Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 17596706759171271307 18 Wiggled the Poker (level 2, -4/24 HPs) Began as a Merfolk Monk on Jan 1, 2026. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (594 turns). Wiggled the Poker (Merfolk Monk) Turns: 594, Time: 00:00:28 Health: -4/24 AC: 2 Str: 11 XL: 2 Next: 70% Magic: 2/2 EV: 13 Int: 9 God: Gold: 14 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of noise {unknown} Potions a - a potion of ambrosia d - 2 potions of heal wounds {unknown} Skills: + Level 3.5 Fighting + Level 4.8 Polearms + Level 0.5 Armour + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5413 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is lightly wounded. You encounter a hobgoblin. The gnoll hits you with a +0 flail. There are monsters nearby! You hit the gnoll. The gnoll is severely wounded. The bat closely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (severely wounded, haloed, 85% to hit) You hit the gnoll but do no damage. The gnoll is severely wounded. The bat barely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (severely wounded, haloed, 85% to hit) You hit the gnoll. The gnoll is severely wounded. The bat hits you but does no damage. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (severely wounded, haloed, 85% to hit) You hit the gnoll but do no damage. The gnoll is severely wounded. The bat hits you but does no damage. The gnoll closely misses you. Reach: a) +0 spear Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (severely wounded, haloed, 85% to hit) You hit the gnoll. The gnoll is almost dead. The bat barely misses you. The gnoll hits you with a +0 flail. You die... .# #.....##.###### .# #.....##......# .# ##.....##.####.# .# #.........#### # .# #............# .## ## #.........##.# ... # ####...##.##.# .. #...##.##.#g# #...##...@jr# #########.b...... ######.#. # You could see a gnoll, a hobgoblin, a bat and a rat. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiggled the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 319 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 591 | D:1 | HP: 1/24 [gnoll/+0 flail (5)] 594 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_corners, hellmonk_ecumenical_altar_zigzags, bh_walls_and_bars, minmay_misc_feat_x, kennysheep_small_spiral, hangedman_decor_riveting, st_stairs_5, minmay_stone_trees_medium, chequers_serial_rivers_small_b Action || total ---------------------------++------- Attack: Normal || 45 Melee: Spear || 45 Stab: Sleeping || 2 Armour: Robe || 16 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 585 | 585 | 0 | 0 | 509 | 1 | 585.0 | Dungeon | 585 | 585 | 0 | 0 | 509 | 1 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 585 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+