Dungeon Sprint DCSS version 0.34-a0-2085-gac9929eef6 (webtiles) character file. Game seed: 5279950171283704610 159 WhiteBreeze the Arsonist (level 5, 0/28 HPs) Began as a Deep Elf Fire Elementalist on Jan 23, 2026. Was a Follower of Vehumet. Slain by a fire elemental (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:26 (130 turns). WhiteBreeze the Arsonist (DEFE) Turns: 130, Time: 00:01:27 Health: 0/28 AC: 27 Str: 17 XL: 5 Next: 17% Magic: 11/11 EV: -2 Int: 22 God: Vehumet [*.....] Gold: 0 SH: 25 Dex: 13 Spells: 9/10 levels left rFire . . . (100%) l - +11 Screaming Sword {sonic wave} rCold . . . (100%) k - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + + . (20%) j - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . a - +1 pair of boots {Stlth+} Will +++.. n - amulet of Olome {rN+ Will+ Regen+ Dex-2} Stlth g - +6 ring of strength HPRegen 1.04/turn h - +6 ring of strength MPRegen 0.24/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons i - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. l - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. Armour a - a +1 pair of boots of stealth (worn) j - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. k - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. m - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity e - a +6 ring of intelligence f - a +6 ring of intelligence g - a +6 ring of strength (worn) h - a +6 ring of strength (worn) n - the amulet of Olome (worn) {rN+ Will+ Regen+ Dex-2} (You found it in the Dungeon) [amulet of regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 11.9 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 88% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 100% 1 Scorch Fire 100% 2d9 30% 2 Inner Flame Hex/Fire 29% N/A 100% 3 Volatile Blastmotes Fire/Tloc 58% 2d14 100% 3 Flame Wave Conj/Fire 31% 2d9 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a transporter here. Welcome to arena 3. You enter the transporter and appear at another place. You encounter 3 fire elementals and a fire vortex. Found four items. Found a transporter. Okay, then. You slash the fire elemental! The fire elemental is moderately damaged. The fire elemental hits you. The fire elemental burns you! You block the fire elemental's attack. BONNNG! The fire elemental hits you. The fire elemental burns you! The fire elemental hits you. The fire elemental burns you! You barely miss the fire elemental. The fire elemental is moderately damaged. The fire elemental hits you. x2; The fire elemental burns you! You block the fire elemental's attack. PTOANNNG! You block the fire elemental's attack. BOUMMMMG! You block the fire elemental's attack. PTOANNNG! The fire elemental hits you. The fire elemental burns you! You hit the fire elemental. The +11 Screaming Sword roars, "COME TO ME! COME TO ME AND DIE!" You send a blast of sound all around you. The fire elemental is severely damaged. The fire elemental is heavily damaged. The fire elemental is severely damaged. The fire vortex is heavily damaged. The fire elemental is severely damaged. You block the fire elemental's attack. PTOANNNG! You block the fire elemental's attack. BONNNG! You block the fire elemental's attack. SHROANNG! The fire elemental hits you. The fire elemental burns you! The fire elemental hits you. The fire elemental burns you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß. ▓.=)).▓..)).▓..... ▓..%..▓.....▓.)... ▓.....▓.....▓..... ▓.°..v▓.....▓..... ▓EE°..▓...†.▓..©.. ▓@E©..▓..©..▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 3 fire elementals and a fire vortex. Vanquished Creatures 2 scorpions (D) A jelly (D) A scorpion simulacrum (D) An endoplasm (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | WhiteBreeze the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {valour} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a blossoming altar of Fedhas. 5 | D | Found a shimmering blue altar of Sif Muna. 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found a transporter. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found a burning altar of Makhleb. 7 | D | Found an opulent altar of Gozag. 24 | D | Became a worshipper of Vehumet 24 | D | Offered knowledge of Sandblast by Vehumet. 36 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 36 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 36 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 38 | D | Got the +11 Singing Sword {sonic wave} 41 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 70 | D | Entered arena 2. 70 | D | Found a transporter. 70 | D | Encountered a jelly 74 | D | Killed a jelly 75 | D | Reached skill level 7 in Fire Magic 75 | D | Reached XP level 2. HP: 9/15 MP: 8/8 75 | D | Reached XP level 3. HP: 12/19 MP: 9/9 105 | D | Entered arena 3. 105 | D | Found a transporter. 105 | D | Encountered a scorpion 105 | D | Encountered a scorpion 108 | D | Killed a scorpion 108 | D | Reached * piety under Vehumet 108 | D | Killed a scorpion 109 | D | Reached skill level 11 in Fire Magic 109 | D | Reached XP level 4. HP: 24/24 MP: 10/10 109 | D | Reached XP level 5. HP: 28/28 MP: 11/11 115 | D | Got the amulet of Olome {rN+ Will+ Regen+ Dex-2} 125 | D | Entered arena 4. 125 | D | Found the ring of the Hare {EV+10} 125 | D | Found a transporter. 125 | D | Encountered a fire elemental 125 | D | Encountered a fire elemental 125 | D | Encountered a fire elemental 130 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 7 11 | 11.9 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 3 || 8 Melee: Double sword | 5 | 3 || 8 Armour: Plate armour | 1 | 16 || 17 Block: Kite shield | 5 | 7 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 14 | 0 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 14 | 0 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 129 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 240 | 15 | 17 | 0 | 0 | 0 | 1 | 1 Vehumet | 1 | 1063 | 30 | 16 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 3 | 0 || 3 Kill Undead | 1 | 0 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 4 | 0 || 4 Kill Undead | 1 | 0 || 1 ----------------------+-------+-------++-------