Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 45896991802439693 202 WhiteBreeze the Conjurer (level 5, -3/45 HPs) Began as a Draconian Conjurer on May 12, 2026. Slain by a crocodile (4 damage) ... in a sewer. The game lasted 00:05:03 (2619 turns). WhiteBreeze the Conjurer (Draconian Conjurer) Turns: 2619, Time: 00:05:03 Health: -3/45 AC: 5 Str: 9 XL: 5 Next: 50% Magic: 0/10 EV: 11 Int: 21 God: Gold: 129 SH: 0 Dex: 9 Spells: 8/11 levels left rFire + . . (50%) a - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... b - ring of protection from fire Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.12/turn %: no passive effects @: enlightened, flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 129 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Missiles c - 14 poisoned darts Jewellery b - a ring of protection from fire (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of vulnerability {unknown} h - 2 scrolls of identify {unknown} l - a scroll of noise {unknown} m - a scroll of fog {unknown} o - a scroll of amnesia {unknown} q - 2 scrolls of teleportation {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of immolation {unknown} y - a scroll of silence {unknown} Potions g - a potion of magic d - 2 potions of lignification {unknown} f - 2 potions of moonshine {unknown} j - a potion of mutation {unknown} k - a potion of attraction {unknown} n - a potion of curing {unknown} p - 2 potions of brilliance {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.5 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 13% 1 Slow Hex 12% N/A 13% 1 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Conjure Ball Lightning Conj/Air 7% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile! The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile bites you. The crocodile drags you backwards! You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile (severely wounded, 100% to hit) Okay, then. You hit the crocodile but do no damage. The crocodile is poisoned. You tail-slap the crocodile, but do no damage. The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You hit the crocodile but do no damage. The crocodile looks as sick as possible! The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, extremely poisoned, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, extremely poisoned, 74% to hit) You focus your ray upon the crocodile. The searing ray misses the crocodile. (Press . to maintain the ray.) The crocodile bites you. You die... #~~.## ##~..## ##~..## ##~~~# ~....####.∩...#####...~.####..... .....≈≈≈≈.~∩~~≈≈≈≈≈~~~~.~~~~~~.~~ .....####....~##≈##.~..~####..~.~ #~~.## ##.~.###~###.~.## ##~..# ##)## ##≈####~####≈## ##~## #~# #≈###.!.###≈# #~# #~# #≈##~!∩!.##≈# #~# #~# #≈###.@.###≈# #~# ##~## ##≈####l####≈## ##~## #~..## ##.~~#######.~.## ##..~# .....####..~..#####~..~~####....~ ...~.~~~~.~..~≈≈≈≈≈~.∩~.~~~~~~... ~.~~.####.~...#####~..~.####..~.~ #..~## ##...## ##.~.## ##~.~# ##### ##~## ##~## ##### #~# #~# You could see a crocodile (extremely poisoned). Vanquished Creatures A kobold brigand (Sewer) 5 adders 3 river rats (Sewer) 2 dart slugs 3 orcs (D:3) 6 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 9 ball pythons 4 bats 5 endoplasms 3 frilled lizards 7 goblins 11 kobolds 9 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 313 | D:1 | Reached skill level 1 in Fighting 535 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/6 1051 | D:2 | Learned a level 2 spell: Searing Ray 1570 | D:2 | Reached XP level 4. HP: 36/36 MP: 6/8 1667 | D:2 | Found a faded altar of an unknown god. 1934 | D:3 | Found a glowing drain. 1958 | Sewer | Entered a sewer 2394 | Sewer | Encountered a kobold brigand 2406 | Sewer | Killed a kobold brigand 2407 | Sewer | Reached skill level 5 in Conjurations 2407 | Sewer | Reached XP level 5. HP: 36/45 MP: 0/10 2609 | Sewer | Encountered a crocodile 2618 | Sewer | HP: 1/45 [crocodile (12)] 2619 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dolorous_arrival_somebody's_watching_me, layout_rooms, minmay_tromino_i4 D:2: layout_basic, dreamdust_ecumenical_altar_grove D:3: layout_basic, portal_sewer_entry_d Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 2 3 | 3.0 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 52 | 16 || 68 Melee: Unarmed | 13 | || 13 Dagger | 39 | 16 || 55 Tailslap | 5 | 4 || 9 Cast: Magic Dart | 72 | 20 || 92 Searing Ray | 4 | 12 || 16 Drink: Enlightenment | | 1 || 1 Armour: None | 36 | 31 || 67 Dodge: Dodged | 37 | 15 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2739 | 2696 | 43 | 875 | 1079 | 4 | 684.8 | Dungeon | 1962 | 1919 | 43 | 644 | 799 | 3 | 654.0 | Sewer | 776 | 776 | 0 | 231 | 280 | 1 | 776.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 932 daAuts D:2: 826 daAuts Sewer: 776 daAuts D:3: 203 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+