Dungeon Sprint DCSS version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 1738375453737430530 835 WhiteBreeze the Lightning Rod (level 8, -3/50 HPs) Began as a Djinni Hedge Wizard on Feb 20, 2026. Was a Follower of Qazlal. Killed from afar by a deep elf pyromancer (8 damage) ... with a bolt of fire ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:56 (151 turns). WhiteBreeze the Lightning Rod (Djinni Hedge Wizard) Turns: 151, Time: 00:01:57 Health: -3/50 AC: 25 Str: 9 XL: 8 Next: 18% Gold: 0 EV: -3 Int: 19 God: Qazlal [*.....] SH: 33 Dex: 18 rFire + + . (33%) n - +11 Screaming Sword {sonic wave} rCold x . . (150%) m - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . (50%) l - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois ∞ (0%) c - +0 hat rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv + b - amulet of reflection Will ++... f - +6 ring of dexterity Stlth a - ring "Mekhaes" {EV+5 SInv} HPRegen 0.28/turn %: no teleportation, reflection, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were in the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch Inventory: Hand Weapons n - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. o - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour c - a +0 hat (worn) d - +5 golden dragon scales e - a +3 tower shield l - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. m - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. Magical Staves g - a staff of air Jewellery a - the ring "Mekhaes" (worn) {EV+5 SInv} (You found it in the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). SInv: It lets you see invisible. b - an amulet of reflection (worn) f - a +6 ring of dexterity (worn) Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear W - a scroll of brand weapon Potions a - 10 potions of curing w - 9 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: + Level 11.0 Long Blades - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.3 Spellcasting - Level 3.3 Conjurations - Level 3.3 Hexes - Level 3.3 Summonings - Level 3.3 Necromancy - Level 3.3 Translocations - Level 3.3 Forgecraft - Level 3.3 Fire Magic - Level 3.3 Ice Magic - Level 3.3 Air Magic - Level 3.3 Earth Magic - Level 3.3 Alchemy + Level 11.9 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 100% 1 b - Blink Tloc 30% N/A 100% 2 c - Call Imp Summ 30% N/A 100% 2 d - Grave Claw Necr 30% 2d9 100% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 100% 3 f - Sandblast Erth 30% 2d9 100% 1 g - Searing Ray Conj 30% 2d5 100% 2 h - Summon Ice Beast Ice/Summ 15% N/A 100% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The fire elemental hits you. * * * LOW HITPOINT WARNING * * * The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * You slash the fire elemental! The fire elemental is heavily damaged. The fire elemental sizzles in the rain. You block the fire elemental's attack. GONNNNG! You block the fire elemental's attack. GONNNNG! The deep elf pyromancer casts a spell at you. The bolt of fire hits the fire elemental. The fire elemental completely resists. The bolt of fire hits the fire elemental. The fire elemental completely resists. The bolt of fire hits you. You resist. * * * LOW HITPOINT WARNING * * * The deep elf pyromancer points at you and mumbles some strange words. The bolt of fire misses the fire elemental. The bolt of fire hits the fire elemental. The fire elemental completely resists. The bolt of fire hits you. You resist. * * * LOW HITPOINT WARNING * * * You block the fire elemental's attack. GONNNNG! The fire elemental sizzles in the rain. The fire elemental is engulfed in a thunderstorm. The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * The fire elemental hits you. The fire elemental burns you! You resist. * * * LOW HITPOINT WARNING * * * The deep elf pyromancer casts a spell. You slice the fire elemental!! You destroy the fire elemental! The fire elemental disappears in a puff of smoke! The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! You block the fire elemental's attack. SHROANNG! The deep elf pyromancer points at you and mumbles some strange words. The bolt of fire hits the fire elemental. The fire elemental completely resists. The bolt of fire hits you! You resist. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓e)☼).▓...).▓.....▓ ▓..E○E▓.....▓..=..▓ ▓...ee▓...†.▓.)...▓ ▓..e☼E▓...†.▓.....▓ ▓..EEE▓.....▓..©..▓ ▓.§EE@▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 deep elf pyromancers and 8 fire elementals. Vanquished Creatures A deep elf pyromancer (D) A water elemental (D) 3 sky beasts (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | WhiteBreeze the Djinni Hedge Wizard began the quest for the | Orb. 0 | D | WhiteBreeze set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {valour} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a blossoming altar of Fedhas. 4 | D | Banished a spatial maelstrom 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 9 | D | Found a transporter. 9 | D | Found a viscous altar of Jiyva. 9 | D | Found a corrupted altar of Lugonu. 9 | D | Found a hazy altar of Hepliaklqana. 9 | D | Found a burning altar of Makhleb. 9 | D | Found an opulent altar of Gozag. 23 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 23 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 25 | D | Got the +11 Singing Sword {sonic wave} 27 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 68 | D | Became a worshipper of Qazlal Stormbringer 78 | D | Entered arena 2. 78 | D | Found a transporter. 78 | D | Encountered a deep elf pyromancer 78 | D | Encountered a water elemental 83 | D | Killed a deep elf pyromancer 84 | D | Reached skill level 10 in Invocations 84 | D | Reached XP level 2. HP: 21/21 MP: 0/0 84 | D | Reached XP level 3. HP: 25/25 MP: 0/0 84 | D | Learned a level 1 spell: Sandblast 84 | D | Reached XP level 4. HP: 31/31 MP: 0/0 84 | D | Reached XP level 5. HP: 35/35 MP: 0/0 84 | D | Learned a level 2 spell: Searing Ray 84 | D | Reached XP level 6. HP: 40/40 MP: 0/0 84 | D | Reached XP level 7. HP: 45/45 MP: 0/0 84 | D | Learned a level 3 spell: Summon Ice Beast 86 | D | Killed a water elemental 89 | D | Got the ring "Mekhaes" {EV+5 SInv} 104 | D | Entered arena 3. 104 | D | Found a transporter. 113 | D | Reached * piety under Qazlal 114 | D | Reached skill level 10 in Long Blades 115 | D | Reached XP level 8. HP: 50/50 MP: 0/0 135 | D | Entered arena 4. 135 | D | Found a transporter. 135 | D | Encountered a deep elf pyromancer 135 | D | Encountered a deep elf pyromancer 135 | D | Encountered a deep elf pyromancer 135 | D | Encountered a deep elf pyromancer 151 | D | Killed from afar by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Long Blades | 9 10 11 | 11.0 Invocations | 10 11 | 11.9 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | | 23 || 27 Melee: Double sword | 4 | | 23 || 27 Drink: Heal wounds | | | 1 || 1 Armour: Plate armour | 3 | | 48 || 51 Block: Kite shield | 11 | | 55 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 154 | 0 | 0 | 0 | 1 | 154.0 | Dungeon | 154 | 154 | 0 | 0 | 0 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 154 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Qazlal | 0 | 640 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Qazlal | 1 | 1148 | 30 | 18 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Qazlal Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 1 | 0 | 2 || 3 Kill Nonliving | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 1 | 0 | 3 || 4 Kill Nonliving | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------