Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 13799885464505940935 0 WizardModePhilia the Charlatan (level 1, 15/15 HPs) *WIZ* Began as a Coglin Artificer on Aug 8, 2026. Quit the game on level 3 of the Tomb of the Ancients. The game lasted 00:03:23 (14 turns). WizardModePhilia the Charlatan (Coglin Artificer) Turns: 14, Time: 00:03:24 Health: 15/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 10 God: No God 0 (0) Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 club {Hong} rCold . . . (100%) c - +0 dagger {Yadidatum} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Build terrain (0%), Set terrain to build (0%), Clear terrain to floor (0%) You were on level 3 of the Tomb of the Ancients. You visited 4 branches of the dungeon, and saw 5 of its levels. You also visited: Wizlab (2 times). Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: + Level 1.0 Fighting + Level 1.7 Armour + Level 0.8 Dodging + Level 0.7 Stealth + Level 4.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 club (weapon) {Hong} c - a +0 dagger (offhand) {Yadidatum} Armour b - a +0 leather armour (worn) Wands a - a wand of flame (15) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Crypt: Vaults:2-3 Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Xom Yredelemnul The Shining One ▒......$$!B) +.......B$}) ▒..!....$$$) ......B.^$$ ▒........$$ ▒......^... ▒......... ▒@....... ▒▒....... ▒?..... ▒....▒ ▒▒+▒▒ You could see 3 death scarabs. Message History There is a metal staircase leading up here. Enter Wizard Command (? - help): Unknown command. You encounter a dancing +2 dire flail of protection. The dancing +2 dire flail of protection leaves your sight. You encounter a rakshasa. It is wielding a +0 whip. A rakshasa is nearby! Unknown command. Unknown command. Enter Wizard Command (? - help): Not a Wizard Command. Unknown command. Enter Wizard Command (? - help): Found three altars. Found a staircase back to the Dungeon. Enter Wizard Command (? - help): Enter Wizard Command (? - help): Enter Wizard Command (? - help): What level of the Tomb of the Ancients? (default 1, ? - help) Portal WizLab already exists! Found nine items. Found a one-way staircase leading up. You encounter 3 death scarabs. Welcome back, WizardModePhilia the Coglin Artificer. Press ? for a list of commands and other information. 현재 수련 중: Fighting(1.0), Armour(1.7), Dodging(0.8), Evocations(4.0), Stealth(0.7). 목표 기술 레벨을 설정하세요: -- [X] -- Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Levels and vault maps discovered: [+gen,+vis] D:1: co_arrival_square_in_a_square_in_a_square, layout_basic [+gen,-vis] D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a [+gen,-vis] D:3: layout_basic, shapermc_ecumenical_altar_flowoftime, chequers_decorated_corner, minmay_tree_intersection [+gen,-vis] D:4: layout_basic, uniq_sigmund [+gen,-vis] D:5: layout_rooms, temple_green, uniq_pikel [+gen,-vis] D:6: layout_loops_cross, portal_sewer_entry_b, minmay_stone_trees_large [+gen,-vis] D:7: layout_basic, mainiacjoe_overflow_cross_hatched, serial_shops, shop, minmay_manual_mail, uniq_blorkula_the_orcula, uniq_sprozz, uniq_duvessa [+gen,-vis] D:8: layout_cave_pods, lightli_temple_of_fire [+gen,-vis] D:9: layout_basic, nicolae_overflow_two_pavilions, david_lair_generic, uniq_jeremiah [+gen,-vis] D:10: layout_roguey, nicolae_overflow_sandstone_temple, mainiacjoe_overflow_chevrons, serial_shops, shop, uniq_lodul, uniq_harold [+gen,-vis] D:11: layout_long_grid, minmay_orc_entry_temple_large [+gen,-vis] D:12: layout_loops_ring, eat_drink_and_be_merry_uskayaw [+gen,-vis] D:13: layout_basic, david_vaults_1, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_t [+gen,-vis] D:14: layout_gridville, nicolae_sextant [+gen,-vis] D:15: gammafunk_depths_entry_grave, layout_gridville, regret_index_abyss_entry_transport_node, regret_index_abyss_entry_x_dapple, regret_index_abyss_entry_x_interlace, uniq_kirke [+gen,+vis] Temple: lightli_temple_of_artemis [+gen,-vis] Lair:1: layout_gridlike, lemuel_fruit_fields [+gen,-vis] Lair:2: layout_chaotic_city, regret_index_lairdec_otherside, nicolae_lair_percent_stairs, grunt_megastairs_2, nicolae_lair_crumbling_lobby [+gen,-vis] Lair:3: layout_big_grid, swamp_mist, nicolae_spider_entry_orb_guardian, gauntlet_entry_generic, uniq_snorg, uniq_fannar [+gen,-vis] Lair:4: layout_cave_shapes [+gen,-vis] Lair:5: minmay_lair_end_frog_pond, layout_regular_city, slime_entry_1, nicolae_lair_clump_of_vegetation, uniq_urug, uniq_sonja [+gen,-vis] Swamp:1: layout_basic_swamp, nicolae_swamp_triple_paths, swamp_pool_5, uniq_donald [+gen,-vis] Swamp:2: layout_basic_swamp, hangedman_swamp_ruin_wall, uniq_roxanne, uniq_jorgrun [+gen,-vis] Swamp:3: layout_basic_swamp, hangedman_swamp_pad, swamp_pool_1_2 [+gen,-vis] Swamp:4: swamp, layout_basic_swamp, swamp_pool_5, uniq_bai_suzhen [+gen,-vis] Shoals:1 [+gen,-vis] Shoals:2 [+gen,-vis] Shoals:3 [+gen,-vis] Shoals:4 [+gen,-vis] Snake:1 [+gen,-vis] Snake:2 [+gen,-vis] Snake:3 [+gen,-vis] Snake:4 [+gen,-vis] Spider:1: layout_chambers, drop_trap [+gen,-vis] Spider:2: layout_chambers, drop_trap, guppyfry_hornet_nest [+gen,-vis] Spider:3: layout_spider_delve [+gen,-vis] Spider:4: hellmonk_spider_rune_bug_friends, nicolae_spider_claw_tunnel [+gen,-vis] Slime:1: layout_caves [+gen,-vis] Slime:2: layout_caves [+gen,-vis] Slime:3: layout_caves [+gen,-vis] Slime:4: layout_caves [+gen,-vis] Slime:5: slime_pit_nicolae_royal_road_to_ruin [+gen,-vis] Orc:1: nicolae_orc_accident_3, layout_diamond_mine, nicolae_orc_minecarts [+gen,-vis] Orc:2: st_orc_open, layout_caves, special_room [+gen,-vis] Elf:1: eino_elf_arrival_the_gate, layout_gridlike, regret_index_elf_centigrade, minmay_shop_star [+gen,-vis] Elf:2: elven_hall_of_blades_hangedman_original [nicolae_blade_tridents], layout_gridlike, serial_sigils, serial_sigils_hangedman_gut, serial_sigils_hangedman_scar, serial_sigils_hangedman_shear, serial_sigils_hangedman_quiver, serial_sigils_hangedman_snap [+gen,-vis] Elf:3: minmay_elf_hall, layout_onion_city, hangedman_glass_teeth [+gen,-vis] Vaults:1: v_alt_pattern_2, nicolae_vaults_storage_closets_3, minmay_guarded_unrand_guard, hangedman_vaults_locks, grunt_vaults_hallway_short, minmay_orc_keep, lemuel_zombie_altar_yredelemnul, serial_ice_m, layout_vaults_quadrants [+gen,-vis] Vaults:2: minmay_crypt_entry_simple_plaza, nzn_life_drinkers, nicolae_vaults_more_shelving_1, serial_ice_b, nicolae_vaults_swerve, nicolae_vaults_trapezoid_3, nicolae_vaults_surprise_closet, nicolae_vaults_triangles, ontoclasm_vaults_fault, nicolae_vaults_offset_grid_hallway_4, regret_index_vaults_shooting_gallery, nicolae_vaults_little_squares_2, ontoclasm_vaults_shuriken, vaults_dpeg_cross, layout_vaults_maze_snakey, uniq_mara [+gen,-vis] Vaults:3: portal_desolation_entry_ruin, hellmonk_guarded_unrand_gong, vaults_room_boxed, ontoclasm_vaults_ring_large, v_misc_19, vaults_mumra_lcd, vaults_room_pool, zin_angel, vaults_dpeg_emergency_exit, ontoclasm_vaults_pinch, nicolae_vaults_tetromino_Z_2, nicolae_vaults_tangram_2, vaults_room_semicircle, layout_vaults_big_cross, serial_shops, shop, parchment_shop [+gen,+vis] Vaults:4: vaults_dpeg_hooks, vaults_dpeg_spiral, nicolae_vaults_variable_pillar_hall, nicolae_vaults_trapezoid_lopsided_4, nicolae_vaults_ninety_degrees, hangedman_vaults_trim, nicolae_vaults_little_squares_2, nicolae_vaults_stand_back, layout_vaults_chaotic_city [+gen,+vis] Vaults:5 [+gen,-vis] Crypt:1: layout_chaotic_city, grunt_megastairs_4, grunt_crypt_arrival_split [+gen,-vis] Crypt:2: layout_gridlike, basic_altar, roderic_lattice_octagonal_star, lemuel_upstairs_altar, uniq_vv [+gen,-vis] Crypt:3: due_elkab, layout_chaotic_city, tomb_entry_sphere_bobbens, uniq_zenata, uniq_khufu [+gen,-vis] Tomb:1 [+gen,-vis] Tomb:2 [+gen,+vis] Tomb:3 [+gen,-vis] Depths:1: hellmonk_destroyed_diamonds, layout_cave_pools, grunt_pan_entry_zigzag, hell_entry, nzn_hepliaklqana_mist_gate, st_stairs_11, kennysheep_cross_bottleneck, nrook_campfire, abandoned_shop, dreamdust_wishing_well, regret_index_qazlal_gathering_storm, uniq_boris [+gen,-vis] Depths:2: minmay_broken_ring, layout_gridlike, pf_vacation_house_of_asmodeus, serial_shops, bzr_entry_customers, parchment_shop, grunt_pan_entry_in_and_out, kennysheep_cross_room, nrook_mini_vaults, serial_sigils_hangedman_etch, lemuel_flamethrower_3, uniq_norris, uniq_nameless_revenant [+gen,-vis] Depths:3: nzn_winding_woodlands_small [nzn_winding_woodlands_5x15_parted, nzn_winding_woodlands_center_triple_pond, nzn_winding_woodlands_5x15_pool], layout_cave_pools, enter_ziggurat_a_and_e, mu_enter_wizlab_5, grunt_decor_clamped, serial_shops, nicolae_shop_real_fake_doors, parchment_shop, lightli_too_deep, minivault_16, uniq_frederick, uniq_grunn [+gen,-vis] Depths:4: grunt_zot_entry_pinwheel, layout_gridlike, minmay_door_square, hell_entry [+gen,-vis] Hell [+gen,-vis] Dis:1 [+gen,-vis] Dis:2 [+gen,-vis] Dis:3 [+gen,-vis] Dis:4 [+gen,-vis] Dis:5 [+gen,-vis] Dis:6 [+gen,-vis] Dis:7 [+gen,-vis] Geh:1 [+gen,-vis] Geh:2 [+gen,-vis] Geh:3 [+gen,-vis] Geh:4 [+gen,-vis] Geh:5 [+gen,-vis] Geh:6 [+gen,-vis] Geh:7 [+gen,-vis] Coc:1 [+gen,-vis] Coc:2 [+gen,-vis] Coc:3 [+gen,-vis] Coc:4 [+gen,-vis] Coc:5 [+gen,-vis] Coc:6 [+gen,-vis] Coc:7 [+gen,-vis] Tar:1 [+gen,-vis] Tar:2 [+gen,-vis] Tar:3 [+gen,-vis] Tar:4 [+gen,-vis] Tar:5 [+gen,-vis] Tar:6 [+gen,-vis] Tar:7 [+gen,-vis] Zot:1: layout_misc_corridors [+gen,-vis] Zot:2: layout_cathedral_of_symmetry [+gen,-vis] Zot:3: gammafunk_its_a_trap, layout_gridlike [+gen,-vis] Zot:4: layout_onion_interference, grunt_megastairs_3, uniq_tiamat [+gen,-vis] Zot:5: layout_cathedral_of_symmetry [+gen,-vis] Abyss:1 [+gen,-vis] Abyss:2 [+gen,-vis] Abyss:3 [+gen,-vis] Abyss:4 [+gen,-vis] Abyss:5 [+gen,-vis] Abyss:6 [+gen,-vis] Abyss:7 [+gen,-vis] Pan [+gen,-vis] Zig:1 [+gen,-vis] Zig:2 [+gen,-vis] Zig:3 [+gen,-vis] Zig:4 [+gen,-vis] Zig:5 [+gen,-vis] Zig:6 [+gen,-vis] Zig:7 [+gen,-vis] Zig:8 [+gen,-vis] Zig:9 [+gen,-vis] Zig:10 [+gen,-vis] Zig:11 [+gen,-vis] Zig:12 [+gen,-vis] Zig:13 [+gen,-vis] Zig:14 [+gen,-vis] Zig:15 [+gen,-vis] Zig:16 [+gen,-vis] Zig:17 [+gen,-vis] Zig:18 [+gen,-vis] Zig:19 [+gen,-vis] Zig:20 [+gen,-vis] Zig:21 [+gen,-vis] Zig:22 [+gen,-vis] Zig:23 [+gen,-vis] Zig:24 [+gen,-vis] Zig:25 [+gen,-vis] Zig:26 [+gen,-vis] Zig:27 [+gen,-vis] Bazaar [+gen,-vis] Trove [+gen,-vis] Sewer: sewer_frog_island_01 [+gen,-vis] Ossuary [+gen,-vis] Bailey [+gen,-vis] IceCv [+gen,-vis] Volcano [+gen,+vis] WizLab: wizlab_tukima [+gen,-vis] Desolation [+gen,-vis] Gauntlet: minmay_gauntlet_mixed_big_or_small [nicolae_gauntlet_swirl, minmay_gauntlet_arena_77_museum, gammafunk_gauntlet_arena_teeth, minmay_gauntlet_arena_77_double_cross, gammafunk_gauntlet_arena_spirals, minmay_gauntlet_arena_77_chump_sandwich, gauntlet_exit_watery] [+gen,-vis] Arena [+gen,-vis] Crucible [+gen,-vis] Necropolis [+gen,-vis] Gulch Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WizardModePhilia the Coglin Artificer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D:1 | Entered wizard mode. 0 | WizLab | Entered Tukima's Studio 0 | Vaults:5 | Entered Level 5 of the Vaults 0 | Vaults:5 | Encountered a war gargoyle 0 | Vaults:5 | Encountered a deep elf demonologist 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered a vault guard 0 | Vaults:5 | Encountered an orc warrior 0 | Vaults:5 | Encountered a freezing wraith 9 | WizLab | Encountered a dancing +2 dire flail of protection 13 | WizLab | Encountered a rakshasa 14 | Temple | Entered the Ecumenical Temple 14 | Tomb:3 | Entered Level 3 of the Tomb of the Ancients 14 | Tomb:3 | Encountered a death scarab 14 | Tomb:3 | Encountered a death scarab 14 | Tomb:3 | Encountered a death scarab 14 | Tomb:3 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 7 | 6 | 2.5 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Temple | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Vaults | 5 | 5 | 0 | 0 | 0 | 2 | 2.5 | Tomb | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Wizlab | 10 | 10 | 0 | 0 | 7 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: WizLab: 10 daAuts Vaults:5: 2 daAuts Vaults:4: 2 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------