Dungeon Crawl Stone Soup version 0.33-a0-773-g379047849a (webtiles) character file. Game seed: 12915280313392875993 524 Wong the Conjurer (level 7, 43/55 HPs) Began as a Red Draconian Conjurer on Jan 19, 2025. Quit the game in an ossuary. The game lasted 00:04:56 (2704 turns). Wong the Conjurer (Red Draconian Conjurer) Turns: 2704, Time: 00:04:57 Health: 43/55 AC: 11 Str: 9 XL: 7 Next: 2% Magic: 3/13 EV: 11 Int: 21 God: Gold: 208 SH: 0 Dex: 9 Spells: 4/15 levels left rFire + . . o - +2 dagger (venom) rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . c - +0 pair of boots SInv . (no amulet) Will ..... f - ring of protection from cold Stlth ++ l - +4 ring of protection HPRegen 0.29/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: combustion breath, AC +6, unfitting armour, fire resistance 1, cold-blooded a: Combustion Breath You were in an ossuary. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 208 gold pieces. Inventory: Hand Weapons o - a +2 dagger of venom (weapon) Armour c - a +0 pair of boots (worn) Jewellery f - a ring of protection from cold (worn) l - a +4 ring of protection (worn) Scrolls d - a scroll of fear {unknown} e - 4 scrolls of teleportation {unknown} g - 2 scrolls of identify {unknown} h - a scroll of poison {unknown} k - 2 scrolls of enchant armour {unknown} m - 2 scrolls of acquirement {unknown} n - a scroll of immolation {unknown} p - 2 scrolls of blinking {unknown} q - a scroll of amnesia {unknown} s - a scroll of revelation {unknown} Potions a - a potion of magic b - a potion of brilliance i - 2 potions of curing {unknown} j - a potion of attraction {unknown} r - a potion of heal wounds {unknown} t - 2 potions of might {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.5 Spellcasting - Level 5.2 Conjurations + Level 2.7 Translocations + Level 2.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 d - Fulminant Prism Conj/Alch 10% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 6% 2 Teleport Other Tloc 16% N/A 11% 3 Freeze Ice 16% 1d4 12% 1 Hailstorm Conj/Ice 15% 3d6 12% 3 Frozen Ramparts Ice 8% 1d2 34% 3 Ozocubu's Armour Ice 4% N/A 34% 3 Tukima's Dance Hex 4% N/A 34% 3 Rending Blade Conj/Frge 15% 2d5 36% 4 Dimensional Bullseye Hex/Tloc 5% N/A 54% 4 Airstrike Air 2% 2d(1-17) 75% 4 Forge Lightning Spire Air/Frge 4% 3d4 75% 4 Metabolic Englaciation Hex/Ice 2% N/A 97% 5 Dispersal Tloc 8% N/A 99% 6 Gell's Gavotte Tloc 8% 2d(15-22) 99% 6 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Ossuary (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Xom Yredelemnul Zin The Shining One Shops: D:1 ? D:4 * Innate Abilities, Weirdness & Mutations You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the crocodile zombie. The crocodile zombie is moderately damaged. The searing ray hits the bog mummy! You destroy the bog mummy! The crocodile zombie bites you but does no damage. You have reached level 7! Your scales start taking on a fiery red colour. You learn Fire Magic much quicker. You learn Ice Magic much slower. You can breathe blasts of explosive embers. You feel resistant to heat. Aiming: Combustion Breath Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (moderately damaged, 100% to hit) You breathe a blast of explosive embers. The explosive embers hits the crocodile zombie. The crocodile zombie is moderately damaged. The embers explode! The fiery explosion hits the crocodile zombie! The crocodile zombie is heavily damaged. You stop channelling your searing ray. The crocodile zombie bites you. The crocodile zombie drags you backwards! You hit the crocodile zombie. The crocodile zombie is heavily damaged. You hit the crocodile zombie. The crocodile zombie is heavily damaged. The crocodile zombie bites you. The crocodile zombie drags you backwards! You barely miss the crocodile zombie. The crocodile zombie is heavily damaged. The crocodile zombie bites you. The crocodile zombie drags you backwards! 2 bog mummies and a mummy come into view. A bog mummy comes into view. You hit the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ≈#≈ ##≈~# ≈~~. ## ~~. ~~ .~ ###~#M##### #≈≈P~~#...# #Z@.∩.# #..~#..∩# #~#~.##### ##..M ≈~#~M ≈≈#P.. ≈≈#~##~ ≈≈ ~ 'M You could see a mummy, 3 bog mummies and a crocodile zombie. Vanquished Creatures 2 elf skeletons (D:5) A hound (D:4) A jelly (D:4) 3 orc priests 2 iguanas (D:4) A mummy (Ossuary) An orc wizard (D:3) A gnoll (D:1) 6 adders 3 dart slugs (D:3) 2 ribbon worms (D:2) 8 orcs 4 endoplasms 2 giant cockroaches (D:1) 9 goblins 4 hobgoblins 7 kobolds 2 quokkas (D:2) 10 ball pythons 7 bats 2 frilled lizards An orc skeleton (D:5) 5 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wong the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 446 | D:1 | Reached XP level 2. HP: 19/22 MP: 1/5 467 | D:1 | Reached skill level 1 in Fighting 470 | D:1 | Learned a level 2 spell: Searing Ray 524 | D:1 | Found a faded altar of an unknown god. 626 | D:1 | Found The Oracle's Delphic Readings. 741 | D:1 | Reached XP level 3. HP: 28/28 MP: 4/6 957 | D:2 | Noticed an ogre 1272 | D:3 | Reached XP level 4. HP: 31/36 MP: 3/8 1411 | D:3 | Reached skill level 5 in Conjurations 1420 | D:3 | Reached XP level 5. HP: 27/41 MP: 1/10 1425 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1434 | D:3 | Learned a level 4 spell: Fulminant Prism 1484 | D:3 | Found a snail-covered altar of Cheibriados. 1846 | D:4 | Reached skill level 1 in Translocations 1846 | D:4 | Reached skill level 1 in Alchemy 1864 | D:4 | Found a staircase to the Ecumenical Temple. 1895 | Temple | Entered the Ecumenical Temple 2030 | D:4 | Reached XP level 6. HP: 42/48 MP: 1/12 2094 | D:4 | Found Urchop's Mass Market. 2193 | D:4 | Found a broken altar of Ashenzari. 2538 | D:5 | Entered Level 5 of the Dungeon 2612 | D:5 | Found a sand-covered staircase. 2644 | Ossuary | Entered an ossuary 2699 | Ossuary | Your scales start taking on a fiery red colour. 2699 | Ossuary | Reached XP level 7. HP: 55/55 MP: 2/13 2699 | Ossuary | Gained mutation: Your flesh is heat resistant. (rF+) [Red | Draconian growth] 2704 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic, hellmonk_ecumenical_altar_slurped_away, nicolae_nh_oracle_at_delphi D:2: layout_basic, minmay_cut_off D:3: layout_loops_cross, kennysheep_slug_shrine D:4: layout_gridville, marbit_many_paths, minmay_temple_entry_steel_oval, columned_hall_lemuel, grunt_ministairs_4, chequers_serial_rivers_micro_a, minmay_shop_mass D:5: minmay_inner_zag, layout_loops_corners, nicolae_ossuary_entry_catacombs, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_corridor_3, aquarium_window_1, aquarium_window_corner, aquarium_view_2c, aquarium_view_2b Temple: nicolae_temple_god_jail Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 4 | 4.5 Conjurations | 5 | 5.2 Translocations | 1 2 | 2.7 Alchemy | 1 2 | 2.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 119 | | || 119 Tailslap | 16 | 16 | || 32 Punch | 1 | | || 1 Dagger | | 104 | 4 || 108 Cast: Magic Dart | 50 | 11 | || 61 Searing Ray | 3 | 14 | || 17 Iskenderun's Myst | | 7 | || 7 Fulminant Prism | | 1 | || 1 Ability: Combustion Breath | | | 1 || 1 Use: Potion | | 2 | || 2 Stab: Sleeping | 1 | 2 | || 3 Armour: Skin | 89 | 116 | 3 || 208 Dodge: Dodged | 77 | 58 | 1 || 136 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2704 | 2558 | 146 | 102 | 1668 | 7 | 386.3 | Dungeon | 2642 | 2497 | 145 | 61 | 1666 | 5 | 528.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 59 | 59 | 0 | 41 | 2 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 738 daAuts D:4: 699 daAuts D:3: 581 daAuts D:2: 517 daAuts D:5: 105 daAuts Ossuary: 59 daAuts Temple: 1 daAuts