WhiteBreeze Level 1 of the Dungeon (1, -2, D:1) a +0 dagger (7, 10, D:1) a jackal corpse (skeletalised by now) (8, 12, D:1) a +0 club (14, 25, D:1) a +0 ring mail (15, 11, D:1) a rat corpse (skeletalised by now) (24, 2, D:1) a frilled lizard skeleton (34, -2, D:1) a quokka corpse (skeletalised by now) (39, 40, D:1) a +0 dagger (43, -7, D:1) a rat corpse (skeletalised by now) (44, -4, D:1) a +0 dagger (45, 31, D:1) a +0 dagger a goblin skeleton (48, 2, D:1) a hobgoblin skeleton (52, 14, D:1) a +0 mace (55, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 30, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -6, D:2) a +0 robe (2, -5, D:2) a bat skeleton (4, 10, D:2) a jackal corpse (skeletalised by now) (6, -14, D:2) a +0 ring mail (7, 13, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (14, 13, D:2) a +0 club (16, -1, D:2) a hobgoblin skeleton (25, -24, D:2) a +0 ring mail (26, 3, D:2) a quokka skeleton (28, -13, D:2) a +0 ring mail (28, -3, D:2) a +0 morningstar (30, 8, D:2) a +0 ring mail (36, -11, D:2) a +0 leather armour (41, 15, D:2) a +0 sling (46, -12, D:2) a +0 trident (51, -15, D:2) a frilled lizard corpse (skeletalised by now) (53, -16, D:2) a +0 hand axe Level 3 of the Dungeon (10, 4, D:3) a +0 whip 5 stones a kobold corpse (11, 37, D:3) a +0 ring mail (13, 10, D:3) a +0 ring mail (18, 23, D:3) a +0 ring mail (19, 16, D:3) a +0 dagger 2 boomerangs a +0 ring mail an orc skeleton (20, 33, D:3) a rat corpse (skeletalised by now) (24, 16, D:3) the +1 ring mail of the Gasogonaga {Harm rElec Will-} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will-: It decreases your willpower. It cannot be enchanted further. (26, 27, D:3) a +0 robe (42, 16, D:3) a +0 whip a +0 chain mail (43, 36, D:3) a +0 scale mail Level 4 of the Dungeon (4, 4, D:4) a potion of curing