Wildheavybear Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -21, D:1) a hobgoblin skeleton (9, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 17, D:1) a quokka skeleton (12, 13, D:1) a bat skeleton (17, 0, D:1) a bat skeleton (17, 5, D:1) a quokka skeleton (17, 14, D:1) a bat skeleton (21, -18, D:1) a quokka skeleton (21, 18, D:1) a +0 dagger (26, -13, D:1) a goblin skeleton (27, -14, D:1) a goblin skeleton (27, -12, D:1) a goblin skeleton (28, -22, D:1) a +0 club (28, -16, D:1) a goblin skeleton (28, -15, D:1) a goblin skeleton (28, -12, D:1) a goblin skeleton (28, -11, D:1) a goblin skeleton (28, -10, D:1) a goblin skeleton (28, 0, D:1) a hobgoblin skeleton (29, -15, D:1) a minotaur skeleton (29, -12, D:1) a minotaur skeleton (30, -15, D:1) a minotaur skeleton (30, -12, D:1) a minotaur skeleton (30, -11, D:1) a goblin skeleton (31, -16, D:1) a goblin skeleton (31, -14, D:1) a goblin skeleton (31, -11, D:1) a minotaur skeleton (31, -10, D:1) a goblin skeleton (32, -11, D:1) a minotaur skeleton (38, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -10, D:1) a +0 whip a kobold skeleton (38, -7, D:1) a +0 robe (39, 19, D:1) a +0 whip a kobold corpse (skeletalised by now) (41, -17, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (48, -9, D:1) a +0 short sword (50, 13, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Dapew's Armour Boutique a +0 ring mail (44 gold) a +0 chain mail (66 gold) a +4 scale mail (286 gold) a +0 robe (9 gold) a scarf of harm (99 gold) a +0 ring mail (44 gold) a +0 cloak (49 gold) (0, 0, D:2) a quill talisman (3, 20, D:2) a +0 club (15, 13, D:2) an adder skeleton (18, 16, D:2) a +0 club (20, -1, D:2) a +0 whip a hobgoblin skeleton (25, -7, D:2) a +0 sling (28, -8, D:2) the +0 scale mail "Ojosum" {Archery, *Slow +Blink rN+ Int+3} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (28, 6, D:2) a +0 dagger (32, -4, D:2) a +0 scythe a +0 robe (35, -7, D:2) a +0 long sword (36, -5, D:2) a +0 dagger (42, -7, D:2) a quokka corpse (skeletalised by now) (43, -7, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 15, D:3) a hobgoblin corpse (skeletalised by now) (7, 16, D:3) a +0 whip a +0 dagger a +0 flail a goblin corpse (skeletalised by now) (8, 16, D:3) a +0 halberd (8, 28, D:3) a +0 short sword of venom (21, 28, D:3) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (29, 25, D:3) a +0 short sword (34, -7, D:3) a +0 club (42, -11, D:3) a +0 robe (47, 17, D:3) a +0 sling (49, -16, D:3) a rat skeleton (49, -6, D:3) a +0 hand axe (50, 13, D:3) a hobgoblin corpse (skeletalised by now) (51, 21, D:3) a +0 giant club (60, -7, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Puoppuro's Weapon Shop a +0 flail (38 gold) a +0 dagger (22 gold) 2 poisoned darts (13 gold) 4 silver javelins (396 gold) a +0 heavy mace (81 gold) a +0 club (5 gold) (3, -4, D:4) a +0 trident (4, -5, D:4) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) (4, -4, D:4) a +0 dagger (5, -12, D:4) a +0 whip (10, -8, D:4) a +0 dagger (11, -25, D:4) a +0 whip (11, -21, D:4) a +0 hand axe an orc skeleton (11, -20, D:4) a +0 mace a +0 ring mail a +0 trident a +0 scale mail an orc skeleton (12, -28, D:4) a +0 club a +0 leather armour a +0 whip an orc skeleton (12, -27, D:4) a +0 whip (12, -21, D:4) a +0 dagger of venom a +0 short sword a +0 leather armour an orc skeleton (13, -27, D:4) a +0 dagger a +0 ring mail (17, -22, D:4) a +0 quarterstaff (20, -34, D:4) a +0 trident an orc skeleton (20, -17, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (21, -35, D:4) a +0 flail a +0 whip a +0 falchion a +0 club a +0 short sword 4 stones a gnoll skeleton an orc skeleton an orc skeleton a kobold skeleton (21, -34, D:4) a +0 club a +0 chain mail a +0 short sword a +0 leather armour a +0 club a +0 robe an orc skeleton an orc skeleton (21, -12, D:4) a ball python corpse (skeletalised by now) (22, -35, D:4) a +0 flail a +0 hand axe (22, -13, D:4) a +0 dagger (23, -13, D:4) a +0 whip a +0 leather armour (29, -54, D:4) a +0 dagger (29, -52, D:4) a hobgoblin corpse (skeletalised by now) (38, -35, D:4) a +0 dagger a goblin corpse (skeletalised by now) (39, -56, D:4) a +0 short sword (40, -35, D:4) a +0 club (43, -12, D:4) a +0 club (50, -36, D:4) a +0 short sword (51, -34, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (1, 30, D:5) a scroll of teleportation (1, 32, D:5) 2 potions of curing (3, 1, D:5) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (3, 29, D:5) a potion of mutation (3, 31, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (3, 33, D:5) a scroll of blinking (8, 32, D:5) a +0 flail (9, 33, D:5) an adder skeleton (10, 16, D:5) a +0 club (10, 17, D:5) a +0 dagger an orc skeleton (17, 41, D:5) a parchment of Call Canine Familiar (24, 38, D:5) a +0 war axe (25, 42, D:5) a +0 scale mail (36, 18, D:5) a +0 sling (42, 0, D:5) an iguana skeleton (47, 13, D:5) a black bear corpse (skeletalised by now) (49, 40, D:5) a +0 battleaxe a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (53, 8, D:5) a parchment of Dimensional Bullseye (55, 9, D:5) a +0 chain mail (55, 37, D:5) a +0 flail an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (6, -12, D:6) a +0 robe (11, 20, D:6) a parchment of Teleport Other (16, -28, D:6) a hound corpse (skeletalised by now) (17, -27, D:6) a +0 hand axe a +0 giant club (19, -31, D:6) a +0 robe (19, -27, D:6) a +0 orcbow (19, -23, D:6) a +0 hand axe (23, -27, D:6) a +0 falchion (27, -39, D:6) a +0 robe (42, 20, D:6) a +0 leather armour (43, 11, D:6) a black bear corpse (skeletalised by now) (45, -4, D:6) a rimehorn talisman (55, -23, D:6) a +0 spear (58, 11, D:6) a +0 hand axe a +0 leather armour (60, 13, D:6) a +0 leather armour Level 7 of the Dungeon (0, 10, D:7) a +0 dagger a kobold corpse (0, 12, D:7) a +1 dagger of electrocution (still there?) +0 steam dragon scales (still there?) 4 stones (still there?) a steam dragon corpse (still there?) (1, 10, D:7) a +0 short sword 2 stones (1, 11, D:7) a +0 whip 4 stones a kobold corpse (1, 12, D:7) a +0 short sword a +0 rapier a kobold corpse (1, 16, D:7) a +0 orcbow the Necropolis (18, 23, Necropolis) 13 gold pieces (18, 46, Necropolis) a +0 leather armour (18, 47, Necropolis) the +3 halberd of Erasul Liasi {holy, rPois Str-3 Dex+4 SInv} rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (19, 22, Necropolis) a potion of curing (19, 23, Necropolis) a +0 robe (19, 24, Necropolis) 16 gold pieces (20, 23, Necropolis) 26 gold pieces (54, 35, Necropolis) a ring of protection from fire (59, 34, Necropolis) 79 gold pieces (61, 39, Necropolis) a +2 dagger of electrocution (unseen) (63, 33, Necropolis) a -2 sling a -1 mace (65, 32, Necropolis) a -1 crystal plate armour