WhiteBreeze the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 3, D) a +0 shortbow a +0 leather armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman of Good Intentions {*Silence rC+ rN+ Dex+2} [serpent talisman] *Silence: It may silence you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. (61, 0, D) a +6 falchion of protection (61, 8, D) the conjuration staff "Atseibro" {rCorr Conj Tloc Alch} [staff of conjuration] rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. (unseen) (62, 0, D) a staff of fire (62, 1, D) a +2 battleaxe of venom (62, 8, D) a phantom mirror (62, 9, D) a +6 ring of intelligence (63, 0, D) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (63, 8, D) a parchment of Passage of Golubria (67, 0, D) a +8 chain mail of ponderousness (68, 0, D) the conjuration staff "Hidoxola" {rPois rF+ Dex+4 Conj} [staff of conjuration] rPois: It protects you from poison. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. (68, 2, D) a +2 antimagic trident (unseen) (69, 0, D) a staff of earth (69, 2, D) a +0 dire flail (73, 1, D) a +2 robe of willpower (unseen) (75, 1, D) a parchment of Infestation