Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 8344092644567390392 8 Wiz the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (204 turns). Wiz the Conjurer (Demonspawn Conjurer) Turns: 204, Time: 00:00:17 Health: 19/19 AC: 4 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin metallic scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There is an open door, spattered with blood here. You see here a quokka corpse. You close the door, pushing everything out of the way. You open the door. You start resting. Magic restored. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! You see here a bat corpse. A quokka comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You kill the quokka! A ball python comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Thin metallic scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #.....# #?..@....# #.....# ###........# #.....# ............# #.....#.###.........# ##......[#.....####.## .......# #..... #...# ##.....###....† #.#.#### ............>## #.#.##.# ##.##.######.# #.#†##.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 204 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 204 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 12 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 13 | 132 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 13 | 132 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts