Wildheavybear Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (11, -32, D:1) a quokka corpse (skeletalised by now) (11, -21, D:1) a jackal skeleton (12, -13, D:1) a +0 mace (13, -22, D:1) a jackal skeleton (16, -12, D:1) a rat skeleton (16, 6, D:1) a rat skeleton (18, -14, D:1) a +0 robe (20, -23, D:1) a quokka skeleton (20, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, -22, D:1) a jackal corpse (skeletalised by now) (27, 6, D:1) a ball python corpse (skeletalised by now) (30, -19, D:1) a +0 club a stone a kobold skeleton (30, -7, D:1) a +0 ring mail (30, 6, D:1) a hobgoblin corpse (skeletalised by now) (32, -21, D:1) a bat skeleton (37, -20, D:1) a jackal skeleton (38, -21, D:1) a ball python skeleton (40, -15, D:1) a +0 club (40, 18, D:1) a +0 short sword 3 stones (53, -27, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (8, -23, D:2) a +0 leather armour (12, -6, D:2) a +0 short sword a stone (12, -5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (44, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, 3, D:2) a +0 club (53, -18, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ohes's Antique Armour Emporium a +0 plate armour (450 gold) a +0 helmet of sniping (287 gold) an orb of stardust (650 gold) a +0 leather armour (50 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +0 plate armour (450 gold) the +4 scale mail of Geixelim {rC- Str+4 Stlth+} (880 gold) rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 pair of gloves (112 gold) a +0 scale mail (100 gold) (0, 0, D:3) a +0 dagger (3, -1, D:3) a +1 antimagic dagger a kobold skeleton (4, -6, D:3) a ball python skeleton (14, -32, D:3) a +0 club (16, -9, D:3) a quokka skeleton (17, -5, D:3) 4 stones a +0 short sword a kobold skeleton (22, -12, D:3) a +0 dagger (31, -4, D:3) the +1 leather armour "Ephi" {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (37, -32, D:3) a +0 ring mail (39, -2, D:3) a +0 robe (40, -15, D:3) a +0 dagger (42, -33, D:3) a +0 ring mail (43, -32, D:3) a +0 club a goblin corpse (skeletalised by now) (46, -35, D:3) the +4 helmet of Panentheism {rC+ rN++ Int-3} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -4, D:4) a parchment of Summon Horrible Things (7, 36, D:4) a +0 chain mail (9, 7, D:4) a +1 antimagic whip (9, 9, D:4) a ball python skeleton (10, 36, D:4) a +0 short sword (14, 3, D:4) a +0 club (15, 3, D:4) a +0 club a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (15, 5, D:4) an iguana skeleton (16, 3, D:4) a +0 flail (23, 8, D:4) a +0 club (25, 28, D:4) a +0 ring mail (29, 27, D:4) a +0 whip (32, 31, D:4) a +0 ring mail (34, 37, D:4) the +0 robe "Tukij" {rC- Int+4 Dex+2} rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (48, 14, D:4) a dart slug corpse