Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 7790573002950570978 46 Wiz the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:30 (601 turns). Wiz the Conjurer (Demonspawn Conjurer) Turns: 601, Time: 00:00:31 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 46% Magic: 1/8 EV: 11 Int: 20 God: Gold: 51 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . g - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: slimy green scales 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons f - a +1 vampiric whip Armour a - a +0 robe (worn) Magical Staves g - a staff of conjuration (weapon) Jewellery j - a +4 ring of slaying Scrolls d - a scroll of poison {unknown} e - a scroll of immolation {unknown} k - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of might {unknown} h - a potion of heal wounds {unknown} i - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You have a small tail. Message History Jessica is moderately wounded. Jessica is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe of positive energy (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Jessica. Jessica is almost dead. Jessica is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe of positive energy (almost dead, 100% to hit) You feel a surge of power! The magic dart hits Jessica. Jessica is almost dead. Jessica points at you and mumbles some strange words. You barely resist. Jessica is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe of positive energy (almost dead, 100% to hit) You feel a surge of power! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Jessica casts a spell. Jessica seems to speed up. Jessica is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 dagger and wearing a +0 robe of positive energy (almost dead, fast, 100% to hit) You feel a surge of power! The magic dart hits Jessica. You kill Jessica! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........## ...........# ##. ....... ....)......#.##. ....... ................ ....... ..............#. ......# ..............#.#....... .........^....#......... ..............#.)....... ..............#.@# ...........#..#..# .#.........#..#..# #.####### .#...............####.......# ...................##.......# .................#..#.......# .................##.#.......# ..<...............#.#.......# ....................#†......# There were no monsters in sight! Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:2) 3 hobgoblins (D:2) 2 ball pythons (D:2) A frilled lizard (D:1) 3 rats 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | You fall into a shaft and drop 1 floor! 360 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 360 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/6 363 | D:2 | Learned a level 2 spell: Searing Ray 595 | D:2 | Noticed Jessica 600 | D:2 | Killed Jessica 601 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 601 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/8 601 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring D:2: layout_rooms, minmay_misc_feat_roman, dreamdust_princess_bridge, uniq_jessica Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 28 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 600 | 600 | 0 | 0 | 495 | 2 | 300.0 | Dungeon | 600 | 600 | 0 | 0 | 495 | 2 | 300.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 478 daAuts D:1: 122 daAuts