Wiggled Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (2, -1, D:1) a +0 club a goblin skeleton (3, -1, D:1) a jackal skeleton (8, 20, D:1) a +0 scale mail (13, 10, D:1) a quill talisman (18, 27, D:1) a +0 club a goblin skeleton (22, 17, D:1) a scarf of repulsion (28, 11, D:1) a rat skeleton (29, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (31, 11, D:1) a rat skeleton (32, 7, D:1) a hobgoblin skeleton (34, 5, D:1) a quokka skeleton (34, 10, D:1) a +0 club (40, 21, D:1) a +0 pair of boots (44, 10, D:1) a jackal skeleton a jackal skeleton (44, 11, D:1) a jackal skeleton a jackal skeleton (44, 27, D:1) a +0 long sword (46, 25, D:1) a hobgoblin skeleton (52, 8, D:1) a +0 robe (54, 16, D:1) a +0 dagger Level 2 of the Dungeon (2, 6, D:2) a +0 robe (8, -15, D:2) a bat corpse (skeletalised by now) (9, -2, D:2) a bat corpse (skeletalised by now) (9, 5, D:2) a hobgoblin corpse (skeletalised by now) (19, -1, D:2) a rat corpse (skeletalised by now) (28, -1, D:2) a jackal skeleton a jackal skeleton (35, 3, D:2) a +0 dagger a goblin skeleton (36, -14, D:2) a +0 whip (36, 16, D:2) a quokka skeleton (36, 24, D:2) a +0 club a stone a kobold skeleton (38, 1, D:2) a +0 dagger a kobold skeleton (39, 16, D:2) a +1 whip of electrocution a kobold skeleton (47, 25, D:2) a rat skeleton (49, -13, D:2) an adder corpse (skeletalised by now) (54, 11, D:2) the +0 pair of boots of Eternity {Harm MP+7 Int+3} Harm: It increases damage dealt and taken. MP+7: It affects your magic capacity (+7). Int+3: It affects your intelligence (+3). (62, -10, D:2) a +0 dagger 2 stones (63, 21, D:2) a +0 barding (65, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the +11 hand axe "Tirir" {flame, +Blink rN+} +Blink: It lets you blink. rN+: It protects you from negative energy. (8, 9, D:3) a +0 short sword (13, 9, D:3) a +0 scale mail of willpower (13, 19, D:3) a +0 spear a +0 flail (14, 19, D:3) a +0 spear (15, -7, D:3) a hobgoblin skeleton (15, 19, D:3) a +0 whip a gnoll skeleton (27, 34, D:3) a +0 dagger a +0 robe a +0 morningstar an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, -8, D:3) an adder corpse (skeletalised by now) (31, 10, D:3) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (35, 27, D:3) a +0 dagger an orc corpse (36, 25, D:3) a +0 robe (38, 13, D:3) a +0 club (42, 28, D:3) an iguana corpse (skeletalised by now) (46, -9, D:3) a +0 robe of positive energy (48, 29, D:3) a +0 dagger an orc corpse (skeletalised by now) (51, 29, D:3) a +0 club (55, 16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (4, -10, D:4) a +0 trident an orc corpse (11, -13, D:4) an adder corpse (13, -24, D:4) a quokka corpse (15, -5, D:4) a +0 leather armour (20, -14, D:4) a +1 short sword of venom (25, -4, D:4) a +0 falchion a ball python corpse (26, -5, D:4) a hound corpse