Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 6367577858248821350 65 Wong the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on Feb 7, 2025. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:01:02 (630 turns). Wong the Conjurer (Deep Elf Conjurer) Turns: 630, Time: 00:01:02 Health: -3/20 AC: 2 Str: 4 XL: 3 Next: 94% Magic: 1/10 EV: 11 Int: 24 God: Gold: 20 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . h - +3 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons h - a +3 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions b - a potion of magic d - 3 potions of curing e - a potion of enlightenment {unknown} f - a potion of attraction {unknown} g - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 10% 1 Hailstorm Conj/Ice 17% 3d6 10% 3 Lesser Beckoning Tloc 10% N/A 14% 2 Confusing Touch Hex 5% N/A 28% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 28% 3 Summon Ice Beast Ice/Summ 5% N/A 28% 3 Teleport Other Tloc 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 67% 4 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits the orc priest but does no damage. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest looks braver for a moment. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 hand axe of electrocution. You hit the orc priest. The orc priest is almost dead. The orc priest begins to cast a cantrip, but forgets the words! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe of electrocution and wearing a +0 ring mail (almost dead, 82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest hits you with a +0 hand axe of electrocution. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You hit the orc priest. The orc priest is almost dead. You stop channelling your searing ray. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest barely misses you. You barely miss the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ####### #).)o@# #.##.......# +.......# #.......# +.[....$.. #......... #######... .[. You could see an orc priest. Vanquished Creatures An orc wizard (D:3) An adder (D:2) A ribbon worm (D:2) 3 orcs (D:3) 4 endoplasms 2 goblins (D:1) A hobgoblin (D:1) 3 quokkas (D:1) 4 ball pythons 3 bats 2 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wong the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 136 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 139 | D:1 | Learned a level 2 spell: Searing Ray 278 | D:2 | Reached skill level 1 in Fighting 282 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/10 283 | D:2 | Found Jallan's Distillery. 338 | D:2 | Bought a potion of curing for 42 gold pieces 620 | D:3 | Reached skill level 5 in Conjurations 630 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, nrook_uturn D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, serial_shops, nicolae_shop_pleasant_corner_grove, nicolae_shop_peninsula, uniq_natasha D:3: layout_basic, chequers_temple_overflow_statue_of_worship, serial_shops, nicolae_shop_rolling_square, kennysheep_pointless_box Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Short sword || 5 Cast: Magic Dart || 39 Searing Ray || 8 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 629 | 601 | 28 | 0 | 478 | 3 | 209.7 | Dungeon | 629 | 601 | 28 | 0 | 478 | 3 | 209.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 343 daAuts D:1: 271 daAuts D:3: 13 daAuts