WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -9, D:1) a +0 club 5 stones (2, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -8, D:1) a +0 dagger 5 stones a kobold skeleton (4, 8, D:1) a ball python corpse (skeletalised by now) (5, 4, D:1) a +0 hand axe (11, 6, D:1) a frilled lizard skeleton (17, -17, D:1) a +0 hand axe (20, 36, D:1) a frilled lizard corpse (skeletalised by now) (22, 3, D:1) a dwarf skeleton (24, 24, D:1) a hobgoblin skeleton (25, 6, D:1) a dwarf skeleton (26, 5, D:1) a dwarf skeleton (27, 10, D:1) a dwarf skeleton (35, -5, D:1) a bat skeleton (37, -6, D:1) a +0 short sword (37, 7, D:1) a dwarf skeleton Level 2 of the Dungeon (3, 2, D:2) a +0 dagger a goblin corpse (29, 1, D:2) a quokka corpse (31, -3, D:2) the +9 morningstar "Telom" {concuss, *Rage rF- Str+9 Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). rF-: It makes you vulnerable to fire. Str+9: It affects your strength (+9). Dex+4: It affects your dexterity (+4). It cannot be enchanted further.