Dungeon Crawl Stone Soup version 0.35-a0-188-gb759490ca2 (webtiles) character file. Game seed: 1329908632906917703 8 WhiteBreeze the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Mar 13, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (378 turns). WhiteBreeze the Conjurer (Draconian Conjurer) Turns: 378, Time: 00:01:14 Health: -1/20 AC: 5 Str: 9 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 21 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) b - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of boots (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of acquirement {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of lignification {unknown} j - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The endoplasm is moderately wounded. The endoplasm hits you. Found a scroll labelled YGGAEHI ELLU. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You encounter a jackal. The endoplasm freezes you. You are frozen. You feel yourself slow down. You encounter a jackal and a frilled lizard. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You encounter a frilled lizard and an endoplasm. The jackal barks! The endoplasm quivers. The jackal barks! The frilled lizard hisses angrily. x2 Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm. The endoplasm is severely wounded. The searing ray hits the endoplasm. The endoplasm is almost dead. (Press . to maintain the ray.) The endoplasm misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You encounter a bat. You hit the endoplasm but do no damage. The endoplasm is severely wounded. You stop channelling your searing ray. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ##### #####.... #........ #######....)... #### #####.............. ........$..†............ ......####.......[##.... ...?llh@JJw.......###### ....Jh####..#..#### # ..... ##.##.# # .... #..#.# # b.. ...#.# # .. ..##.# # . ####..# # #.# .## # #.# # # # You could see a dart slug, 3 endoplasms, 2 jackals, a bat (wandering) and 2 frilled lizards. Vanquished Creatures A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 361 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 364 | D:1 | Learned a level 2 spell: Searing Ray 378 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_close_crescents Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Unarmed || 9 Dagger || 10 Tailslap || 3 Cast: Magic Dart || 14 Searing Ray || 1 Armour: None || 20 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 378 | 378 | 0 | 148 | 137 | 1 | 378.0 | Dungeon | 378 | 378 | 0 | 148 | 137 | 1 | 378.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 378 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+