Wiggled Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (6, -25, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (11, 8, D:1) a +0 great sword (15, -14, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (35, -10, D:1) a +0 dagger (39, -20, D:1) a rat corpse (skeletalised by now) (39, 4, D:1) a +0 sling (39, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (52, 3, D:1) a jackal corpse (skeletalised by now) (52, 7, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (4, -3, D:2) a hobgoblin corpse (skeletalised by now) (10, -17, D:2) a bat corpse (skeletalised by now) (21, -6, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, 2, D:3) a ball python corpse (skeletalised by now) (1, 4, D:3) a +0 club a kobold corpse (skeletalised by now) (3, -12, D:3) a +0 club (4, 1, D:3) a +0 club (10, -16, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (12, 0, D:3) a +0 mace an orc corpse (skeletalised by now) (15, 3, D:3) a +0 short sword an orc corpse (skeletalised by now) (17, 2, D:3) a +0 short sword an orc corpse (skeletalised by now) (17, 3, D:3) a +0 club a +0 hand axe (37, -25, D:3) a +0 club a goblin corpse (skeletalised by now) (39, 0, D:3) a +0 dagger 4 stones (51, -13, D:3) a parchment of Momentum Strike Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (1, 1, D:4) a +0 whip a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (2, 1, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (34, -6, D:4) a +0 dagger (40, 2, D:4) a +0 ring mail (45, -18, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (4, 12, D:5) a wand of flame (26) (5, 13, D:5) a +0 war axe the Necropolis (17, 40, Necropolis) the +8 halberd "Iciy" {entangle, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (19, 39, Necropolis) a +0 leather armour (20, 39, Necropolis) a parchment of Lesser Beckoning (37, 45, Necropolis) 15 gold pieces (38, 44, Necropolis) 18 gold pieces (38, 45, Necropolis) the +10 quarterstaff "Jaxuol" {speed, rC- Int+6 Dex+3} rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (39, 44, Necropolis) 9 gold pieces (40, 44, Necropolis) 12 gold pieces (40, 48, Necropolis) a potion of brilliance (41, 44, Necropolis) 17 gold pieces (41, 45, Necropolis) 17 gold pieces (42, 45, Necropolis) 16 gold pieces (58, 40, Necropolis) a wellspring talisman (unseen) (59, 40, Necropolis) 12 gold pieces (59, 41, Necropolis) a +0 leather armour (60, 40, Necropolis) 9 gold pieces (60, 41, Necropolis) 20 gold pieces (61, 39, Necropolis) a ring of protection from fire (61, 40, Necropolis) the +5 great sword "Laniocou" {flame, rElec rPois rC- Int+3 SInv} rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (62, 40, Necropolis) 13 gold pieces