Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 12968575131795487895 311 Wiz the Magician (level 6, 25/41 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game in an ossuary. The game lasted 00:04:12 (3930 turns). Wiz the Magician (Demonspawn Conjurer) Turns: 3930, Time: 00:04:13 Health: 25/41 AC: 2 Str: 13 XL: 6 Next: 18% Magic: 6/15 EV: 11 Int: 26 God: Gold: 106 SH: 0 Dex: 11 Spells: 14/17 levels left rFire . . . o - +10 mace "Zadghomp" {flame, ^Drain Str+6 Int+3} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn %: no passive effects @: marked A: claws 1, foul stench 1, big brain 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 106 gold pieces. Inventory: Hand Weapons c - a +0 short sword i - a +2 short sword of speed o - the +10 mace "Zadghomp" (weapon) {flame, ^Drain Str+6 Int+3} (You found it on level 4 of the Dungeon) ^Drain: It drains your maximum health when unequipped. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Missiles l - 5 javelins p - 2 curare-tipped darts (quivered) Armour a - a +0 robe (worn) Wands n - a wand of iceblast (14) Scrolls d - 3 scrolls of vulnerability {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of fear {unknown} m - a scroll of revelation {unknown} Potions b - 3 potions of magic e - 2 potions of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.1 Spellcasting - Level 4.0 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 7% 1 Hailstorm Conj/Ice 18% 3d7 9% 3 Construct Spike Launche Frge 14% 2d3 11% 2 Ensorcelled Hibernation Hex/Ice 14% N/A 11% 2 Frozen Ramparts Ice 14% 1d3 21% 3 Launch Clockwork Bee Frge 7% N/A 21% 3 Passwall Erth 7% N/A 21% 3 Swiftness Air 7% N/A 21% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Forge Blazeheart Golem Fire/Frge 7% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Annotations: D:2 Sigmund D:4 Pikel Innate Abilities, Weirdness & Mutations You have sharp fingernails. You may rarely emit foul miasma when damaged in melee. You have an unusually large brain. (Int +2) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +1 dagger of pain and wearing a +0 robe (71% to hit) You focus your ray upon the burial acolyte. The searing ray hits the burial acolyte. The burial acolyte is lightly wounded. (Press . to maintain the ray.) An orc warrior zombie comes into view. An ogre zombie comes into view. The searing ray hits the burial acolyte. The burial acolyte is heavily wounded. The burial acolyte recites a funeral chant. The ogre zombie is empowered. The orc warrior zombie is empowered. The ogre zombie is empowered. The searing ray hits the burial acolyte. The burial acolyte is severely wounded. The ogre zombie sets off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. The burial acolyte hits you with a +1 dagger of pain! You writhe in agony. The searing ray hits the burial acolyte. The burial acolyte is almost dead. You finish channelling your searing ray. The orc warrior zombie sets off the alarm! The alarm trap emits a blaring wail! The mark upon you grows brighter. The burial acolyte hits you with a +1 dagger of pain. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a burial acolyte, wielding a +1 dagger of pain and wearing a +0 robe (almost dead, 71% to hit) You focus your ray upon the burial acolyte. The searing ray hits the burial acolyte! You kill the burial acolyte! (Press . to maintain the ray.) Your Spellcasting skill increases to level 6! You have reached level 6! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####..## ...# ##......# ...# #........####..# ##....ß......##^.# #...♣....♣...#...# #......ßß♣..##..Z# ............#....# ## ....ß♣......'^...#..# ..♣..♣......'^..@)._# ..........♣.'^...#..# ..ß....♣♣...#...Z# ## #..♣...♣.♣..##..Z# #............#...# ##...........##.^# ##........####..# ###......# ...# ####..## You could see an orc warrior zombie (strong, swift) and 2 ogre zombies. Vanquished Creatures A lemure (D:4) A burial acolyte (Ossuary) A bombardier beetle (D:4) A hound (D:4) Ijyb (D:4) Terence (D:3) An ogre zombie (Ossuary) 7 adders 2 dart slugs A ribbon worm (D:4) 7 endoplasms 3 giant cockroaches A gnoll zombie (Ossuary) 5 goblins A hobgoblin (D:4) 3 jackals (D:1) 3 quokkas 5 ball pythons 4 bats A frilled lizard (D:2) 2 hobgoblin zombies (Ossuary) 6 kobolds 7 orc zombies (Ossuary) 3 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 330 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/5 381 | D:1 | Learned a level 2 spell: Searing Ray 893 | D:1 | Reached skill level 3 in Spellcasting 1237 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1355 | D:2 | Found a faded altar of an unknown god. 1557 | D:2 | Noticed Sigmund 1838 | D:2 | Reached skill level 4 in Spellcasting 2006 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/10 2516 | D:3 | Noticed Terence 2645 | D:3 | Killed Terence 3070 | D:4 | Noticed Ijyb 3133 | D:4 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 3133 | D:4 | Reached XP level 5. HP: 35/35 MP: 6/12 3173 | D:4 | Reached skill level 5 in Spellcasting 3215 | D:4 | Identified the +10 mace "Zadghomp" {flame, ^Drain Str+6 | Int+3} 3377 | D:4 | Noticed a lemure 3408 | D:4 | Noticed Pikel 3409 | D:4 | Killed a lemure 3409 | D:4 | Noticed a lemure 3446 | D:4 | Killed Ijyb 3540 | D:4 | Found a sand-covered staircase. 3545 | Ossuary | Entered an ossuary 3924 | Ossuary | Found an ancient bone altar of Kikubaaqudgha. 3930 | Ossuary | Reached skill level 6 in Spellcasting 3930 | Ossuary | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 3930 | Ossuary | Reached XP level 6. HP: 25/41 MP: 6/15 3930 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, minmay_misc_feat_room, nicolae_houndstooth_variations D:2: layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, minmay_statues_item, minmay_pentomino_v2, uniq_sigmund D:3: layout_rooms, uniq_terence D:4: layout_cave_pools, nicolae_ossuary_entry_false_entrances, gammafunk_ghost_icy, uniq_ijyb, uniq_pikel Ossuary: ossuary_hellmonk_orc_graveyard Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 6 | 6.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 7 | 6 || 13 Mace | | 12 || 12 Throw: Dart | | 2 || 2 Cast: Magic Dart | 45 | 79 || 124 Searing Ray | 5 | 11 || 16 Armour: Robe | 6 | 32 || 38 Dodge: Dodged | 8 | 21 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3934 | 3733 | 201 | 464 | 2779 | 5 | 786.8 | Dungeon | 3549 | 3348 | 201 | 327 | 2630 | 4 | 887.2 | Ossuary | 384 | 384 | 0 | 137 | 149 | 1 | 384.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1277 daAuts D:2: 1208 daAuts D:3: 633 daAuts D:4: 430 daAuts Ossuary: 384 daAuts