Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 7895597039988051165 29 Wiz the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:12 (1702 turns). Wiz the Conjurer (Demonspawn Conjurer) Turns: 1702, Time: 00:01:13 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 4/7 EV: 11 Int: 20 God: Gold: 83 SH: 4 Dex: 11 Spells: 7/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: condensation shield, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +0 spear d - a +0 dagger (weapon) Missiles g - 2 boomerangs Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of brand weapon {unknown} j - a scroll of blinking {unknown} l - a scroll of amnesia {unknown} m - a scroll of poison {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of magic h - a potion of attraction {unknown} i - 2 potions of lignification {unknown} k - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Vampiric Draining Necr 3% 2d6 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Martyr's Knell Necr/Summ 3% N/A 80% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Borgnjor's Revivificati Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Your touch may inflict minor irresistible damage on your foes. Message History A ball python is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (heavily wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. A goblin is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........##. #........# ##...##### #...# #...# # ##.## .# #.####.# #......# #...@.!# ##.........# #.........# ####......# ......# ......# ).....# ......# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 4 goblins 5 hobgoblins 3 kobolds (D:1) A quokka (D:1) 4 ball pythons 5 bats 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 294 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 294 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 740 | D:1 | Got the Parchment of Bitter Finality 1702 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1702 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1702 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_corners, minivault_5 D:2: layout_basic, hangedman_decor_lopped, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 15 Unarmed || 11 Touch || 1 Cast: Magic Dart || 49 Armour: Robe || 19 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1701 | 1650 | 51 | 0 | 1515 | 2 | 850.5 | Dungeon | 1701 | 1650 | 51 | 0 | 1515 | 2 | 850.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1191 daAuts D:2: 509 daAuts