Wildheavybear Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -2, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (8, -5, D:1) a flux talisman (8, -4, D:1) a quokka corpse (skeletalised by now) (13, 18, D:1) a +0 club a ball python skeleton a goblin skeleton (13, 21, D:1) a +0 club (13, 23, D:1) a +0 scale mail (17, 1, D:1) 5 poisoned darts (20, 35, D:1) a quokka corpse (skeletalised by now) (27, 0, D:1) a quokka corpse (skeletalised by now) (27, 39, D:1) a +0 dagger (29, 25, D:1) a +0 robe (29, 27, D:1) a quokka skeleton (33, 35, D:1) a +0 sling (46, 3, D:1) a rat corpse (skeletalised by now) (56, 8, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Nutic's Magic Scroll Boutique a scroll of immolation (48 gold) a scroll of noise (12 gold) a scroll of amnesia (48 gold) a scroll of enchant armour (90 gold) [Shop] Dynteico's Assorted Antiques a +0 robe (15 gold) the +9 broad axe of Balance {vamp, rPois SInv} (1592 gold) rPois: It protects you from poison. SInv: It lets you see invisible. a wand of digging (1) (92 gold) a potion of heal wounds (110 gold) a potion of invisibility (176 gold) a +0 dagger (44 gold) a scroll of identify (44 gold) a scroll of enchant weapon (165 gold) a wand of light (2) (184 gold) [Shop] Keaz's Weapon Shop a +0 rapier (52 gold) 6 stones (7 gold) a +0 hand axe (39 gold) the +7 rapier "Jufathui" {holy, rCorr Dex+4 Stlth+} (858 gold) Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +5 short sword "Ferigh" {speed, Fly Will- Str+3} (587 gold) Str+3: It affects your strength (+3). Will-: It decreases your willpower. Fly: It grants you flight. a +0 short sword (39 gold) a +0 mace (39 gold) a +1 hand axe of flaming (161 gold) a +0 trident (45 gold) [Shop] Imameagru's Book Emporium a book of Air (286 gold) a book of the Tundra (572 gold) a book of the Hunter (338 gold) a book of Callings (364 gold) a book of Scorching (390 gold) a book of Air (286 gold) a book of Frost (260 gold) a book of the Tundra (572 gold) a book of Frost (260 gold) a Young Poisoner's Handbook (260 gold) (0, 0, D:2) a +0 dagger (2, 16, D:2) a +0 robe (2, 26, D:2) a hobgoblin skeleton (3, 0, D:2) a +0 dagger 4 stones a kobold skeleton (11, 15, D:2) a ball python skeleton (13, 15, D:2) a +0 sling a +0 spear a +0 scale mail a hobgoblin skeleton (14, 20, D:2) a +0 hand axe (15, 9, D:2) a frilled lizard skeleton (36, -31, D:2) a rat skeleton (39, 7, D:2) a ball python skeleton (39, 17, D:2) a +0 hand axe (41, 17, D:2) a human skeleton (48, 21, D:2) an adder skeleton (55, -11, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 1, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (2, 4, D:3) a +0 whip a +0 leather armour an orc skeleton (3, 3, D:3) a +0 trident a +0 ring mail an orc skeleton (4, 4, D:3) a +0 hand axe an orc skeleton (13, -8, D:3) a +0 quarterstaff (14, 26, D:3) an adder skeleton (14, 32, D:3) a +0 leather armour (19, 3, D:3) a +3 whip of venom a +0 leather armour (21, 22, D:3) a +0 club a goblin skeleton (22, 14, D:3) a +0 ring mail (24, 37, D:3) a +0 helmet (25, 28, D:3) a +0 trident (26, 29, D:3) a +0 hand axe (27, 27, D:3) a +0 club an orc corpse (skeletalised by now) (27, 28, D:3) a +0 hand axe 3 boomerangs (31, 7, D:3) a ball python skeleton (36, 10, D:3) a +0 whip a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin skeleton (1, 2, D:4) a +0 robe (7, 14, D:4) a +0 war axe (14, 23, D:4) 4 javelins a +0 ring mail a +0 club an orc skeleton (17, 35, D:4) 3 stones a +0 dagger (23, 11, D:4) 2 stones a +0 dagger (31, -9, D:4) a +0 flail a +0 leather armour a +0 club an orc corpse (skeletalised by now) (31, -8, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (33, 18, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a maw talisman (1, 11, D:5) a +5 dire flail of protection a +0 scale mail (1, 23, D:5) a +0 short sword a +1 ring mail of poison resistance (1, 24, D:5) a +0 dagger a +0 robe (1, 38, D:5) a +0 giant club (5, 11, D:5) a +0 helmet (7, 4, D:5) a +0 dagger a +0 chain mail (11, 21, D:5) 6 stones (20, 6, D:5) a +0 whip 3 boomerangs (21, 6, D:5) a +0 short sword a +3 leather armour a +0 dagger a +0 robe (22, 5, D:5) a +0 hand axe a +0 leather armour a +0 trident (37, 24, D:5) a +0 mace (45, 29, D:5) a +0 club a +1 whip of flaming a +0 robe a +0 club a +0 club a +0 short sword a +0 whip (47, -1, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (1, 2, D:6) a +0 ring mail (3, 6, D:6) a +0 shortbow (8, -16, D:6) a +0 dagger a +0 robe (11, -16, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (12, 2, D:6) the +2 ring mail of Duty {rPois rCorr Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (12, 3, D:6) a +0 flail (13, 12, D:6) a +0 whip (18, -23, D:6) a +0 giant club (19, -8, D:6) 6 stones (29, 1, D:6) a +0 dagger a +0 robe (29, 3, D:6) a +0 dagger a +0 robe a +0 dagger a +1 leather armour of willpower (29, 4, D:6) a +0 club a +0 short sword (43, 6, D:6) a staff of alchemy Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 ring mail (19, 12, D:7) a +0 hand axe (21, -46, D:7) a +0 flail (21, -41, D:7) a +0 halberd (21, -40, D:7) a +0 whip a +0 leather armour a +0 club (48, -42, D:7) 4 stones (48, -19, D:7) a +0 robe a +0 dagger (48, -18, D:7) a +0 ring mail a +0 flail a +0 club a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 9, D:8) a +0 flail a +0 chain mail (2, 1, D:8) a +0 battleaxe a +0 chain mail (2, 2, D:8) a +0 trident (3, -14, D:8) a +0 ring mail (3, 0, D:8) a +0 war axe (6, 0, D:8) 6 stones (18, -14, D:8) a +0 spear (19, -20, D:8) 3 curare-tipped darts (20, -13, D:8) a +0 spear (22, -8, D:8) a +0 halberd (28, 25, D:8) a +0 dagger a +0 robe (29, 13, D:8) 6 stones (29, 25, D:8) a +0 club a +0 scale mail a +0 short sword a +0 ring mail (31, 10, D:8) a +0 falchion a +0 robe (32, 10, D:8) a +5 halberd a +0 robe (34, 10, D:8) a +0 great sword a +0 robe (38, 10, D:8) a +0 trident (38, 12, D:8) a +0 mace a +0 mace a +0 leather armour a +0 club (42, -13, D:8) a +0 leather armour (49, -21, D:8) the +1 flail of Valour {freeze, rF++ Str+4 Dex-4 Stlth+} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. (50, -20, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (2, 2, D:9) a +3 hand axe (2, 3, D:9) a +0 hand axe (9, 4, D:9) a wand of polymorph (5) (9, 5, D:9) a +0 rapier (9, 6, D:9) a scroll of identify (19, -22, D:9) a +0 short sword (19, -20, D:9) a +0 dagger (19, 3, D:9) a +0 leather armour a +0 short sword (20, -22, D:9) a +0 short sword 3 stones (20, -21, D:9) a +0 short sword a +0 dagger 10 poisoned darts (20, 1, D:9) 5 large rocks (21, -23, D:9) a +0 short sword (28, 1, D:9) a +0 flail (32, -3, D:9) a +0 heavy flail (33, 6, D:9) 6 stones (36, -4, D:9) a +0 dagger (40, -1, D:9) a +0 club (41, -5, D:9) a +0 halberd (45, -4, D:9) a +5 heavy hand axe a +0 ring mail (46, -4, D:9) a +0 halberd a +0 spear a +0 ring mail (47, -4, D:9) a +0 short sword a +1 dagger of protection a +0 robe a +3 flail a +0 dagger a +0 robe a +0 club a +0 giant club a +0 giant club a +0 whip a +0 flail (48, -4, D:9) a +0 club (49, -3, D:9) a +0 club (49, 6, D:9) a +0 sling Level 10 of the Dungeon (16, 6, D:10) 4 boomerangs (23, -9, D:10) 2 stones (28, 0, D:10) a +0 pair of gloves (30, -12, D:10) a +0 hand axe a +0 dagger a +0 robe (31, -13, D:10) a +0 falchion of draining a +0 chain mail (34, 17, D:10) a +1 pair of gloves (39, -4, D:10) a +0 long sword (41, 26, D:10) a +0 dagger (46, -4, D:10) a +0 flail (59, -31, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) a +0 robe (7, 25, D:11) a +0 trident (11, 31, D:11) a +0 robe (13, -13, D:11) a +0 whip (16, 0, D:11) a +0 flail (17, 28, D:11) 5 stones (18, -1, D:11) a +0 club (18, 0, D:11) a +0 plate armour a +1 long sword of holy wrath (22, 34, D:11) a +0 dagger (24, 22, D:11) 5 large rocks (26, 8, D:11) a +0 mace (28, 5, D:11) a +3 leather armour a +0 club (29, 3, D:11) a +0 club (29, 4, D:11) a +0 chain mail a +0 glaive (30, 2, D:11) a +0 short sword (36, 16, D:11) a +0 pair of boots (44, -7, D:11) a +0 short sword (46, 30, D:11) a +0 club (48, 29, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (55, -1, D:11) a +0 cloak a +1 dagger of holy wrath (57, -3, D:11) the amulet of Bonunev {Spirit ^Contam Dex+4 Slay+3 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (2, 22, D:12) a +0 giant club a +0 giant club (4, 27, D:12) 2 large rocks (13, -6, D:12) a +2 heavy mace a +0 leather armour (15, -6, D:12) 2 poisoned darts a +0 whip (16, -5, D:12) 4 stones a +0 dagger (16, -3, D:12) a +0 dagger (18, -6, D:12) a +0 robe a +0 dagger (18, -4, D:12) 2 poisoned darts a +0 short sword (18, 18, D:12) a +0 leather armour (19, -4, D:12) a +0 dagger a +2 robe of willpower a stone a +0 club (21, -4, D:12) a +0 dagger (25, -4, D:12) a +0 giant spiked club a +0 dire flail (26, 25, D:12) a +0 robe a +0 dagger (27, 15, D:12) 2 boomerangs (35, -2, D:12) a +0 flail (38, 9, D:12) a +0 dagger (39, 9, D:12) a +0 leather armour a +0 club (43, 7, D:12) a +0 ring mail (50, -5, D:12) a +0 short sword (51, 21, D:12) a +0 whip 5 stones a +0 chain mail (52, 27, D:12) an amulet of regeneration (53, 23, D:12) +1 fire dragon scales (unseen) (55, -10, D:12) a +0 mace (57, 8, D:12) 2 stones (58, 7, D:12) a +0 club (58, 22, D:12) a scroll of identify (59, 23, D:12) 8 gold pieces (60, 27, D:12) a phantom mirror Level 13 of the Dungeon (0, 0, D:13) a +0 giant club a +0 giant spiked club (9, 4, D:13) 6 stones (14, -3, D:13) a +0 chain mail (19, 4, D:13) a +0 shortbow a +0 orcbow a +0 orcbow a +0 shortbow (23, 15, D:13) a +0 scale mail (25, 27, D:13) a book of the Moon a potion of haste (25, 31, D:13) a potion of brilliance (26, 2, D:13) a +0 helmet (26, 29, D:13) a +0 robe (28, -4, D:13) a +0 rapier (29, -2, D:13) a +0 shortbow a +0 orcbow 8 stones (29, -1, D:13) a +0 orcbow Level 14 of the Dungeon (0, 0, D:14) a +0 quarterstaff (0, 14, D:14) 10 gold pieces (3, 12, D:14) 17 gold pieces (5, 13, D:14) a wand of light (6) (10, 6, D:14) a +2 flail of protection (17, 7, D:14) a +0 hand axe a +0 leather armour (17, 8, D:14) a +0 war axe a +0 robe (18, 8, D:14) a ring of protection from fire a +0 war axe a +0 leather armour (32, 21, D:14) 8 stones (42, 12, D:14) a +0 pair of boots (42, 21, D:14) a scarf of invisibility (44, -3, D:14) a +0 shortbow (48, 8, D:14) 14 gold pieces a +0 giant spiked club a +0 giant spiked club (48, 9, D:14) a ring of magical power (49, 6, D:14) a wand of charming (2) (50, -5, D:14) 13 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Yxusmeec's Assorted Antiques a scroll of identify (76 gold) a potion of attraction (114 gold) a scroll of enchant weapon (285 gold) a +2 dagger of electrocution (646 gold) a +5 ring of evasion (1368 gold) a scroll of enchant weapon (285 gold) [Shop] Zapleilo's General Store a +2 scimitar of holy wrath (288 gold) a +4 chain mail of poison resistance (427 gold) a potion of degeneration (15 gold) a +3 heavy great mace (430 gold) a +2 falchion of electrocution (292 gold) a potion of degeneration (15 gold) a +0 mace of protection (84 gold) the +9 sling "Hamiocin" {elec, Dex+3} (930 gold) Dex+3: It affects your dexterity (+3). 3 scrolls of identify (90 gold) (10, -12, Orc:1) a +0 falchion a +0 battleaxe 3 boomerangs a +0 chain mail a +0 dagger a +0 robe (11, -11, Orc:1) a +0 giant spiked club (11, 10, Orc:1) a scarf of harm (12, 9, Orc:1) the +2 pair of boots "Fimiubam" {Fly} Fly: It grants you flight. Level 2 of the Orcish Mines [Shop] Hoig's Assorted Antiques a +2 great sword of holy wrath (734 gold) a +2 plate armour of cold resistance (1240 gold) a +0 leather armour (62 gold) a +3 quarterstaff of holy wrath (750 gold) a +0 broad axe (124 gold) a potion of attraction (93 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (1, 1, Orc:2) a +0 war axe 3 boomerangs (2, -19, Orc:2) a +0 leather armour a +0 dagger (2, 0, Orc:2) a +0 whip (3, -18, Orc:2) a +0 leather armour a +0 club (3, -17, Orc:2) a +0 club a +0 whip a +0 leather armour a +0 trident a +0 falchion (3, -16, Orc:2) a +0 robe a +0 dagger (3, 0, Orc:2) a +0 mace a +0 short sword a +0 chain mail (4, -16, Orc:2) a +0 plate armour a +0 scimitar a +0 plate armour a +0 hand axe (4, -1, Orc:2) a +0 short sword of draining (4, 0, Orc:2) 7 gold pieces a +0 long sword a +0 plate armour (5, -6, Orc:2) a +0 battleaxe of freezing a +0 plate armour a +0 hand axe (5, -5, Orc:2) a +1 hand axe of freezing a +0 leather armour (5, -4, Orc:2) a +0 war axe a +0 chain mail a +0 dagger (5, -2, Orc:2) a +0 dagger a +0 leather armour a +0 chain mail a +0 glaive (6, -20, Orc:2) a +0 leather armour a +0 club (6, -7, Orc:2) a +0 hand axe a +0 leather armour (6, -5, Orc:2) a +0 hand axe (6, -4, Orc:2) a +0 club a +0 war axe (6, -3, Orc:2) a +0 dagger a +0 long sword a +0 plate armour a +0 flail a +0 arbalest a +0 falchion a +0 dagger a +0 club (6, -2, Orc:2) a +0 whip a +0 short sword a +0 whip a +0 leather armour a +0 mace (6, -1, Orc:2) a +3 whip (7, -6, Orc:2) a +2 hand axe of freezing a +0 dagger (7, -4, Orc:2) a +0 trident (9, -7, Orc:2) a +0 mace (11, -9, Orc:2) a +0 dagger a +0 leather armour (12, -15, Orc:2) a +0 hand axe (16, -12, Orc:2) a +0 club (19, -15, Orc:2) a +0 giant club (21, -10, Orc:2) a +2 falchion of holy wrath a +0 leather armour (30, -21, Orc:2) a +0 dire flail a +0 giant spiked club (33, -43, Orc:2) a +0 robe a +0 dagger (35, -44, Orc:2) a +0 leather armour 3 boomerangs a +0 whip (35, -43, Orc:2) a +0 trident of flaming (35, -42, Orc:2) a +1 hand axe of electrocution (36, -44, Orc:2) a +0 scale mail a +0 whip (37, -34, Orc:2) the +1 scale mail "Migiul" {Harm rC- Will+ Str+5} Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Harm: It increases damage dealt and taken. (39, -39, Orc:2) a +0 hand axe a +0 chain mail Level 1 of the Lair of Beasts (0, 2, Lair:1) a potion of degeneration (1, 37, Lair:1) 4 stones (36, 9, Lair:1) 6 stones (45, 17, Lair:1) a +0 dagger (47, 16, Lair:1) 6 stones Level 2 of the Lair of Beasts (15, 22, Lair:2) a +0 chain mail (18, 18, Lair:2) a stone (18, 19, Lair:2) a stone (18, 20, Lair:2) a stone (18, 21, Lair:2) a stone (18, 22, Lair:2) a stone (18, 23, Lair:2) a stone (18, 24, Lair:2) a stone (18, 25, Lair:2) a stone (19, 17, Lair:2) a stone (19, 26, Lair:2) a stone (20, 16, Lair:2) a stone (20, 27, Lair:2) a stone (21, 15, Lair:2) a stone (21, 28, Lair:2) a stone (22, 15, Lair:2) a stone (22, 28, Lair:2) a stone (23, 15, Lair:2) a stone (23, 28, Lair:2) a stone (24, 15, Lair:2) a stone (24, 28, Lair:2) a stone (25, 16, Lair:2) a stone (25, 27, Lair:2) a stone (26, 17, Lair:2) a stone (26, 26, Lair:2) a stone (27, 18, Lair:2) a stone (27, 19, Lair:2) a stone (27, 20, Lair:2) a stone (27, 21, Lair:2) a stone (27, 22, Lair:2) a stone (27, 23, Lair:2) a stone (27, 24, Lair:2) a stone (27, 25, Lair:2) a stone (34, 3, Lair:2) a +0 war axe (34, 28, Lair:2) a +0 cloak (41, 21, Lair:2) a +2 leather armour of positive energy (50, 36, Lair:2) a +0 leather armour (54, 18, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (5, 1, Lair:3) a +0 broad axe a +0 leather armour (5, 2, Lair:3) a human skeleton (7, -3, Lair:3) a +0 short sword (13, 5, Lair:3) a +0 chain mail (25, 16, Lair:3) a +0 leather armour (28, 11, Lair:3) a +0 short sword of draining Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 glaive (4, -19, Lair:4) a potion of degeneration (14, -15, Lair:4) a +0 chain mail (19, 8, Lair:4) a +0 short sword (24, -13, Lair:4) 7 stones (28, 15, Lair:4) a +0 trident (29, -6, Lair:4) a +0 quarterstaff (31, -19, Lair:4) a +0 dagger (33, -19, Lair:4) a book of Displacement (45, -15, Lair:4) a +0 ring mail