WhiteBreeze Level 1 of the Dungeon (0, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, 15, D:1) a +0 robe (8, 3, D:1) a frilled lizard corpse (skeletalised by now) (10, 9, D:1) a +0 sling (17, 11, D:1) a +0 leather armour (19, -7, D:1) a bat skeleton (24, 8, D:1) a bat corpse (skeletalised by now) (26, 17, D:1) a +0 club (27, -7, D:1) a +0 dagger (30, 23, D:1) a +0 club (31, -8, D:1) a +0 whip (33, 14, D:1) a rat corpse (skeletalised by now) (33, 17, D:1) a +0 dagger (34, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 5, D:1) a rat corpse (skeletalised by now) (39, 3, D:1) 2 darts of disjunction (41, -1, D:1) a ring of protection from cold a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (42, 19, D:1) a ball python corpse (skeletalised by now) (48, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (49, -7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 9, D:2) a rat corpse (skeletalised by now) (8, -12, D:2) a bat skeleton (11, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -35, D:2) the +3 hammer of Gloom {drain, rC+} rC+: It protects you from cold. It cannot be enchanted further. (unseen) (13, -1, D:2) a +0 dagger a goblin skeleton (17, -8, D:2) a +0 robe (17, 1, D:2) a +0 dagger (18, -1, D:2) a +0 chain mail (28, -8, D:2) an adder skeleton (30, -7, D:2) a +0 dagger a goblin skeleton (38, -20, D:2) a +0 club a +0 robe the human skeleton of Jessica (38, 13, D:2) a ring of protection from cold