WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -8, D:1) an amulet of magic regeneration (5, 0, D:1) a +0 ring mail (6, -4, D:1) a frilled lizard skeleton (8, 19, D:1) a +0 club (9, -9, D:1) a +0 robe (10, -1, D:1) a bat skeleton (10, 21, D:1) a +0 club a kobold skeleton (18, 7, D:1) a +0 whip 3 stones (19, -9, D:1) a +0 club (24, 12, D:1) a +0 robe (25, 35, D:1) a +0 short sword 3 stones a kobold skeleton (31, 25, D:1) a rat skeleton (33, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 31, D:1) a quokka skeleton (43, -7, D:1) a +0 club (43, 13, D:1) a +0 leather armour (52, 39, D:1) a +0 robe (53, 32, D:1) a +0 club (59, 28, D:1) a +0 whip (61, 16, D:1) a quokka skeleton Level 2 of the Dungeon (4, -14, D:2) 2 poisoned darts (8, 10, D:2) a hobgoblin corpse (9, -20, D:2) a +0 dagger (20, -6, D:2) 6 boomerangs (21, -11, D:2) an adder corpse (skeletalised by now) (23, -7, D:2) the ring of Kuyxt {Will+ MP+9 Str+3 Dex-4} [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). (23, 12, D:2) a +0 sling (37, -21, D:2) an adder skeleton (41, 12, D:2) a +0 short sword Level 3 of the Dungeon