Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 7650541419155910078 94 Wong the Magician (level 4, 0/34 HPs) Began as a Djinni Conjurer on Feb 6, 2025. Killed from afar by Robin (13 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:02:15 (1275 turns). Wong the Magician (Djinni Conjurer) Turns: 1275, Time: 00:02:16 Health: 0/34 AC: 2 Str: 6 XL: 4 Next: 94% Gold: 103 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . f - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... j - ring of protection from cold Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) Missiles i - a throwing net Armour a - a +0 robe (worn) Jewellery j - a ring of protection from cold (worn) Scrolls b - a scroll of vulnerability {unknown} c - 3 scrolls of enchant weapon {unknown} d - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of enlightenment {unknown} h - a potion of lignification {unknown} Skills: + Level 2.4 Fighting - Level 2.4 Dodging - Level 1.8 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 d - Fulminant Prism Conj/Alch 10% 3d9 22% 4 Z - Summon Small Mammal Summ 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The rupture engulfs your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! Your fulminant prism crackles loudly. Robin points. "Kill!" Your fulminant prism explodes! The blast of energy engulfs Robin! Robin is heavily wounded. The blast of energy engulfs the hobgoblin! You kill the hobgoblin! Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Robin zaps a wand. Space twists violently! The rupture engulfs your fulminant prism! Your fulminant prism detonates feebly. Robin zaps a wand. Space twists violently! The rupture engulfs you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Your magical contamination has completely faded away. Robin points. "Kill!" You see here a hobgoblin corpse. Robin zaps a wand. Space twists violently! The rupture engulfs you! You blink. You die... Robin calls out, "Let's celebrate! Time for a feast!" #.......#####.#######.#.#...#...# #####>.....g..............#.#...# #g#######.#######.#.....#...# #.# #......# #.#.#.....### #.# ......# #.#.#.#)#.# #.# #......# #.#.#.#.#... #.#######.#######.#.#.#.###.# ####.#......g..†..§..#.#.#...#.# #..............@.....#.#.###.# . #...................##.#.#<#.# #...................##.#.#.#.# #............#########.#.#)#.# #............#########.#.#.#K# #.....##....(........#.#.#.#.# #.....##.###########.#.#.#.#.# #.....##.# .............K#.### ####.###.# #######.##...##.... You could see Robin. Vanquished Creatures Terence (D:2) An adder (D:2) 2 ribbon worms (D:2) 7 bats 4 endoplasms 3 giant cockroaches 9 goblins 9 hobgoblins 4 jackals (D:2) A ball python (D:1) 3 frilled lizards (D:1) 3 kobolds 7 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wong the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Wong set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 415 | D:2 | Reached skill level 1 in Fighting 415 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 415 | D:2 | Learned a level 1 spell: Summon Small Mammal 489 | D:2 | Noticed Terence 788 | D:2 | Killed Terence 789 | D:2 | Reached XP level 4. HP: 21/33 MP: 0/0 852 | D:2 | Identified the -1 buckler of Ignis's Indignation {Str+3} 1043 | D:2 | Noticed Robin 1167 | D:2 | Identified the +7 mace of Starshine {freeze, Str+3 Dex+3} 1275 | D:2 | Killed from afar by Robin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_basic, uniq_terence, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.4 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 34 | 5 || 39 Cast: Magic Dart | 11 | || 11 Searing Ray | 19 | 7 || 26 Fulminant Prism | | 3 || 3 Armour: Robe | 7 | 13 || 20 Dodge: Dodged | 6 | 7 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1291 | 1188 | 103 | 0 | 865 | 2 | 645.5 | Dungeon | 1291 | 1188 | 103 | 0 | 865 | 2 | 645.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 666 daAuts D:1: 624 daAuts