Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 13812759113893843864 28 Wiz the Conjurer (level 3, 22/24 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (650 turns). Wiz the Conjurer (Demonspawn Conjurer) Turns: 650, Time: 00:01:01 Health: 22/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 2/7 EV: 11 Int: 20 God: Gold: 16 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ j - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: powered by pain 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery j - a ring of see invisible (worn) Scrolls c - a scroll of amnesia {unknown} g - a scroll of silence {unknown} h - a scroll of blinking {unknown} i - a scroll of immolation {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} f - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You regenerate magic rapidly. Message History The hobgoblin shouts! A kobold comes into view. It is wielding a +0 dagger. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The kobold shouts! There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the bat. The bat is heavily wounded. The bat hits you. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the hobgoblin. You kill the hobgoblin! The bat hits you. A hobgoblin comes into view. The bat hits you but does no damage. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........g #........ # ##....... .. #. ....... .. #.##..K.. .## #....... ..# #.....b# ## #.# #.....@# #.. #.# #......# ##...###.# ######......# ............ #..........## #.#######.#. #..........# #..# #.## #..........#######..#####'## #........................... #........................... ######...................... You could see a hobgoblin (wandering), a bat and a kobold. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 2 frilled lizards (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 215 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 215 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 230 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 650 | D:1 | Reached XP level 3. HP: 22/24 MP: 2/7 650 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 14 Cast: Magic Dart || 39 Armour: Robe || 10 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 649 | 649 | 0 | 0 | 543 | 1 | 649.0 | Dungeon | 649 | 649 | 0 | 0 | 543 | 1 | 649.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 649 daAuts