WhiteBreeze Level 1 of the Dungeon [Shop] Cydugywe's Weapon Shoppe a +0 hand axe (33 gold) a +1 short sword of venom (116 gold) a +0 short sword (33 gold) a +3 scimitar of holy wrath (305 gold) a +0 hand axe (33 gold) a +0 club (5 gold) 6 poisoned darts (39 gold) the +6 long sword of Hissaf {freeze, rC+ Int+2 Stlth+} (630 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 long sword "Siatyse" {freeze, +Blink Will+} (779 gold) +Blink: It lets you blink. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Hawushri's General Store a parchment of Kinetic Grapnel (75 gold) a +1 robe of positive energy (138 gold) an amulet of magic regeneration (unknown) (420 gold) a phial of floods (560 gold) a tin of tremorstones (2/2) (560 gold) a sack of spiders (560 gold) the +9 orcbow of the Pure Defenders {elec, Int+9} (1132 gold) Int+9: It affects your intelligence (+9). It cannot be enchanted further. a parchment of Sublimation of Blood (113 gold) the +6 acid dragon scales "Teops" {Regen+ rCorr Str+7} (1283 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). It cannot be enchanted further. a tin of tremorstones (2/2) (560 gold) [Shop] Yrich's Magic Scroll Emporium a scroll of revelation (unknown) (82 gold) a scroll of fear (unknown) (44 gold) a scroll of identify (22 gold) 3 scrolls of teleportation (99 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a parchment of Forge Monarch Bomb (207 gold) a scroll of amnesia (unknown) (44 gold) [Shop] Battuh's Armour Boutique a +0 leather armour (22 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (660 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 robe (9 gold) the +5 chain mail of Ennui {rElec Dex+5} (610 gold) rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) (0, 0, D:1) a +0 dagger (4, -18, D:1) a +0 club a goblin skeleton (8, -17, D:1) a +0 club (8, -8, D:1) a +0 leather armour (12, -7, D:1) a +0 leather armour (15, -28, D:1) a rat corpse (skeletalised by now) (15, 2, D:1) a hobgoblin corpse (skeletalised by now) (23, -31, D:1) a +0 club (24, -10, D:1) a +0 dagger (35, -13, D:1) a rat skeleton (37, -23, D:1) a +0 dagger (41, -5, D:1) a +0 club (42, -38, D:1) a bat skeleton (45, -26, D:1) a +0 robe (46, 14, D:1) a quokka corpse (skeletalised by now) (50, -23, D:1) a +1 dagger of venom (52, -24, D:1) a +0 short sword a +0 ring mail (53, -36, D:1) a +1 short sword of protection a kobold skeleton (55, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (58, -24, D:1) a +0 leather armour (58, -23, D:1) a -2 falchion (58, -21, D:1) a -3 club (60, -23, D:1) a -3 spear (60, -21, D:1) a -1 dagger (61, 6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 1, D:2) an adder corpse (15, 13, D:2) a +0 club a goblin corpse (16, 12, D:2) a dart slug corpse (23, 20, D:2) a +0 dagger 3 stones