Bloatcrawl 2 version 2.3.0-a0-568-g763ebf1e5c (webtiles) character file. Game seed: 17359198189238355963, levelgen mode: deterministic 2 XDXDXD the Butterfly Child (level 1, 0/2 HPs) Began as a Butterfly Inheritor on Aug 25, 2026. Was a Follower of Hepliaklqana. Slain by a bat (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:31 (196 turns). XDXDXD the Butterfly Child (Butterfly Inheritor) Turns: 196, Time: 00:02:32 Health: 0/2 AC: 0 Str: 7 XL: 1 Next: 30% Magic: 2/2 EV: 15 Int: 15 God: Hepliaklqana [*.....] Gold: 17 SH: 0 Dex: 15 Spells: 0/0 levels left Game modifiers: None rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.01/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: very small, no armour, no weapons or thrown items, neutral monsters, reduced essence, antennae 3, big wings a: Fly, Recall Ancestor, Ancestor Identity, Renounce Religion You were on level 3 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 17 gold pieces. Inventory: Scrolls c - a scroll of identify {unknown} Potions b - 2 potions of might {unknown} Comestibles a - 2 rations Skills: + Level 0.0 Fighting + Level 0.0 Dodging + Level 0.0 Stealth * Level 2.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Monsters turn neutral when they first notice you. You have a pair of large antennae on your head. (SInv) Your large and strong wings let you fly indefinitely. Your life essence is reduced to manifest your ancestor. (-10% HP) Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a +1 dagger of freezing and quivering a stone (indifferent) Attack! The bat hits Branko. The kobold throws a stone. The stone hits Branko but does no damage. The bat closely misses Branko. The bat misses Branko. The bat hits Branko. The bat refuses to make way for you. (Use ctrl+direction or * direction to attack.) You miss the bat. The bat closely misses you. Branko barely misses the kobold. The kobold completely misses Branko. Branko hits the kobold. The kobold dies! The bat closely misses you. You completely miss the bat. The bat hits you. Ouch! That really hurt! You die... #.##.###......... #.##.# #....####. #.##.# ..... ####.##.## .... #........#..# #........#<.# #....)...... #....R...#.. #....b@..# . #.....(..# . #.....(..##.... #........?..# ####...^....# #........# #..[.....# #........# ########## You could see the friendly Branko the ancestor and a bat. Vanquished Creatures (collateral kills) A hobgoblin (D:2) A kobold (D:3) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | XDXDXD the Butterfly Inheritor began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 2/2 MP: 2/2 196 | D:3 | Slain by a bat Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_straight_2, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_zigzag_1 D:2: layout_basic, minmay_misc_feat_roman D:3: layout_basic, kennysheep_slug_shrine, first_ration Action || total -------------------------++------- Melee: Unarmed || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:3 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------