Dungeon Crawl Stone Soup version 0.33-a0-251-g3dacd37fa5 (webtiles) character file. Game seed: 9701298090013141165 118 Wong the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Oct 17, 2024. Slain by an orc ... wielding a +0 morningstar (10 damage) ... on level 4 of the Dungeon. The game lasted 00:01:07 (866 turns). Wong the Conjurer (Deep Elf Conjurer) Turns: 866, Time: 00:01:07 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 72% Magic: 7/12 EV: 11 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . i - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons i - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of faith Wands p - a wand of mindburst (10) Scrolls d - a scroll of vulnerability {unknown} f - a scroll of noise {unknown} g - a scroll of silence {unknown} k - a scroll of immolation {unknown} n - a scroll of identify {unknown} r - 3 scrolls of enchant weapon {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} h - 2 potions of curing {unknown} j - a potion of enlightenment {unknown} l - a potion of haste {unknown} m - a potion of mutation {unknown} o - a potion of invisibility {unknown} q - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.6 Spellcasting + Level 5.4 Conjurations + Level 0.0 Translocations + Level 0.1 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 d - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 13% 2 Call Imp Summ 10% N/A 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Fedhas Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Something bites the fungus. The fungus begins to die. Something grabs the fungus. The fungus is constricted. A scorpion, a goblin and 2 orcs come into view. Found an iron wand. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet completely misses you. An orc comes into view. It is wielding a +0 morningstar. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (81% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the ball python. You kill the ball python! The scorpion stings you. The searing ray misses the scorpion. The searing ray hits the orc. The orc is almost dead. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * The searing ray misses the scorpion. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. The scorpion stings you but does no damage. The orc hits you with a +0 morningstar! You die... .. ##.....# .## ....... ....§...#........#.#...#.#. .. ..§P.P..#.....#. ..#.#.#o. /.. ..§§.P.##.....#.##.......##.. ..............#......#.o..o... .§..#..#......#.#o...#....#.# ....#..#......#.@s..)#...... ...........#+##.##.......# .....<.............#.#.#... ...........#####.#S#...#.#.# ...PPPPPPP.## #...........# #...........# #.##.....##.... ...P.PPP.P..####..S.....g....# ...P.....P..)))>S.#.###.#... ...P.._.SP.......)........... You could see a scorpion and an orc. Vanquished Creatures A jelly (D:4) 4 gnolls (D:4) An adder (D:2) A ribbon worm (D:3) 2 orcs (D:4) 8 endoplasms A giant cockroach (D:2) 4 hobgoblins 2 kobolds (D:3) 8 ball pythons 3 bats A goblin (D:2) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wong the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 190 | D:1 | Learned a level 2 spell: Searing Ray 414 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 745 | D:3 | Found a blossoming altar of Fedhas. 813 | D:4 | Found a snail-covered altar of Cheibriados. 825 | D:4 | Reached skill level 5 in Conjurations 825 | D:4 | Reached XP level 4. HP: 24/24 MP: 8/12 835 | D:4 | Learned a level 4 spell: Fulminant Prism 840 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 844 | D:4 | Noticed an ogre 854 | D:4 | Noticed a scorpion 866 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, minmay_bisected D:2: layout_loops_ring, serial_shops, nicolae_shop_crystal, minivault_25, minmay_pentomino_o4 D:3: layout_basic, old_standard_altar, nicolae_uskayaw_dance_hall, serial_bayou_lake_a D:4: nicolae_cairo_tiling_large_dashed, layout_basic, nicolae_hepliaklqana_hazy_memory, mainiacjoe_overflow_cross_hatched, st_stairs_2 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.4 Dodging | | 2.4 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | || 56 Searing Ray | 3 | 3 || 6 Armour: Robe | 2 | 8 || 10 Dodge: Dodged | 2 | 1 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 868 | 831 | 37 | 0 | 654 | 4 | 217.0 | Dungeon | 868 | 831 | 37 | 0 | 654 | 4 | 217.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 287 daAuts D:1: 286 daAuts D:3: 242 daAuts D:4: 52 daAuts