Dungeon Crawl Stone Soup version 0.35-a0-715-g0bed8fcdc9 (webtiles) character file. Game seed: 5618976481061238683 142 WhiteBreeze the Magician (level 5, 0/37 HPs) Began as a Djinni Conjurer on July 18, 2026. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1923 turns). WhiteBreeze the Magician (Djinni Conjurer) Turns: 1923, Time: 00:02:25 Health: 0/37 AC: 2 Str: 6 XL: 5 Next: 49% Gold: 83 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} d - 2 scrolls of blinking {unknown} e - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions f - 3 potions of curing {unknown} j - a potion of lignification {unknown} k - a potion of cancellation {unknown} l - 2 potions of invisibility {unknown} n - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Forgecraft + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Sandblast Erth 54% 2d13 1% 1 f - Call Imp Summ 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 mace (86% to hit) You focus your ray upon the orc. The searing ray hits the orc! The orc is almost dead. The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The orc hits you with a +0 mace. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest hits you but does no damage. The searing ray hits the orc priest. The orc priest is heavily wounded. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 falchion and wearing a +0 scale mail (heavily wounded, 88% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is almost dead. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #÷# #........##...###.#.# #># #.................#.# #.# #..##.#.#.....#####.## #.# #.....#.#......<.....# #.# #..##.#.#............# #.# #..##................# ..# #............#######.# #############.#######.#.#######.# ................@o...........)..# ....##.##.##..####.##.#.######### ..#....##.##............# ..#....##.##.#####.##.### .###...##.##.#####.##.# .#.#...##.............# ##.##..###.#######.#### #...#..###.# #.# #.÷.##.....# #.# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) 8 gnolls An adder (D:2) 3 ribbon worms 2 orcs 2 endoplasms 4 hobgoblins 2 quokkas (D:2) 2 ball pythons 4 bats 3 frilled lizards 3 goblins (D:2) 2 kobolds A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | WhiteBreeze set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 336 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 842 | D:2 | Reached XP level 3. HP: 8/26 MP: 0/0 842 | D:2 | Learned a level 1 spell: Sandblast 930 | D:2 | You are sucked into a shaft and drop 1 floor! 939 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1139 | D:2 | Found a faded altar of an unknown god. 1690 | D:3 | Reached XP level 5. HP: 28/36 MP: 0/0 1690 | D:3 | Learned a level 2 spell: Call Imp 1772 | D:3 | Reached skill level 1 in Fighting 1777 | D:3 | HP: 1/37 [orc/+0 mace (5)] 1923 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, serial_bayou_lagoon_a D:2: layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple, basic_altar, minmay_unequal D:3: layout_loops_ring, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 16 | 3 || 19 Searing Ray | 5 | 19 || 24 Armour: Robe | 3 | 16 || 19 Dodge: Dodged | 5 | 19 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1926 | 1772 | 154 | 277 | 1293 | 3 | 642.0 | Dungeon | 1926 | 1772 | 154 | 277 | 1293 | 3 | 642.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 877 daAuts D:1: 761 daAuts D:3: 288 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+