WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 1, D:1) a frilled lizard skeleton (4, 2, D:1) a jackal skeleton (4, 12, D:1) a +0 club a goblin skeleton (5, 1, D:1) a jackal skeleton (5, 12, D:1) a frilled lizard skeleton (10, -9, D:1) a +0 hand axe (16, 11, D:1) a quokka skeleton (16, 12, D:1) a quokka skeleton (19, 16, D:1) a bat skeleton (22, 15, D:1) a ball python skeleton (23, -6, D:1) a hobgoblin skeleton (23, 12, D:1) a +0 leather armour (26, 24, D:1) a hobgoblin skeleton (27, 23, D:1) a bat skeleton (27, 25, D:1) a rat skeleton (28, 3, D:1) a quokka corpse (skeletalised by now) (32, 20, D:1) a bat corpse (skeletalised by now) (39, 28, D:1) a bat corpse (skeletalised by now) (43, 26, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (9, -6, D:2) a +0 club (10, -9, D:2) a +6 ring of dexterity (18, 14, D:2) a staff of necromancy (20, -5, D:2) a ball python skeleton (22, -36, D:2) a frilled lizard corpse (skeletalised by now) (22, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 21, D:2) a +0 rapier (33, 6, D:2) a ball python corpse (skeletalised by now) (33, 8, D:2) a +0 sling (35, -36, D:2) a +0 dagger 2 stones (43, 0, D:2) an adder corpse (skeletalised by now) (56, -3, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ucviwiwn's Armour Boutique a +0 robe (10 gold) a +0 robe (10 gold) a +0 plate armour (216 gold) a +1 buckler of protection (198 gold) a +0 leather armour (24 gold) a +4 ring mail of cold resistance (372 gold) a +0 cloak (54 gold) a scarf of shadows (144 gold) (0, 0, D:3) a rat corpse (skeletalised by now) (6, 26, D:3) a +0 leather armour (6, 39, D:3) an ogre skeleton (8, 37, D:3) an amulet of chemistry a +0 mace (11, -17, D:3) a +0 halberd (11, -4, D:3) a +0 pair of gloves (11, 14, D:3) a +0 whip (12, -16, D:3) a +0 club a +0 whip (14, -17, D:3) a +0 mace (14, -13, D:3) a +0 rapier (15, 3, D:3) a quokka skeleton (15, 31, D:3) a bat skeleton (25, 27, D:3) a hobgoblin skeleton (35, 24, D:3) a +0 whip (35, 25, D:3) a +0 hand axe an orc corpse (skeletalised by now) (36, 24, D:3) a +0 mace an orc corpse (skeletalised by now) (37, 17, D:3) a human corpse (skeletalised by now) (37, 18, D:3) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (37, 25, D:3) a +0 dagger a +0 leather armour (40, 27, D:3) a +0 mace (42, 36, D:3) a ball python corpse (skeletalised by now) (43, 27, D:3) a +0 club a goblin corpse (skeletalised by now) (44, 5, D:3) a rat corpse (skeletalised by now) (45, -7, D:3) a +0 whip a +0 leather armour an orc skeleton (46, -10, D:3) a +0 mace (46, -7, D:3) a +0 falchion a +0 short sword (46, -6, D:3) a bat skeleton (46, 26, D:3) a +0 robe (46, 30, D:3) the +3 chain mail "Pobenk" {rC+ Int+3 Dex+4} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (47, -7, D:3) a +3 dagger a +0 ring mail a +0 dagger an orc skeleton (49, 27, D:3) an orb of guile (50, -18, D:3) a +0 club a +0 leather armour an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a potion of curing (4, -3, D:4) a +0 club a stone a +0 whip a ball python corpse (5, -3, D:4) a +0 club a +0 whip a +0 robe (5, -2, D:4) a +0 spear a gnoll corpse (15, -6, D:4) a +0 dagger 4 stones (17, -12, D:4) a +0 short sword (20, -4, D:4) a +0 hand axe (20, -2, D:4) a +0 spear (22, -4, D:4) a +0 falchion (22, -2, D:4) a +0 mace (24, -6, D:4) a +0 long sword