Wiggled Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (3, -27, D:1) a +0 quarterstaff a +0 hand axe (3, 2, D:1) a hobgoblin corpse (skeletalised by now) (11, -9, D:1) a +0 leather armour (21, -34, D:1) a rat corpse (skeletalised by now) (23, -20, D:1) a staff of air (24, 0, D:1) a hobgoblin corpse (skeletalised by now) (24, 1, D:1) a +0 ring mail (26, -43, D:1) a ball python corpse (skeletalised by now) (26, -32, D:1) a rat corpse (skeletalised by now) (27, -45, D:1) a hobgoblin corpse (skeletalised by now) (32, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 7, D:2) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 35, D:2) a parchment of Gloom (6, 5, D:2) a +0 dagger (22, 20, D:2) a -2 spear (25, 7, D:2) a bat corpse (skeletalised by now) (29, 11, D:2) the medusa talisman of Midwinter {rElec rF- Dex+2 Stlth+} [medusa talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (35, 16, D:2) a +0 club Level 3 of the Dungeon (7, -3, D:3) 3 poisoned darts (12, -40, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (13, 5, D:3) a +0 robe (17, -8, D:3) a +0 whip a +0 robe (29, 1, D:3) a scroll of identify (46, -32, D:3) an adder corpse (56, -34, D:3) a +0 robe (59, 9, D:3) a +0 dagger an orc corpse Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -2, D:4) a wand of digging (7) (3, 3, D:4) a +0 spear