WhiteBreeze Level 1 of the Dungeon (3, 24, D:1) a bat skeleton (4, 16, D:1) a hobgoblin skeleton (5, -13, D:1) a +0 short sword 4 stones (21, -7, D:1) a +0 dagger (23, -13, D:1) a +0 sling (23, -8, D:1) a +0 spear (24, -7, D:1) a +0 whip a kobold skeleton (28, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -13, D:1) a frilled lizard corpse (skeletalised by now) (33, 19, D:1) a +0 whip 3 stones a kobold skeleton (33, 20, D:1) a +0 dagger (34, -16, D:1) a bat corpse (skeletalised by now) (40, -18, D:1) a rat corpse (skeletalised by now) (48, 31, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (15, 27, D:2) a +0 dagger (17, 1, D:2) a hobgoblin corpse (skeletalised by now) (19, 16, D:2) a +0 long sword (27, 20, D:2) a hobgoblin skeleton (27, 21, D:2) a bat skeleton (50, 26, D:2) a quokka corpse (skeletalised by now) (52, 3, D:2) a hobgoblin skeleton Level 3 of the Dungeon (8, 12, D:3) a +3 falchion (25, 2, D:3) a +0 short sword 2 stones a +0 club (28, 2, D:3) a +0 club (30, 7, D:3) a +0 leather armour (42, -4, D:3) a rimehorn talisman (42, 11, D:3) 5 poisoned darts (43, -20, D:3) a frilled lizard skeleton a howler monkey skeleton (51, 7, D:3) a maw talisman Level 4 of the Dungeon (1, -33, D:4) a quokka skeleton (2, -50, D:4) a +0 hammer (2, -49, D:4) a +0 hammer (2, -48, D:4) a +0 hammer (3, -49, D:4) the +10 hammer of the Undead {protect, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (3, -48, D:4) a +0 hammer (3, -47, D:4) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (3, -46, D:4) a +0 hammer (3, -21, D:4) a +0 club a +0 leather armour (3, -19, D:4) a +0 flail (4, -50, D:4) a +0 hammer (4, -49, D:4) a +0 hammer (4, -48, D:4) a +0 hammer (4, -45, D:4) the +5 hammer of Warong {vamp, ^Contam rElec Will+ Int+4} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (4, -44, D:4) a +0 hammer (4, -42, D:4) a +1 hammer of protection (5, -43, D:4) a +0 hammer (5, -41, D:4) the +9 hammer of Gozag {drain, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (7, -23, D:4) a +0 robe a +0 dagger (7, -11, D:4) an adder skeleton (11, -49, D:4) an adder corpse (skeletalised by now) (11, -5, D:4) a howler monkey skeleton (18, -10, D:4) a medusa talisman (20, -11, D:4) the felid corpse of Natasha (skeletalised by now) (22, -56, D:4) a hobgoblin corpse (skeletalised by now) (31, -54, D:4) 5 stones an orc corpse (skeletalised by now) (31, -52, D:4) 5 stones a goblin corpse (skeletalised by now) (31, -50, D:4) 5 stones a kobold corpse (skeletalised by now) (35, -55, D:4) 5 stones a gnoll corpse (skeletalised by now) (35, -53, D:4) 14 gold pieces 5 stones (35, -51, D:4) 5 stones an orc corpse (skeletalised by now) (35, -32, D:4) a +0 club a gnoll corpse (skeletalised by now) (35, -31, D:4) a +0 club a gnoll corpse (skeletalised by now) (35, -30, D:4) a +0 club a gnoll corpse (skeletalised by now) (35, -28, D:4) a medusa talisman (41, -45, D:4) 4 poisoned darts a +0 dagger (41, 1, D:4) the felid corpse of Natasha (skeletalised by now) (45, -51, D:4) a +0 club (45, -2, D:4) a +0 club (46, -1, D:4) a +0 flail a +0 ring mail (48, 1, D:4) a +0 hand axe (55, -12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, -39, D:5) a +0 leather armour (3, -4, D:5) an adder skeleton (18, -17, D:5) a +0 hand axe a +0 leather armour an orc skeleton (21, -17, D:5) a +2 short sword of holy wrath a +0 plate armour an orc skeleton (22, -19, D:5) a +0 dagger (35, -18, D:5) a ring of positive energy (40, -10, D:5) a ring of protection from fire (44, -9, D:5) a +0 giant spiked club an ogre skeleton (45, -42, D:5) a +0 spear (50, -24, D:5) a +0 scale mail (51, 7, D:5) the ring "Mazur" {Will++ Dex+3 Slay+4} [ring of slaying] Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (52, -23, D:5) 4 boomerangs (54, -1, D:5) an adder corpse (skeletalised by now) (56, -17, D:5) an amulet of alchemy (57, -21, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a wand of polymorph (3) (1, 6, D:6) a parchment of Static Discharge (1, 7, D:6) 14 gold pieces (2, 6, D:6) a +0 partisan (3, 6, D:6) 20 gold pieces (4, 6, D:6) a +0 robe (5, 6, D:6) a +0 club (5, 7, D:6) 6 gold pieces (8, 15, D:6) a +0 scale mail (10, 34, D:6) a +0 rapier (10, 35, D:6) a +0 leather armour (22, 9, D:6) a +0 dagger a +0 robe a kobold skeleton (25, 28, D:6) a +0 flail of protection (30, 5, D:6) an adder skeleton (31, 3, D:6) a +0 short sword (31, 48, D:6) a +0 leather armour a +0 morningstar (33, 18, D:6) a +0 ring mail (35, 48, D:6) an adder corpse (skeletalised by now) (41, 24, D:6) a yak skeleton a yak skeleton a yak skeleton (42, 3, D:6) a talisman of death (50, 42, D:6) an iguana skeleton (51, 29, D:6) a +0 trident (51, 34, D:6) a +1 whip of draining a gnoll corpse (51, 36, D:6) a +0 club (52, 36, D:6) a +3 spear Level 7 of the Dungeon (0, 0, D:7) a scroll of fear (5, -3, D:7) a scroll of torment (11, 1, D:7) a scroll of blinking (11, 2, D:7) a +0 war axe the Ecumenical Temple