ #..^........... #@# ##.# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | XDXDXD the Protean Fencer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, minmay_distorted Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------