Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 12580872264562864981 531338 Wildheavybear the Conqueror (level 26, -6/314 HPs) Began as an Oni Gladiator on Oct 2, 2026. Was the Champion of Okawaru. Mangled by a crawling flesh cage (17 damage) ... on level 5 of the Vaults. The game lasted 02:02:40 (80661 turns). Wildheavybear the Conqueror (Oni Gladiator) Turns: 80661, Time: 02:02:40 Health: -6/314 AC: 37 Str: 35 XL: 26 Next: 22% Magic: 0/39 EV: 10 Int: 13 God: Okawaru [******] Gold: 4062 SH: 0 Dex: 9 Spells: 36/49 levels left rFire + + + (20%) P - +5 executioner's axe (vamp) rCold + + . (33%) [offhand occupied] rNeg + . . (50%) A - +12 golden dragon scales rPois + (33%) I - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} rElec . (100%) J - scarf {rC+ rF+} rCorr . (100%) G - amulet of Tranquility {rN+ Will+++ Clar} SInv . h - +4 ring of slaying Will +++++ j - ring of Mugarpheu {^Drain EV+5 Str+3 Slay+5} Stlth HPRegen 0.72/turn MPRegen 0.26/turn %: clarity, guardian spirit @: glowing, studying 2 skills, silenced A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, clarity, clever 1, fire resistance 1 }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%), Heroism (0%), Finesse (1%), Duel (6%) You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You visited 10 branches of the dungeon, and saw 46 of its levels. You also visited: Gauntlet, Ice Cave, Wizlab and Desolation. You collected 10488 gold pieces. You spent 6426 gold pieces at shops. Inventory: Hand Weapons b - a +0 giant spiked club r - the +10 dark maul {heavy} (Okawaru gifted it to you on level 12 of the Dungeon) It cannot be enchanted further. z - a +2 great mace of protection E - the +5 giant club of the Sage {concuss, Str+6} (You acquired it on level 12 of the Dungeon) Str+6: It affects your strength (+6). It cannot be enchanted further. O - a +4 flail of distortion P - a +5 vampiric executioner's axe (weapon) Missiles a - 30 stones c - 44 poisoned darts d - 4 throwing nets e - 52 large rocks g - 8 silver javelins k - 15 atropa-tipped darts p - 23 curare-tipped darts q - 30 boomerangs (quivered) u - 10 darts of disjunction K - 14 javelins Armour l - a +2 cloak of poison resistance n - a +1 kite shield A - +12 golden dragon scales (worn) F - the +10 storm dragon scales of Relativism {rElec rPois rC+ rN+ Int-3} (Okawaru gifted it to you on level 12 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. I - the +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++} (You acquired it on level 2 of the Swamp) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. J - a scarf of resistance (worn) L - a +2 tower shield of cold resistance Jewellery f - the macabre finger necklace {Ring+ rN+ HP+7} (You bought it in a shop on level 2 of the Orcish Mines) [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). h - a +4 ring of slaying (worn) j - the ring of Mugarpheu (worn) {^Drain EV+5 Str+3 Slay+5} (You bought it in a shop on level 2 of the Depths) [ring of evasion] ^Drain: It drains your maximum health when unequipped. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). m - the ring of the Harvest {rC+ Int+9} (You took it off a deep elf pyromancer on level 3 of the Elven Halls) [ring of intelligence] rC+: It protects you from cold. Int+9: It affects your intelligence (+9). t - a ring of flight v - a ring of protection from fire x - the ring of Midwinter {rF+ rN+ AC+4} (You found it in a Gauntlet) [ring of protection] rF+: It protects you from fire. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). B - a ring of positive energy G - the amulet of Tranquility (worn) {rN+ Will+++ Clar} (You found it on level 5 of the Lair of Beasts) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. H - a +4 ring of slaying M - a ring of wizardry Q - the amulet "Vevuliag" {Reflect Slay+3 SH+5} (You took it off an ogre mage on level 4 of the Vaults) [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SH+5: It affects your SH (+5). S - the ring "Meil" {rF+ Will+ AC+4 Dex+2} (You found it on level 3 of the Vaults) [ring of protection] rF+: It protects you from fire. Will+: It increases your willpower. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). U - the amulet of Lufeehumoy {Acrobat Int+3 Dex+2} (You found it on level 3 of the Crypt) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). V - the ring "Curoy" {rElec rN++} (You found it on level 3 of the Vaults) [ring of positive energy] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. W - the ring "Irrif" {rElec rC+ Dex+2} (You found it in the Desolation of Salt) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). X - the ring of Zenoniy {Will+ MP+9 Str+3} (You found it in the Desolation of Salt) [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Y - the ring of Utai {Fly rC- MP+9 Dex+3 Slay+2} (You found it on level 3 of the Crypt) [ring of magical power] Fly: It grants you flight. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Talismans o - a blade talisman w - the death talisman of Madentao {Will++ Str-2} (You found it in a Gauntlet) [talisman of death] Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). y - a spore talisman R - a sanguine talisman Wands a - a wand of flame (59) c - a wand of roots (41) p - a wand of polymorph (18) b - a wand of acid (26) f - a wand of mindburst (22) e - a wand of paralysis (24) d - a wand of digging (15) Scrolls V - 10 scrolls of vulnerability T - 5 scrolls of torment t - 8 scrolls of teleportation N - 8 scrolls of noise r - 6 scrolls of revelation b - 11 scrolls of blinking x - 13 scrolls of amnesia I - 8 scrolls of immolation g - 10 scrolls of fog S - 5 scrolls of silence f - 6 scrolls of fear s - 6 scrolls of butterflies p - 6 scrolls of poison i - 12 scrolls of identify W - a scroll of brand weapon Potions m - 5 potions of might c - 17 potions of curing A - 9 potions of attraction h - 3 potions of haste b - 9 potions of brilliance M - 7 potions of mutation i - 2 potions of invisibility e - 4 potions of enlightenment g - 7 potions of magic L - 3 potions of lignification r - 3 potions of resistance a - 2 potions of ambrosia B - 3 potions of berserk rage Miscellaneous j - a +0 phial of floods g - a +1 box of beasts h - a +0 condenser vane i - a +1 lightning rod (4/4) Skills: O Level 27 Fighting + Level 20.8 Maces & Flails * Level 21.6 Throwing + Level 18.9 Armour - Level 2.6 Dodging + Level 12.2 Spellcasting * Level 15.0 Translocations - Level 11.9 Invocations - Level 8.0 Shapeshifting You had 36 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Lesser Beckoning Tloc 92% N/A 1% 2 b - Passage of Golubria Tloc 46% N/A 1% 4 c - Manifold Assault Tloc 23% N/A 78% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 92% N/A 1% 1 Momentum Strike Conj/Tloc 54% 3d9 4% 2 Dispersal Tloc 23% N/A 24% 6 Dimensional Bullseye Hex/Tloc 13% N/A 32% 4 Vhi's Electric Charge Tloc/Air 54% N/A 32% 4 Foxfire Conj/Fire 28% 2x1d5 58% 1 Freeze Ice 28% 1d5 58% 1 Kinetic Grapnel Frge 28% 1d5 58% 1 Kiss of Death Conj/Necr 28% 2d7 58% 1 Magic Dart Conj 28% 1d4 58% 1 Poisonous Vapours Alch/Air 28% 1d1 58% 1 Sandblast Erth 14% 2d6 58% 1 Slow Hex 28% N/A 58% 1 Construct Spike Launche Frge 14% 2d3 73% 2 Grave Claw Necr 14% 2d8 73% 2 Jinxbite Hex 14% 2d2 73% 2 Mercury Arrow Conj/Alch 14% 2d6 73% 2 Searing Ray Conj 14% 2d5 73% 2 Static Discharge Conj/Air 14% 3-4/arc 73% 2 Sublimation of Blood Necr 7% N/A 73% 2 Confusing Touch Hex 7% N/A 91% 3 Hailstorm Conj/Ice 7% 3d5 91% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 91% 3 Ozocubu's Armour Ice 7% N/A 91% 3 Passwall Erth 7% N/A 91% 3 Sigil of Binding Hex 7% N/A 91% 3 Stone Arrow Conj/Erth 14% 3d7 91% 3 Swiftness Air 7% N/A 91% 3 Airstrike Air 3% 2d(1-17) 100% 4 Anguish Hex/Necr 3% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 7% 2d4 100% 4 Cause Fear Hex 3% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 7% N/A 100% 4 Flame Wave Conj/Fire 7% 2d5 100% 4 Ignite Poison Fire/Alch 7% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 7% 2d7 100% 4 Olgreb's Toxic Radiance Alch 7% N/A 100% 4 Petrify Alch/Erth 3% N/A 100% 4 Rending Blade Conj/Frge 7% 2d6 100% 4 Sticky Flame Fire/Alch 7% 2d4 100% 4 Alistair's Intoxication Alch 4% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 3% N/A 100% 5 Curse of Agony Necr 7% N/A 100% 5 Detonation Catalyst Fire/Alch 7% 2d14 100% 5 Fireball Conj/Fire 3% 3d4 100% 5 Freezing Cloud Conj/Ice/Air 3% 6-21 100% 5 Irradiate Conj/Alch 3% 3d12 100% 5 Lee's Rapid Deconstruct Erth 3% 3d5* 100% 5 Metabolic Englaciation Hex/Ice 3% N/A 100% 5 Nazja's Percussive Temp Frge 3% 4d4 100% 5 Bombard Conj/Erth 3% 9d1 100% 6 Eringya's Noxious Bog Alch 3% 4d6 100% 6 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Starburst Conj/Fire 3% 6d3 100% 6 Enfeeble Hex 3% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 3% 4d5 100% 7 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Discord Hex 3% N/A 100% 8 Disjunction Tloc 23% N/A 100% 8 Fulsome Fusillade Conj/Alch 3% (3-5)d5 100% 8 Lehudib's Crystal Spear Conj/Erth 3% 10d3 100% 8 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Polar Vortex Ice 3% N/A 100% 9 Summon Forest Summ/Tloc Unusable N/A N/A 5 Alistair's Walking Alem Alch/Frge Unusable N/A N/A 5 Hoarfrost Cannonade Ice/Frge Unusable 3d6/3d12 N/A 5 Haunt Necr/Summ Unusable N/A N/A 7 Dragon's Call Summ Unusable N/A N/A 9 Platinum Paragon Frge Unusable 4d10 N/A 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15)* Zot: 24550 Temple (1/1) D:7 Zot: 5891 Lair (5/5) D:10 Zot: 21998 Swamp (4/4) Lair:2 Zot: 19968 Spider (4/4) Lair:2 Zot: 18096 Slime (0/5) Lair:4 Orc (2/2) D:9 Zot: 9354 Elf (3/3) Orc:2 Zot: 12268 Vaults (5/5) D:14 Zot: 19177 Crypt (3/3) Vaults:2 Zot: 11825 Tomb (0/3) Crypt:3 Depths (4/4)* D:15 Zot: 16570 Zot (0/5) Depths:4 IceCv (visited) WizLab (visited) Desolation (visited) Gauntlet (visited) *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: Orc:2 ==[( Elf:1 ([ Elf:2 [: Elf:3 *=: Vaults:3 ( Crypt:3 * Depths:1 :? Depths:2 := Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: D:15*** Pandemonium: Depths:2 Ziggurat: Depths:4 Annotations: Vaults:5 Mennas Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) You are heat resistant. (rF+) Message History The vault guard is almost dead. You barely miss the death knight. You headbutt the death knight. You kill the death knight! Okawaru accepts your kill. You savour every drop. You feel better. The vault guard hits you from afar with a +0 partisan! * * * LOW HITPOINT WARNING * * * Mennas hits you with a +5 eudemon blade of holy wrath! * * * LOW HITPOINT WARNING * * * Mennas hits you with a +5 eudemon blade of holy wrath. * * * LOW HITPOINT WARNING * * * The crawling flesh cage tentacle-slaps you but does no damage. The ogre mage hits you but does no damage. The vault guard barely misses you. The vault warden hits you from afar with a +3 halberd of flaming. * * * LOW HITPOINT WARNING * * * The vault guard completely misses you. The vault warden hits you with a +0 bardiche. * * * LOW HITPOINT WARNING * * * Unknown command. You take a swig of the potion and twirl your +5 vampiric executioner's axe. You completely miss Mennas. Mennas is heavily wounded. You slice the vault warden!! You feel better. You kill the vault warden! Okawaru accepts your kill. The vault guard blocks your attack. You headbutt the vault guard. You kill the vault guard! Okawaru accepts your kill. You savour every drop. You feel better. You feel a little less mighty now. Mennas hits you with a +5 eudemon blade of holy wrath! * * * LOW HITPOINT WARNING * * * Mennas hits you but does no damage. The vault guard hits you from afar with a +0 partisan. * * * LOW HITPOINT WARNING * * * The crawling flesh cage tentacle-slaps you from afar! * * * LOW HITPOINT WARNING * * * The crawling flesh cage shocks you! You die... .######....# . #p....#....#.# #....$#....#.## ....#.......# ............ ######..x......# ......A)(p<..... ......(@