Wildheavybear Level 1 of the Dungeon (2, 0, D:1) a +0 dagger (7, 0, D:1) a quokka skeleton (7, 40, D:1) a bat corpse (skeletalised by now) (12, 47, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 6, D:1) a +0 short sword 5 stones a kobold skeleton (14, 32, D:1) a dwarf skeleton (16, 22, D:1) a +0 whip (20, -7, D:1) a +0 club (20, 33, D:1) a dwarf skeleton (23, 26, D:1) a +0 quarterstaff (23, 33, D:1) a +0 robe (26, 3, D:1) a quill talisman (26, 30, D:1) a dwarf skeleton (27, 31, D:1) a dwarf skeleton (28, 3, D:1) a +0 club (28, 31, D:1) a dwarf skeleton (40, 31, D:1) a rat skeleton (51, 5, D:1) a frilled lizard skeleton (56, 35, D:1) a +0 dagger (60, 10, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a spore talisman (3, -13, D:2) a +0 dagger a kobold skeleton (8, -18, D:2) a +0 club a goblin skeleton (8, -15, D:2) a rat corpse (skeletalised by now) (8, -14, D:2) a +0 whip a kobold corpse (skeletalised by now) (8, 7, D:2) a +0 cloak of willpower (still there?) a +2 quarterstaff of chaos (still there?) the gnoll corpse of Crazy Yiuf (still there?) (10, 1, D:2) a rimehorn talisman (11, 8, D:2) a +0 hammer (15, -24, D:2) a +0 robe a +0 scythe a ball python skeleton the human skeleton of Sigmund (15, -23, D:2) a +0 vampiric short sword 2 stones (16, -18, D:2) a staff of cold a +0 whip (16, -3, D:2) a bat corpse (skeletalised by now) (19, 1, D:2) a +0 spear (22, -2, D:2) a +0 club a goblin skeleton (24, 1, D:2) a bat skeleton (25, -1, D:2) a +0 dagger (31, -24, D:2) the +3 long sword of Insufficient Pleasure {freeze, rF+ Str+3 SInv} rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (34, -18, D:2) a +0 dagger (39, 7, D:2) an orb of glass (45, -20, D:2) a +0 club (46, -24, D:2) a +0 club a kobold corpse (53, 0, D:2) a bat skeleton