Wiggled Level 1 of the Dungeon (0, 16, D:1) a hobgoblin corpse (skeletalised by now) (5, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 31, D:1) a bat skeleton (9, 5, D:1) a rat skeleton (12, 25, D:1) a hobgoblin skeleton (17, 25, D:1) a ball python skeleton (18, 23, D:1) a ball python skeleton (18, 48, D:1) a rat corpse (skeletalised by now) (25, 40, D:1) a +0 dagger (26, 1, D:1) a ball python corpse (skeletalised by now) (33, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 21, D:1) a bat corpse (skeletalised by now) (44, 53, D:1) a +0 dagger (47, 49, D:1) a +0 whip (49, 1, D:1) a +0 leather armour (50, 51, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, -1, D:2) a rat skeleton (15, 12, D:2) a rat corpse (skeletalised by now) (17, -11, D:2) a hobgoblin corpse (skeletalised by now) (22, 5, D:2) a +0 dagger (22, 9, D:2) a quokka skeleton (25, -9, D:2) a bat corpse (skeletalised by now) (25, 32, D:2) a +0 club (26, 17, D:2) a ball python skeleton (26, 31, D:2) a jackal skeleton (27, -3, D:2) a rat skeleton (27, 43, D:2) a +0 club (28, 5, D:2) a +0 ring mail a hobgoblin skeleton (47, 19, D:2) a +0 robe a +0 dagger (48, 1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (70, 39, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (6, 20, D:3) a +0 dagger (16, 4, D:3) the +2 leather armour "Umunyt Otuma" {+Inv rF- rC+++ Will+} +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. (22, 32, D:3) a bat skeleton (23, 39, D:3) a +0 whip (25, 41, D:3) a +0 whip a +0 halberd a gnoll skeleton (28, 37, D:3) a +0 dagger (35, 21, D:3) a quokka corpse (skeletalised by now) (40, 8, D:3) a quokka skeleton (42, 2, D:3) a +0 quarterstaff (42, 21, D:3) 5 large rocks Level 4 of the Dungeon (0, 0, D:4) a potion of curing (9, -8, D:4) a +0 robe a +0 scythe (10, -24, D:4) a +0 club (10, -8, D:4) a +0 club (12, -38, D:4) an adder skeleton (12, -5, D:4) a +0 leather armour a +0 club an orc corpse (skeletalised by now) (13, -39, D:4) a +0 short sword (13, -5, D:4) a +0 scale mail a +0 dagger a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -25, D:4) a +0 mace (14, -5, D:4) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). (16, -34, D:4) a jackal skeleton (21, 1, D:4) a quokka skeleton (22, -36, D:4) a quokka corpse (skeletalised by now) (22, -1, D:4) a +0 sling (26, -3, D:4) a +0 chain mail a +0 dire flail of holy wrath (29, -1, D:4) a +1 pair of gloves (38, -7, D:4) an iguana corpse (skeletalised by now) (39, -7, D:4) a hobgoblin corpse (skeletalised by now) the Ecumenical Temple