Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 7898177015262186058 240 WhiteBreeze the Conjurer (level 6, -1/36 HPs) Began as an Octopode Conjurer on Jan 28, 2026. Slain by Edmund ... wielding a +1 heavy dire flail (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:45 (2122 turns). WhiteBreeze the Conjurer (Octopode Conjurer) Turns: 2122, Time: 00:03:46 Health: -1/36 AC: 3 Str: 7 XL: 6 Next: 8% Magic: 3/11 EV: 12 Int: 22 God: Gold: 127 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +2 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +2 hat (worn) Jewellery d - an amulet of wildshape Talismans c - a talisman of death Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of immolation {unknown} e - a scroll of poison {unknown} h - 4 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of fear {unknown} Potions g - 2 potions of magic f - a potion of lignification {unknown} l - 2 potions of enlightenment {unknown} n - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.4 Spellcasting * Level 6.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 34% 3d9 10% 3 Call Imp Summ 6% N/A 19% 2 Grave Claw Necr 6% 2d7 19% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Gloom Hex/Necr 6% N/A 34% 3 Cause Fear Hex 1% N/A 75% 4 Vhi's Electric Charge Tloc/Air 6% N/A 75% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a kobold, wielding a +0 club and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! Things that are here: a +0 club; 5 stones You encounter Edmund the Younger. He is wielding a +1 heavy dire flail. Edmund shouts! Found a scroll labelled WAGYTAM RAKULU. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 heavy dire flail and wearing a +0 leather armour (79% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund! Edmund is moderately wounded. You finish channelling your searing ray. Edmund clears his throat. Edmund hits you with a +1 heavy dire flail! You barely miss Edmund. You grab Edmund. Edmund is moderately wounded. You constrict Edmund. Edmund hits you with a +1 heavy dire flail! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is poisoned. You squeeze Edmund. Edmund is heavily wounded. You constrict Edmund. You hit Edmund. Edmund looks as sick as possible! Edmund is severely wounded. You constrict Edmund. Edmund hits you with a +1 heavy dire flail! You die... Edmund says, "That'll show my brother!" #.# ###..#.... #.? #.# ##...... .. #.# ##....##. .. #.# ##.$##.# . .## #.###.$###... ..###.#...## #...# #.#.....### #..## #@#..)##...... # #@#..## .##### #....# ## #...#...# ........... ....#......... ####........... #.#......... #.#.#....... ..#....## You could see Edmund (extremely poisoned). Vanquished Creatures An orc priest (D:2) 2 clockroaches (D:3) An orc wizard (D:4) 3 gnolls 3 adders 3 ribbon worms 2 dart slugs (D:1) 2 endoplasms (D:2) 3 hobgoblins 3 jackals (D:1) 13 orcs 8 quokkas 3 ball pythons 4 bats A frilled lizard (D:1) 6 goblins 10 kobolds 7 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 105 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 173 | D:1 | Learned a level 2 spell: Searing Ray 620 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 928 | D:2 | Reached skill level 5 in Conjurations 1182 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 1599 | D:3 | Reached XP level 5. HP: 20/31 MP: 3/9 1629 | D:3 | Found a bloodstained altar of Trog. 1820 | D:3 | Reached skill level 6 in Conjurations 2042 | D:4 | Reached XP level 6. HP: 21/36 MP: 5/11 2114 | D:4 | Encountered Edmund 2122 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_rooms D:2: cheibrodos_pilgrimage, layout_loops_cross, kennysheep_generic_room_8 D:3: layout_basic, mainiacjoe_overflow_six_doors_small D:4: cheibrodos_barr_body, layout_rooms, mainiacjoe_sewer_entry_somewhere_in_here_2, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 31 | 30 || 61 Melee: Unarmed | 31 | 2 || 33 Tentacles | 14 | 7 || 21 Constrict | 11 | 10 || 21 Dagger | | 28 || 28 Cast: Magic Dart | 49 | 15 || 64 Searing Ray | | 9 || 9 Stab: Sleeping | | 4 || 4 Armour: None | 20 | 33 || 53 Dodge: Dodged | 19 | 25 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2125 | 2038 | 87 | 499 | 1086 | 4 | 531.2 | Dungeon | 2125 | 2038 | 87 | 499 | 1086 | 4 | 531.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1006 daAuts D:1: 557 daAuts D:3: 461 daAuts D:4: 100 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+