Dungeon Crawl Stone Soup version 0.33-a0-1023-ge392e11081 (webtiles) character file. Game seed: 15562893005978227867 8 Wiz the Conjurer (level 2, 18/19 HPs) Began as a Demonspawn Conjurer on Mar 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (290 turns). Wiz the Conjurer (Demonspawn Conjurer) Turns: 290, Time: 00:00:46 Health: 18/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 11 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. A goblin and 2 jackals come into view. The jackal barks! x2; You hear a bark! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! The goblin shouts! A jackal comes into view. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. Okay, then. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You don't have enough magic to cast this spell. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####. ..# #..... ..# #.###. #+ ..# #.# #. ... ###.###.###. .... ###.......##.. ..... ###.#.#.###..... ......###.......###..... .....gh@................ ......###.....#.###..#.# ..... #.#.#.#.# #..#.. .... #.......###..### ... ###.#........# # #+ #.########.# # #.# .. . #.# ## # #.# You could see a jackal and a goblin. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiz the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 290 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 290 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 290 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_corners, serial_shops, nicolae_shop_rolling_square, glass_columns_a Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 11 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 290 | 290 | 0 | 0 | 265 | 1 | 290.0 | Dungeon | 290 | 290 | 0 | 0 | 265 | 1 | 290.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 290 daAuts