Wildheavybear Level 1 of the Dungeon (10, 16, D:1) a ball python skeleton (11, 9, D:1) a rat corpse (skeletalised by now) (12, 9, D:1) a +0 whip a stone (15, 11, D:1) a +0 short sword 3 stones (26, 7, D:1) a +0 pair of gloves (27, 20, D:1) a +0 short sword a kobold skeleton (30, -3, D:1) a +0 sling (33, 35, D:1) a +0 battleaxe (42, 38, D:1) a frilled lizard skeleton (42, 40, D:1) a +0 dagger (43, 19, D:1) a +0 whip 2 stones (43, 43, D:1) a +0 dagger (44, 44, D:1) a stone a +0 short sword a kobold skeleton (44, 45, D:1) a +0 club a +0 club a hobgoblin skeleton a rat skeleton a kobold skeleton (50, 47, D:1) a dwarf skeleton (50, 51, D:1) a goblin skeleton (51, 46, D:1) a goblin skeleton (51, 48, D:1) a +1 heavy mace (51, 52, D:1) a dwarf skeleton (52, 47, D:1) a dwarf skeleton (53, 51, D:1) a goblin skeleton (54, 46, D:1) a goblin skeleton (54, 48, D:1) a goblin skeleton (54, 50, D:1) a goblin skeleton (54, 52, D:1) a goblin skeleton (55, 49, D:1) a dwarf skeleton (55, 51, D:1) a dwarf skeleton (56, 46, D:1) a dwarf skeleton (56, 47, D:1) a goblin skeleton (56, 48, D:1) a goblin skeleton (57, 46, D:1) a goblin skeleton (57, 50, D:1) a goblin skeleton (57, 52, D:1) a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, -5, D:2) a +0 dagger (2, -11, D:2) a +0 dagger (8, -17, D:2) a +0 ring mail (8, 17, D:2) a +0 leather armour (11, 17, D:2) a +0 ring mail (13, 21, D:2) a +0 buckler (15, -18, D:2) a +0 short sword a kobold skeleton (16, 7, D:2) 3 stones a +0 club a kobold skeleton (17, -19, D:2) a +0 flail an orc skeleton (18, 14, D:2) a +0 dagger a kobold skeleton (22, -4, D:2) a +0 dagger (24, -22, D:2) a +0 dagger an orc corpse (skeletalised by now) (26, 22, D:2) an adder corpse (skeletalised by now) (27, -22, D:2) a +0 trident an orc corpse (skeletalised by now) (28, 9, D:2) a quokka corpse (skeletalised by now) (35, -14, D:2) a parchment of Awaken Armour (39, 14, D:2) a rat skeleton (44, -14, D:2) an adder corpse (skeletalised by now) (50, -8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (15, -6, D:3) a +0 hand axe (20, -10, D:3) a +0 dagger (26, 5, D:3) a +0 robe of willpower a +0 club the human skeleton of Jessica (31, 32, D:3) a bat skeleton (32, 21, D:3) a +0 robe (33, -2, D:3) a stone a +0 dagger a kobold skeleton (34, -2, D:3) a +0 mace (39, 9, D:3) a quokka corpse (skeletalised by now) (45, 5, D:3) an adder skeleton (56, 30, D:3) a +0 dagger (57, 32, D:3) a ball python corpse (skeletalised by now) (61, 31, D:3) a +1 spear of venom Level 4 of the Dungeon [Shop] Myps's Antique Armour Shoppe an orb of attunement (806 gold) a +0 ring mail (124 gold) a scarf of resistance (992 gold) a +0 robe (27 gold) a +0 ring mail (124 gold) a +3 chain mail of willpower (868 gold) a +1 ring mail of cold resistance (496 gold) (0, 0, D:4) a +0 whip (7, -19, D:4) a +0 spear a gnoll skeleton (8, -18, D:4) a +0 spear (9, -17, D:4) a +0 whip a +0 robe a gnoll skeleton (9, -13, D:4) a +0 club (10, -15, D:4) a +0 club a gnoll skeleton (11, -34, D:4) an adder corpse (skeletalised by now) (14, -23, D:4) a +0 club a gnoll skeleton (14, -1, D:4) a +0 dagger (26, -3, D:4) a hobgoblin skeleton (28, -6, D:4) a +0 dagger (28, -4, D:4) a +0 ring mail a +0 hand axe (29, -6, D:4) a +0 chain mail a +0 dagger (29, -4, D:4) a +0 whip an orc skeleton (33, -30, D:4) a +0 scale mail (35, -33, D:4) a +0 dagger (40, -16, D:4) a +0 giant club an ogre skeleton (41, -27, D:4) a +0 scale mail a +0 war axe an orc skeleton (48, -10, D:4) a +0 robe Level 5 of the Dungeon (1, 1, D:5) a +0 robe a +0 dagger (1, 14, D:5) a +0 long sword (2, 5, D:5) a +2 dagger of electrocution a +0 robe a +0 short sword a +0 ring mail (5, 17, D:5) a +0 whip of freezing a +0 robe (6, 2, D:5) a +2 trident of freezing a +0 robe (7, 2, D:5) a +6 war axe a +0 robe (9, 2, D:5) a +1 morningstar a +0 robe (12, 34, D:5) a +0 long sword of electrocution a +0 robe (19, 30, D:5) a +0 mace (22, 29, D:5) a +0 short sword a +0 leather armour (22, 31, D:5) a +0 whip (23, 31, D:5) a +0 dagger a +0 ring mail (25, 31, D:5) a +0 whip (27, 29, D:5) a +0 giant club (34, 28, D:5) a +0 ring mail a +0 mace (36, -12, D:5) a +3 dire flail of protection a +0 chain mail (37, 24, D:5) a +0 short sword (37, 26, D:5) a +0 robe a +0 dagger a +0 flail (37, 27, D:5) a +0 short sword (41, 15, D:5) a +0 quarterstaff (47, 10, D:5) a +2 leather armour of positive energy a +0 mace a +0 club Level 6 of the Dungeon (9, 18, D:6) the +0 ring mail "Voposab" {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (9, 34, D:6) the +4 sling of Fate {freeze, rF+ rN+ Str+3 Int+3} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (16, 20, D:6) a +0 spear (18, 18, D:6) a +0 dagger (21, -6, D:6) a +0 dagger (21, 2, D:6) a +2 dagger of venom (22, -12, D:6) a +0 ring mail (23, 11, D:6) a +0 trident a +0 robe (23, 24, D:6) a +0 hand axe a +0 robe (29, 24, D:6) a +0 flail a +0 ring mail (37, -4, D:6) a +0 short sword a +0 ring mail (56, 7, D:6) a parchment of Poisonous Vapours Level 7 of the Dungeon (0, 0, D:7) a +0 flail (13, 41, D:7) a +0 dagger (15, 27, D:7) a +0 dagger (16, 32, D:7) a +0 cloak (17, 27, D:7) a +0 dagger (27, 5, D:7) a +0 pair of boots (27, 16, D:7) a +0 dagger a +0 leather armour (27, 17, D:7) a +0 dagger a +0 robe a +1 mace of holy wrath (27, 18, D:7) a +0 dire flail a +0 chain mail a +0 dagger (31, 24, D:7) a +2 great sword a +0 robe (31, 26, D:7) a +0 spear a +0 robe (34, 26, D:7) a +4 mace of freezing a +0 robe (37, 35, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (11, 5, D:8) a +0 robe (24, -12, D:8) a +0 mace (35, -17, D:8) a +0 ring mail (46, -7, D:8) a +0 giant spiked club a +0 giant spiked club 5 large rocks (46, 13, D:8) a +0 flail (46, 15, D:8) a +0 hand axe (47, 15, D:8) a +0 club a +0 ring mail (48, 13, D:8) a +0 mace a +0 scale mail (51, -17, D:8) a +0 leather armour (51, -9, D:8) the +2 leather armour "Juiddeun" {*Slow rC++ Dex+9} *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. (55, -9, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Buocutung's Magic Scroll Boutique a parchment of Eringya's Noxious Bog (375 gold) a scroll of torment (142 gold) a parchment of Passage of Golubria (195 gold) a scroll of enchant weapon (112 gold) (1, 8, D:9) a +0 rapier (4, -7, D:9) a +0 orcbow (22, 5, D:9) a +0 giant club a +0 giant spiked club (31, 19, D:9) a +0 dagger a +0 robe of fire resistance (41, 16, D:9) a +0 pair of gloves (44, -4, D:9) a +0 rapier (46, -3, D:9) a staff of fire (50, -3, D:9) a +3 orcbow Level 10 of the Dungeon [Shop] Yffot's General Store a scroll of enchant armour (124 gold) a +3 leather armour of cold resistance (384 gold) a scroll of identify (33 gold) a +0 club (8 gold) an amulet of regeneration (unknown) (480 gold) a parchment of Sigil of Binding (140 gold) a scroll of identify (33 gold) [Shop] Caitar's Specific Store a scroll of identify (28 gold) (2, -23, D:10) a +0 spear (3, 4, D:10) a +0 giant club a +0 dire flail (11, 13, D:10) a +0 scale mail (13, 0, D:10) a +0 shortbow (21, 27, D:10) a parchment of Teleport Other (32, -28, D:10) a staff of air (40, -3, D:10) a +0 leather armour (41, -11, D:10) a +0 chain mail a +0 flail (43, -9, D:10) 4 poisoned darts (45, -5, D:10) 4 javelins a +0 leather armour a +0 whip (46, -6, D:10) a +0 robe a +0 dagger (46, -5, D:10) a +0 hand axe (50, 0, D:10) a quill talisman Level 11 of the Dungeon (0, 0, D:11) an orb of guile (0, 5, D:11) a +0 war axe (17, -2, D:11) a +0 shortbow (21, -9, D:11) a +0 chain mail (29, 8, D:11) a +0 trident (29, 9, D:11) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 robe a +0 dagger (29, 10, D:11) a +0 orcbow a +0 quarterstaff a +0 dagger a +0 robe (30, 8, D:11) a +0 dagger (36, -1, D:11) 5 large rocks (39, 12, D:11) a +0 club (40, 13, D:11) a +0 club (40, 14, D:11) a +0 short sword 2 stones a +0 whip (40, 15, D:11) 5 poisoned darts a +0 whip (41, 13, D:11) a +0 club (42, 4, D:11) a +2 heavy partisan (45, 3, D:11) a +0 ring mail (45, 6, D:11) a +0 pair of boots of rampaging (47, -6, D:11) a parchment of Silence (50, 1, D:11) a +0 mace Level 12 of the Dungeon [Shop] Nuad's General Store a +3 leather armour of poison resistance (483 gold) a parchment of Dragon's Call (1196 gold) a Gell's gravitambourine (2/2) (920 gold) a scroll of immolation (116 gold) a potion of mutation (233 gold) 2 scrolls of fear (233 gold) a +1 partisan of pain (563 gold) a box of beasts (920 gold) [Shop] Penig's Jewellery Shoppe the ring of Xom's Facetiousness {Will+ rCorr SInv} (531 gold) [ring of see invisible] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a ring of wizardry (480 gold) a ring of flight (unknown) (280 gold) an amulet of reflection (unknown) (480 gold) the dreamshard necklace {*Dream Acrobat} (3200 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (724 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the blade talisman of the Moon {rC+ Int+2} (1689 gold) [blade talisman] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a ring of flight (unknown) (280 gold) (1, 10, D:12) a staff of fire (15, 11, D:12) the +3 buckler of the Untouchables {^Drain *Silence rN+ Int+7 SInv} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. It cannot be enchanted further. (15, 12, D:12) the +5 kite shield "Loecwach" {rF+ rN+ rCorr Str-4 Dex+3} rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (15, 13, D:12) a +0 buckler of positive energy (16, 11, D:12) an orb of guile (16, 12, D:12) the +4 kite shield of the Arcane {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (16, 13, D:12) an amulet of faith (17, 11, D:12) the +2 buckler of Durable Awe {rElec rC+ rN+ Str+2} rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (17, 12, D:12) the +2 kite shield "Asesun" {rC+ rN+ Str+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (17, 13, D:12) a +1 buckler of positive energy (21, 43, D:12) a +0 chain mail (24, 1, D:12) a +0 plate armour a +1 war axe of electrocution (24, 27, D:12) a parchment of Kiss of Death (27, 3, D:12) a +0 pair of boots (27, 9, D:12) a +0 rapier (29, 18, D:12) 3 large rocks (33, 17, D:12) a +4 ring mail (34, -4, D:12) a +0 flail Level 13 of the Dungeon (3, 3, D:13) a +0 ring mail (5, -8, D:13) a +0 ring mail (10, -8, D:13) 6 boomerangs (11, -2, D:13) 5 large rocks (17, -4, D:13) 17 gold pieces a +0 giant spiked club a +0 giant spiked club (19, -11, D:13) a +0 robe (20, -2, D:13) 14 gold pieces (21, -25, D:13) a +0 dagger (21, -24, D:13) a Gell's gravitambourine (2/2) (22, -26, D:13) a +0 short sword (22, -24, D:13) a +0 dagger (22, -23, D:13) a lightning rod (4/4) (22, 10, D:13) a +0 orcbow (23, -5, D:13) 10 gold pieces a +0 whip a +0 orcbow (31, 7, D:13) 4 poisoned darts (43, -12, D:13) 5 javelins (45, -17, D:13) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 boomerangs (12, 11, Lair:1) 5 boomerangs (13, -6, Lair:1) a +0 war axe (33, -13, Lair:1) a ring of resist corrosion (39, -28, Lair:1) a +0 short sword (45, -26, Lair:1) a +0 ring mail (66, -33, Lair:1) a +0 sling (69, -6, Lair:1) a rimehorn talisman Level 2 of the Lair of Beasts (24, 31, Lair:2) the +5 long sword "Xitonlan" {drain, rC+ Int+2 Stlth+} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, 34, Lair:2) a +1 pair of gloves of hurling (47, 25, Lair:2) a +0 flail (56, 31, Lair:2) a +0 mace (56, 54, Lair:2) a +1 vampiric dagger (58, 54, Lair:2) a +0 spear Level 3 of the Lair of Beasts (8, -8, Lair:3) a scarf of resistance (49, -28, Lair:3) a +0 flail (57, 5, Lair:3) a +0 mace Level 4 of the Lair of Beasts (16, 11, Lair:4) a +0 leather armour (18, 9, Lair:4) 19 gold pieces (30, -6, Lair:4) 10 gold pieces (31, -5, Lair:4) 14 gold pieces (31, -4, Lair:4) 4 gold pieces (33, -3, Lair:4) 6 gold pieces (35, -1, Lair:4) 2 poisoned darts (36, -3, Lair:4) a parchment of Summon Small Mammal