WhiteBreeze the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 1, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +0 robe a +0 flail (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) a serpent talisman (still there?) the eel talisman "Yddiyb" {Dex+3} (still there?) [eel talisman] Dex+3: It affects your dexterity (+3). a lupine talisman (still there?) an inkwell talisman (still there?) a quill talisman (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (59, 37, D) a parchment of Summon Forest (59, 43, D) a +0 great sword of flaming (unseen) (60, 10, D) a +0 dagger a +0 robe (60, 37, D) a +4 partisan of protection (unseen) (61, 0, D) a +8 flail of protection (61, 10, D) a +0 flail a +0 chain mail (61, 11, D) a +0 dagger a +0 robe (61, 12, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 16, D) the +7 plate armour "Jebucah" {Death, rElec rPois Int+2} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (61, 37, D) a +8 great sword of flaming (unseen) (62, 0, D) a +2 ring mail of fire resistance (62, 8, D) a +6 ring of dexterity (62, 9, D) the +9 halberd of Dismemberment {flame, rElec rPois Int+3} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (62, 27, D) a +2 orcbow of flaming (62, 37, D) the +1 orcbow of Magnificence {speed, rPois rC+ Str+3} rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (63, 16, D) a +2 robe of cold resistance (63, 17, D) the +0 arbalest of the Charming Stork {heavy, Will+ Str+3 Int-2} Will+: It increases your willpower. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (63, 21, D) a ball python corpse (63, 22, D) a +0 short sword a +0 robe an adder corpse (63, 37, D) a +0 plate armour of willpower (unseen) (64, 17, D) a +0 spear of entangling (64, 21, D) a +0 battleaxe a naga corpse (64, 31, D) a +0 dagger a +0 robe a spriggan corpse (64, 33, D) a black bear corpse (65, 21, D) an adder corpse (65, 22, D) a water moccasin corpse (65, 26, D) the +10 flail "Elarics" {elec, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (65, 30, D) a wolf corpse (65, 31, D) a +2 spectral quarterstaff a +0 robe a spriggan corpse (66, 31, D) a +0 dagger a +0 robe a +0 buckler (67, 0, D) a +2 chain mail of willpower (69, 0, D) a +8 giant club (69, 1, D) a +0 orcbow a centaur corpse (skeletalised by now) (69, 2, D) a +0 orcbow a centaur corpse (skeletalised by now) (69, 36, D) a +1 scale mail of positive energy (70, 2, D) a +0 shortbow a centaur corpse (skeletalised by now) (70, 8, D) the +8 triple crossbow "Qabupul" {heavy, rElec rC+ Str+5} rElec: It insulates you from electricity. rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. (70, 36, D) a +2 plate armour of death (71, 8, D) a +1 great sword of holy wrath (71, 16, D) a +3 plate armour of willpower (71, 17, D) a +1 scimitar of holy wrath (71, 36, D) a +3 vampiric hand axe (71, 37, D) a +0 morningstar of concussion (71, 43, D) a jackal corpse (72, 16, D) a +1 robe of willpower (72, 36, D) a +1 trident of protection (72, 37, D) a +6 ring of intelligence (72, 43, D) a cane toad corpse (73, 17, D) a +2 quarterstaff of speed (73, 30, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (73, 31, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (73, 36, D) a +0 heavy sling (73, 42, D) a cane toad corpse (74, 3, D) a +3 mace (74, 30, D) a +0 spectral quarterstaff a +0 robe (74, 43, D) a cane toad corpse