Dungeon Crawl Stone Soup version 0.33-a0-1026-g9f28e2c356 (webtiles) character file. Game seed: 10638687311059101127 8 Wiz the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (249 turns). Wiz the Conjurer (Demonspawn Conjurer) Turns: 249, Time: 00:00:29 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . e - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Missiles d - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls f - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! The goblin hits you with a +0 dagger. You see here a rat corpse. You don't have enough magic to cast this spell. Okay, then. Okay, then. e - a +0 club (weapon) The goblin hits you but does no damage. You closely miss the goblin. The goblin closely misses you. You don't have enough magic to cast this spell. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. The goblin closely misses you. You don't have enough magic to cast this spell. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. You hit the goblin. You kill the goblin! You don't have enough magic to cast this spell. Things that are here: a +0 dagger; a goblin corpse You don't have enough magic to cast this spell. HP restored. You see here a quokka corpse. A giant cockroach comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. .###..###### .......@...# ##########.# # #...#....#.### #.##.#...##.#...# #....#.#.#..##.## ..#####...#.#..†..# #.........#)#............ #..##...#.#†#.#.......... .#...#...#.#.#.#.......... There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) 2 quokkas (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 249 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 249 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, ebering_ecumenical_altar_webs, serial_shops, shop, serial_co_window_serial, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_b, co_window_corner_cb, co_window_paths_c, co_window_broadway_c, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_b Action || total ---------------------------++------- Melee: Club || 4 Cast: Magic Dart || 10 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 249 | 249 | 0 | 0 | 210 | 1 | 249.0 | Dungeon | 249 | 249 | 0 | 0 | 210 | 1 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 249 daAuts