Dungeon Crawl Stone Soup version 0.33-a0-1023-ge392e11081 (webtiles) character file. Game seed: 2523274118584312968 73 Wiz the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:26 (1328 turns). Wiz the Magician (Demonspawn Conjurer) Turns: 1328, Time: 00:01:27 Health: 30/30 AC: 3 Str: 8 XL: 4 Next: 8% Magic: 6/10 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ n - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.24/turn %: guardian spirit @: flying A: antennae 1, magic shield, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 club e - a +0 club f - a +0 dagger (weapon) Missiles k - 4 poisoned darts Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) Jewellery n - a ring of flight (worn) Scrolls b - a scroll of fog {unknown} g - a scroll of silence {unknown} i - a scroll of noise {unknown} m - a scroll of immolation {unknown} o - a scroll of vulnerability {unknown} Potions j - a potion of lignification {unknown} l - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 36% 3 Ozocubu's Armour Ice 4% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History Found a shiny scale mail. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. Jessica shouts! Terence the Veteran comes into view. He is wielding a +0 hand axe. There are monsters nearby! There are monsters nearby! There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (100% to hit) The magic dart hits Jessica. Jessica is severely wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, 78% to hit) You focus your ray upon Jessica. The searing ray hits Jessica. You kill Jessica! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..<....###. ######........... #................ ###.#........♣#♣#♣ #####................# #..............)#♣#♣.♣ #. #.##...∩........#..#.####... #.##..........†....♣.♣...... #.##.......@..#.#..#......@† #.##.....#.†..#.#.#####.#[#. #.###...###†##....# # ...###.###...w.........# ............####...........♣ ...###.##.### #####.#####♣♣ # #.##.# #.# #.##....# #.# #.##.....# #.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 6 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) 6 bats 2 frilled lizards (D:2) 5 kobolds (D:1) 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 283 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 286 | D:1 | Learned a level 2 spell: Searing Ray 541 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 541 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1150 | D:2 | Found Seezxop's Distillery. 1312 | D:2 | Noticed Jessica 1312 | D:2 | Noticed Terence 1327 | D:2 | Killed Jessica 1328 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1328 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 1328 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, minmay_misc_feat_doors, kennysheep_another_room D:2: layout_loops_ring, serial_shops, shop, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_tiny, infiniplex_forest_end_1, infiniplex_forest_lined_corner, infiniplex_forest_lined_room_3, infiniplex_forest_clump_small, kennysheep_cluttered_room, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 30 | || 30 Cast: Magic Dart | 85 | || 85 Searing Ray | 3 | || 3 Use: Potion | 1 | || 1 Armour: Robe | 28 | || 28 Dodge: Dodged | 33 | || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1326 | 1287 | 39 | 21 | 989 | 2 | 663.0 | Dungeon | 1326 | 1287 | 39 | 21 | 989 | 2 | 663.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1171 daAuts D:2: 155 daAuts