Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 12552103567564714824 43 Wong the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 11, 2024. Slain by Ijyb ... wielding a +0 dagger (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (529 turns). Wong the Conjurer (Deep Elf Conjurer) Turns: 529, Time: 00:01:51 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 37% Magic: 5/10 EV: 11 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . f - +0 orcbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused, very slow A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons f - a +0 orcbow (weapon) Missiles k - 2 throwing nets Armour a - a +0 robe (worn) Talismans g - a flux talisman Scrolls d - 3 scrolls of fear {unknown} e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} j - a scroll of blinking {unknown} Skills: - Level 2.4 Dodging + Level 3.5 Stealth + Level 3.9 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 10% 1 Hailstorm Conj/Ice 16% 3d6 11% 3 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Dazzling Flash Hex/Fire 8% N/A 30% 3 Frozen Ramparts Ice 8% 1d2 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Silence Hex/Air 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 transporter, Ijyb; kjh0035's ghost, amateur DEHs Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of charming (heavily wounded, 79% to hit) The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb closely misses you. Ijyb zaps a wand. You resist with some effort. There is an open door here. There is an open door here. Ijyb screams, "Don't stand in way of progress!" Ijyb zaps a wand. Your will is overpowered! You are confused. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the rock wall. You bump into the rock wall. Ijyb hits you with a +0 dagger. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb screams, "Me wand stronger than you!" Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the rock wall. A kobold comes into view. It is wielding a +0 dagger. Ijyb zaps a wand. You resist with some effort. You bump into the rock wall. The kobold shouts! You hear a shout! A kobold comes into view. It is wielding a +0 club. You hear a shout! x3; The kobold shouts! You enter the shallow water. Moving in this stuff is going to be slow. The hobgoblin shouts! Ijyb attacks as she pursues you! Ijyb barely misses you. A hobgoblin comes into view. It is wielding a +0 club. You're too confused to move! Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ### ... .Kg ##### ###~≈≈#### ###~~~≈~~~~# #~~~~~~~~~#.. ##########..@~~....... #.......)..g###.#..... #.......###.###'#..... #.......###............ #<................ .#######........... .......'.........## ########......##... .......'......#.... You could see Ijyb, a hobgoblin and a kobold. Vanquished Creatures A ribbon worm (D:2) 5 bats 3 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 7 ball pythons 3 kobolds 3 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wong the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 61 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 64 | D:1 | Learned a level 2 spell: Searing Ray 233 | D:1 | Found a faded altar of an unknown god. 289 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 487 | D:3 | Found a transporter. 487 | D:3 | Noticed Ijyb 489 | D:3 | Noticed kjh0035's ghost (amateur DEHs) 529 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic D:3: cheibrodos_thug_alley, layout_basic, gammafunk_ghost_mausoleum, guppyfry_early_lair_pool, uniq_ijyb, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Dodging | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.8 Action || total ---------------------------++------- Fire: Orcbow || 5 Cast: Magic Dart || 39 Searing Ray || 13 Use: Potion || 2 Armour: Robe || 13 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 530 | 498 | 32 | 0 | 167 | 3 | 176.7 | Dungeon | 530 | 498 | 32 | 0 | 167 | 3 | 176.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 265 daAuts D:2: 201 daAuts D:3: 63 daAuts