Wong Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, 1, D:1) a +0 vampiric hand axe (8, -7, D:1) a +0 dagger (8, -3, D:1) a bat skeleton (10, -4, D:1) a +0 dagger (25, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (29, -10, D:1) a hobgoblin skeleton (34, -6, D:1) a +0 club (36, 5, D:1) a +0 robe (37, 10, D:1) a +0 dagger (40, 3, D:1) a rimehorn talisman (40, 4, D:1) a quokka skeleton (53, 15, D:1) a +0 whip (55, -1, D:1) a +0 club Level 2 of the Dungeon [Shop] Woutuqop's Antique Weapon Emporium a +0 club (12 gold) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (1370 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +0 whip of venom (120 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +0 quarterstaff (120 gold) (0, 0, D:2) a +0 club (2, 14, D:2) a +0 sling (7, 4, D:2) an inkwell talisman (8, 16, D:2) 2 flux baubles (11, 10, D:2) a +0 dagger (12, -5, D:2) the felid skeleton of Natasha (17, -10, D:2) the felid skeleton of Natasha (20, -18, D:2) a +0 ring mail (21, -19, D:2) a bat skeleton (21, -17, D:2) a +0 ring mail (36, -5, D:2) a +0 robe a +0 club the human skeleton of Jessica (38, -15, D:2) a rat skeleton (41, -14, D:2) a bat skeleton (42, 10, D:2) a +0 robe (48, -22, D:2) a +0 club (48, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, -20, D:2) a +0 dagger (49, -20, D:2) a +0 whip a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (49, 10, D:2) a +1 mace of venom (50, -20, D:2) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 9, D:3) a quokka corpse (skeletalised by now) (4, 5, D:3) a +0 scale mail (5, 0, D:3) a +0 whip 3 stones (5, 17, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (6, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (7, 15, D:3) an adder corpse (skeletalised by now) (12, 11, D:3) a +0 dagger a goblin skeleton (21, 21, D:3) a rimehorn talisman (22, 22, D:3) a ring of wizardry (39, 16, D:3) a bat corpse (51, 7, D:3) the +2 leather armour "Roneet" {Harm Rampage rPois Dex+2 Slay-3} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). It cannot be enchanted further. (57, 22, D:3) a +0 whip Level 4 of the Dungeon (2, 43, D:4) 7 gold pieces (5, -2, D:4) 3 gold pieces (8, 30, D:4) 17 gold pieces (8, 32, D:4) 10 gold pieces (10, 26, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 flail an orc corpse (11, 20, D:4) a scroll of fear (12, 26, D:4) a +0 dagger a +0 robe a curare-tipped dart an orc corpse