WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (9, 9, D:1) a +0 club (9, 22, D:1) a hobgoblin corpse (skeletalised by now) (13, 10, D:1) a quill talisman (17, 15, D:1) 3 stones a +0 short sword (24, 5, D:1) a ball python skeleton (35, 13, D:1) a +0 short sword (36, 14, D:1) a +0 dagger (52, 8, D:1) a hobgoblin skeleton (54, 30, D:1) a rat corpse (skeletalised by now) (56, -6, D:1) a bat corpse (skeletalised by now) (64, 3, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 pair of gloves a goblin corpse (skeletalised by now) (8, 8, D:2) a frilled lizard corpse (skeletalised by now) (9, 1, D:2) a +0 short sword (16, -9, D:2) a quokka skeleton (19, -6, D:2) a bat skeleton (31, -12, D:2) a +0 hand axe (33, 20, D:2) a +0 dagger (36, 16, D:2) a +0 mace (37, -4, D:2) a jackal corpse (skeletalised by now) (44, 18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 2, D:3) a +0 club (11, 23, D:3) an adder corpse (skeletalised by now) (12, -12, D:3) a +0 mace (13, -12, D:3) a +2 flail of protection an orc skeleton (15, 1, D:3) a +0 long sword (16, -12, D:3) a +0 hand axe a +0 leather armour (17, -12, D:3) a +0 dagger a +0 leather armour (22, 21, D:3) a ball python skeleton (23, 12, D:3) a +0 whip (23, 13, D:3) a +0 morningstar (26, -2, D:3) a +0 club a goblin skeleton (29, 20, D:3) a +0 club a kobold skeleton (34, -21, D:3) a +6 ring of strength (39, 1, D:3) a +0 long sword Level 4 of the Dungeon (2, -3, D:4) a +0 chain mail (5, 19, D:4) a +2 whip of electrocution (10, -12, D:4) a +0 dagger (12, 20, D:4) a bat skeleton (12, 38, D:4) the ring "Jamuw" {EV+5 Int+2} [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). (17, 6, D:4) a +0 dagger a goblin skeleton (20, -11, D:4) a +0 scale mail (23, -12, D:4) a +0 giant club (24, -11, D:4) a +0 sling (27, 34, D:4) a +0 leather armour (29, 11, D:4) a +0 scale mail (36, -2, D:4) a +0 hand axe 3 boomerangs (44, -10, D:4) a +6 ring of strength Level 5 of the Dungeon (7, -7, D:5) a +0 robe (8, 5, D:5) a +0 chain mail (18, -24, D:5) a +0 halberd (18, 6, D:5) a +0 ring mail (19, -27, D:5) a +0 ring mail (24, -25, D:5) a +0 mace a +0 leather armour a +0 orcbow (26, 18, D:5) a +0 ring mail (33, -28, D:5) a +0 club (37, -25, D:5) 5 javelins (49, -23, D:5) a +0 robe a +0 dagger (64, 17, D:5) 5 poisoned darts (68, -24, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) the sanguine talisman "Otuceshue" {rElec rF- rCorr Dex+3} [sanguine talisman] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (1, 17, D:6) a +0 flail (5, -6, D:6) a +0 whip (5, 38, D:6) a +0 leather armour (13, -2, D:6) a +0 plate armour a +0 trident (13, -1, D:6) a +0 dagger (14, 19, D:6) a +0 leather armour (16, 0, D:6) 4 boomerangs (21, 2, D:6) a +0 robe (21, 32, D:6) a +0 robe (22, 5, D:6) a +0 spear (26, -1, D:6) a +0 robe a +1 whip of flaming (29, -1, D:6) a +0 robe a +0 dagger (32, 30, D:6) a +0 pair of boots of flying (33, 3, D:6) a staff of air (37, 7, D:6) an amulet of regeneration (38, -3, D:6) a +0 orcbow (39, 17, D:6) a +0 flail (39, 18, D:6) a +0 flail a +0 club a +0 robe (39, 21, D:6) a +0 club a +0 spear (40, 17, D:6) a +2 flail of holy wrath (40, 42, D:6) a +0 war axe (41, 3, D:6) a +0 mace (44, 6, D:6) a +0 rapier (54, 2, D:6) a +0 orcbow of draining (55, -5, D:6) a +0 whip 3 boomerangs a +0 leather armour a +0 hand axe of venom a +0 chain mail a +0 dagger a +0 robe (55, -4, D:6) a +0 short sword a +0 ring mail (56, -7, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +5 trident a +0 robe (1, -2, D:7) a +0 dagger a +0 robe a +4 dagger a +0 robe (1, -1, D:7) a +4 halberd a +0 robe a +0 spear a +0 robe (10, 22, D:7) a +3 trident of draining a +0 robe an orb of stardust (15, 2, D:7) a +0 quarterstaff (25, 29, D:7) a +0 short sword (32, 27, D:7) a +0 hammer (33, 24, D:7) a +3 quarterstaff of chaos (42, 34, D:7) a +0 sling {Nkonkoni} a +2 spectral quarterstaff a +0 ring mail (44, 6, D:7) a +0 dagger a +0 robe (44, 20, D:7) a +0 hand axe a +0 robe (45, 7, D:7) a +0 hand axe a +0 leather armour (46, 20, D:7) a +0 leather armour a +2 great sword of freezing a +0 robe (47, 7, D:7) a +0 hand axe 2 boomerangs a +0 leather armour (47, 19, D:7) a +4 halberd a +0 robe (48, 17, D:7) a +1 short sword a +0 robe (48, 18, D:7) a +0 flail a +0 robe (50, 17, D:7) a +2 dire flail a +0 robe a +2 flail a +0 robe (54, 15, D:7) a +1 demon blade of flaming (unseen) (55, 12, D:7) a +1 flail a +0 robe (56, 13, D:7) a +0 war axe (57, 10, D:7) a +0 mace a +0 robe (59, 2, D:7) a +2 rapier of venom (59, 8, D:7) a +0 trident a +0 chain mail a +0 kite shield (60, 4, D:7) a +0 trident a +2 robe of willpower (60, 5, D:7) a +0 scimitar a +0 chain mail a +2 kite shield (60, 7, D:7) a +0 hand axe a +0 robe Level 8 of the Dungeon [Shop] Pejauc's Antique Weapon Emporium a +3 antimagic orcbow (580 gold) the +7 hand axe of Premature Burial {pain, *Rage rPois Int+7} (1326 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Int+7: It affects your intelligence (+7). It cannot be enchanted further. a +1 hand axe of electrocution (290 gold) the +3 halberd of Qazlal's Reproof {drain, Str+2 Int+2} (752 gold) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +8 great sword of the Spider Nest {heavy, rPois rC+ Str+2 Dex+2} (1692 gold) rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 great sword of holy wrath (400 gold) the +4 mace of Sequestration {heavy, rPois SInv Stlth+} (872 gold) rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 scimitar of holy wrath (256 gold) a +3 mace of holy wrath (448 gold) (9, -37, D:8) a +0 dagger a +0 robe (11, -36, D:8) a +0 whip a +0 ring mail (13, -32, D:8) a +0 morningstar a +0 ring mail (19, -23, D:8) a +1 trident of venom 3 boomerangs a +0 leather armour (20, -17, D:8) a +0 plate armour (25, -27, D:8) a +0 robe a +0 dagger (30, -35, D:8) a +0 orcbow (30, -30, D:8) a +0 hand axe (32, 4, D:8) a +0 mace (38, -29, D:8) a +2 sling {Balvinder} (54, -9, D:8) a +0 short sword Level 9 of the Dungeon (0, 20, D:9) a +0 falchion (8, 23, D:9) a ring of protection from fire (22, 8, D:9) a +0 shortbow (33, 21, D:9) a +0 longbow (35, 23, D:9) a +0 robe a +3 halberd (36, 22, D:9) a +0 robe a +0 hand axe (36, 25, D:9) a +0 robe a +0 great sword (37, 7, D:9) a +0 orcbow (39, 22, D:9) a +0 robe a +0 war axe a +0 robe a +0 flail Level 10 of the Dungeon [Shop] Hokoo's Superior Scales the +4 scale mail of the Tired Knives {rCorr Str+3} (643 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 scale mail of Evenfall {rC++ Str+2} (790 gold) rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. the +1 scale mail of Grand Tender Moments {Rampage Will+ MP-5} (166 gold) Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. MP-5: It affects your magic capacity (-5). It cannot be enchanted further. (12, 28, D:10) a +0 club a +0 short sword (12, 29, D:10) a +1 chain mail of archery 3 boomerangs a +0 club (12, 30, D:10) a +0 chain mail a +0 hand axe (13, 30, D:10) a +0 ring mail a +0 war axe (13, 32, D:10) a +0 leather armour of willpower a +0 hand axe (14, 26, D:10) a +0 robe a +0 dagger (14, 28, D:10) a +0 chain mail a +0 glaive a +0 leather armour a +0 hand axe a +0 war axe a +0 leather armour a +0 dagger a +0 whip (14, 29, D:10) a +0 falchion a +0 scale mail a +0 hand axe a +0 short sword a +0 whip a +0 leather armour a +0 dagger (24, 17, D:10) a +0 orcbow (31, 18, D:10) 16 gold pieces (32, 17, D:10) 16 gold pieces (32, 18, D:10) 12 gold pieces (32, 19, D:10) 10 gold pieces (33, 17, D:10) 6 gold pieces (33, 18, D:10) 11 gold pieces (33, 19, D:10) 18 gold pieces (35, 0, D:10) a +0 quarterstaff (38, 0, D:10) a +0 sling (44, 44, D:10) a +0 flail (46, 47, D:10) a +0 dire flail a +0 plate armour (47, 39, D:10) a +0 dagger a +0 robe (49, 35, D:10) a +0 hand axe (62, 20, D:10) a +0 orcbow Level 11 of the Dungeon (3, 39, D:11) a +0 scale mail (4, 8, D:11) a +0 club (16, -2, D:11) 4 large rocks (24, 46, D:11) a +0 dagger a +2 dagger of speed 2 curare-tipped darts a +0 whip 4 poisoned darts (25, 44, D:11) a +0 rapier (25, 45, D:11) a +0 dagger a +0 dagger 5 poisoned darts a +0 short sword a +0 whip a +0 antimagic dagger a +0 robe a +0 whip 3 curare-tipped darts (26, 44, D:11) a +0 dagger a +0 short sword a +0 short sword a +0 antimagic dagger 10 poisoned darts (27, 44, D:11) a +0 club a curare-tipped dart (40, 2, D:11) a +0 plate armour (41, -2, D:11) a +0 mace (51, 29, D:11) a +0 falchion (53, 36, D:11) a +0 rapier (54, 7, D:11) 6 poisoned darts Level 12 of the Dungeon (3, -7, D:12) 4 potions of moonshine 3 scrolls of noise 2 potions of berserk rage (16, 3, D:12) a +0 pair of gloves (25, -13, D:12) a +0 dagger a +0 robe (26, -14, D:12) a +0 short sword an amulet of magic regeneration a +0 flail (26, -11, D:12) a +0 whip a +0 ring mail a +0 dagger a +0 robe (30, 7, D:12) a +0 dagger a +0 scale mail (32, 2, D:12) a +0 rapier (34, -22, D:12) a +0 mace (51, -23, D:12) a +0 robe a +1 dagger of distortion Level 13 of the Dungeon (0, 0, D:13) a +0 sling (2, -2, D:13) a +0 chain mail (4, -1, D:13) 5 large rocks (13, 16, D:13) a parchment of Swiftness (18, 1, D:13) a +0 shortbow (32, -1, D:13) a +0 orcbow a +0 orcbow (33, -2, D:13) a +0 orcbow (34, -2, D:13) a +0 shortbow (39, 20, D:13) a +0 chain mail (43, 13, D:13) a +0 dagger (49, 11, D:13) a +2 longbow of flaming a +0 barding of fire resistance Level 14 of the Dungeon (0, 0, D:14) 4 poisoned darts (1, 8, D:14) a +0 scale mail (1, 18, D:14) a parchment of Hailstorm (8, -16, D:14) a +0 dagger (8, -14, D:14) a +0 pair of gloves of stealth (11, -13, D:14) a +0 sling (13, -6, D:14) 4 large rocks a +4 scimitar of flaming a +0 great mace a +0 leather armour (22, 25, D:14) a +2 scimitar of flaming (23, 10, D:14) an amulet of regeneration (25, 3, D:14) a +0 robe a +0 dagger a +0 giant club a +0 giant spiked club a +0 robe a +0 dagger (25, 35, D:14) a ring of willpower (36, -16, D:14) 2 large rocks (40, -5, D:14) a +0 glaive (41, 2, D:14) 5 large rocks (44, 9, D:14) a +0 spear Level 15 of the Dungeon (0, 0, D:15) a +0 falchion (6, -1, D:15) a +0 long sword a +0 leather armour (13, -39, D:15) a +0 hand axe a +1 leather armour of fire resistance a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour (16, 7, D:15) 21 scrolls of identify (17, 7, D:15) the +9 plate armour "Peveguri" {Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. a +1 crystal plate armour of poison resistance the +2 pair of boots of Yesterday {Harm rPois MP+4 Earth} Harm: It increases damage dealt and taken. rPois: It protects you from poison. MP+4: It affects your magic capacity (+4). Earth: It increases the power of your Earth spells. It cannot be enchanted further. (20, -27, D:15) 5 large rocks (22, 11, D:15) a +0 spear (27, -43, D:15) a +0 scale mail (27, -1, D:15) a +0 great mace a +1 dire flail of protection (31, 7, D:15) a +4 scimitar of flaming (33, -38, D:15) a +0 shortbow (34, 8, D:15) a +0 chain mail (36, -22, D:15) a +0 trident a +0 chain mail (37, -24, D:15) a +0 dire flail a +0 chain mail (37, -23, D:15) a +0 hand axe a +0 trident a +0 club (38, -23, D:15) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (5, -13, Orc:1) a +0 robe a +0 dagger (6, -13, Orc:1) a +0 robe a +0 dagger (7, -12, Orc:1) a +0 flail a +0 chain mail a +2 heavy broad axe (9, -10, Orc:1) a +0 chain mail a +0 scimitar (12, 1, Orc:1) a +0 robe a +0 dagger (17, -20, Orc:1) a +0 arbalest (17, -14, Orc:1) a +0 robe a +0 dagger (17, -13, Orc:1) a +2 robe a +0 dagger (18, -14, Orc:1) a +0 chain mail a +0 dire flail (19, -14, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Xudepnyf's Jewellery Boutique a +4 ring of protection (756 gold) a ring of willpower (525 gold) a ring of see invisible (315 gold) an amulet of regeneration (630 gold) an amulet of alchemy (630 gold) an amulet of dissipation (unknown) (630 gold) a +4 ring of protection (756 gold) the ring of the Jackalope {+Blink rPois Str+4 Int+3 SInv} (1005 gold) [ring of see invisible] +Blink: It lets you blink. rPois: It protects you from poison. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a ring of protection from cold (525 gold) [Shop] Ybyn Ruc's Weapon Boutique a +0 quarterstaff (100 gold) a +0 spear (60 gold) the +4 long sword of Reason {drain, rF++} (1016 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 dagger (40 gold) a +0 mace (60 gold) a +0 flail (70 gold) a +0 morningstar (120 gold) a +1 battleaxe of electrocution (640 gold) a +0 glaive (200 gold) a +2 vampiric partisan (660 gold) (0, 0, Orc:2) a +0 short sword (1, -1, Orc:2) a +0 partisan a +0 plate armour (1, 0, Orc:2) a +0 club (2, -24, Orc:2) a +2 dagger of venom (3, -24, Orc:2) a +0 short sword 2 boomerangs a +0 ring mail (3, -23, Orc:2) a +0 flail a +2 dagger of speed a +0 robe a +0 dagger a +1 robe of cold resistance (3, -14, Orc:2) a +0 mace a +0 leather armour (3, -3, Orc:2) a +2 whip of flaming a +0 short sword of flaming a +0 leather armour a +0 orcbow a +0 mace a +0 plate armour (4, -24, Orc:2) a +0 dire flail of protection a +0 chain mail (4, -22, Orc:2) a +0 war axe a +0 leather armour (6, -20, Orc:2) a +0 dagger a +0 robe (6, -13, Orc:2) a +0 hand axe a +0 flail a +0 leather armour (7, -13, Orc:2) a +0 glaive a +0 plate armour (7, -12, Orc:2) a +0 dire flail a +0 chain mail (7, -6, Orc:2) a +0 short sword a +0 leather armour a +0 dagger (8, -17, Orc:2) a +0 trident a +0 chain mail (8, -13, Orc:2) a +0 scimitar a +0 chain mail a +0 dire flail of protection a +0 chain mail (9, -27, Orc:2) a +0 battleaxe a +0 robe a +1 whip of flaming (9, -1, Orc:2) a +0 war axe a +0 leather armour (10, -3, Orc:2) a +0 dagger a +0 robe (10, 1, Orc:2) a +0 short sword a boomerang a +0 chain mail (11, -27, Orc:2) a +0 hand axe (11, -26, Orc:2) a +0 mace (11, -25, Orc:2) a +3 flail a +0 plate armour a +0 whip a +0 leather armour (11, -5, Orc:2) a +2 vampiric halberd a +0 leather armour (11, 0, Orc:2) a +0 flail (12, -29, Orc:2) a +0 short sword a +0 chain mail (12, -4, Orc:2) a +2 long sword of protection a +0 chain mail (12, -3, Orc:2) a +2 vampiric short sword a +0 leather armour (13, -20, Orc:2) a +0 mace a +0 scale mail (13, -13, Orc:2) a +0 giant spiked club (13, -12, Orc:2) a +0 mace a +0 chain mail (13, -6, Orc:2) a +0 war axe (14, -13, Orc:2) a +0 glaive a +0 plate armour a +0 mace a +0 chain mail (16, -13, Orc:2) a +6 battleaxe of distortion a +0 chain mail a +0 mace a +0 ring mail a +0 giant club (18, -23, Orc:2) a +0 giant club (18, -10, Orc:2) a +0 halberd 2 boomerangs a +0 plate armour (20, -42, Orc:2) a +1 long sword of flaming (20, -39, Orc:2) a +0 falchion a +0 short sword a +0 scale mail a +0 dagger a +0 robe (20, -38, Orc:2) a +0 dagger a +0 robe a +0 dagger of speed a +0 robe (20, -37, Orc:2) a +0 flail a +0 chain mail (21, -39, Orc:2) a +0 short sword (21, -14, Orc:2) a +0 short sword a +0 plate armour (21, -7, Orc:2) a +0 dagger a +0 scale mail (23, -21, Orc:2) a +0 dire flail a +0 plate armour (23, -15, Orc:2) a +0 ring mail (24, -4, Orc:2) a +0 hand axe (26, -8, Orc:2) a +0 arbalest (26, -7, Orc:2) a +0 scimitar a +0 chain mail (27, -14, Orc:2) a +0 hand axe (27, 6, Orc:2) 2 boomerangs a +0 club (28, -19, Orc:2) a +0 robe a +0 dagger (28, -18, Orc:2) a +0 chain mail 2 boomerangs a +0 flail (28, 2, Orc:2) a +0 club (28, 19, Orc:2) a +0 arbalest (29, -12, Orc:2) a +0 long sword a +0 plate armour (29, 1, Orc:2) a +0 mace (29, 18, Orc:2) a +0 dagger a +0 robe (31, -44, Orc:2) a +0 flail (31, -21, Orc:2) a +2 robe of cold resistance a +3 dagger (31, -13, Orc:2) a +0 halberd (32, -47, Orc:2) a +0 leather armour a +0 dagger a +0 chain mail a +0 short sword (32, -45, Orc:2) a +0 flail a +1 chain mail of fire resistance a +0 glaive (32, -18, Orc:2) a +0 plate armour a +0 long sword a +0 arbalest (32, 5, Orc:2) a +0 chain mail a +0 long sword (33, -12, Orc:2) a +0 giant spiked club a +0 chain mail a +0 dire flail (35, -36, Orc:2) a +0 plate armour a +0 battleaxe (35, -25, Orc:2) a +0 war axe 3 boomerangs a +0 chain mail (36, -36, Orc:2) a +0 robe a +0 dagger (36, -34, Orc:2) a +0 chain mail a +0 flail (36, -24, Orc:2) a +0 shortbow (37, -9, Orc:2) a +0 giant club (38, -12, Orc:2) a +0 leather armour a +0 flail (38, 18, Orc:2) a +0 plate armour 3 boomerangs a +0 mace (39, 16, Orc:2) a +2 chain mail of fire resistance a +0 battleaxe (40, 12, Orc:2) a +0 plate armour a +0 hand axe a +0 plate armour a +0 great sword a +0 hand axe a +0 robe a +0 dagger (41, 4, Orc:2) a +0 falchion (41, 11, Orc:2) a +0 robe a +0 dagger (41, 12, Orc:2) a +0 scale mail a +0 club (42, 3, Orc:2) a +0 leather armour a +0 short sword a +0 mace (42, 12, Orc:2) a +0 chain mail a +0 halberd (42, 17, Orc:2) a +0 chain mail a +0 dire flail 2 large rocks (43, -15, Orc:2) a +0 chain mail a +0 dagger (43, -1, Orc:2) a +0 plate armour a +0 mace (43, 1, Orc:2) a +0 leather armour a +0 hand axe (43, 4, Orc:2) 3 boomerangs a +0 club a +0 flail (44, -29, Orc:2) a +0 war axe (44, -13, Orc:2) a +0 mace (44, 3, Orc:2) a +0 leather armour a +0 club a +0 robe a +0 dagger (45, -28, Orc:2) a +0 mace a +0 leather armour a +0 trident a +0 arbalest (45, -12, Orc:2) a +0 arbalest (45, 4, Orc:2) a +0 flail (46, -29, Orc:2) a +0 chain mail a +0 club (46, -27, Orc:2) a +0 ring mail a +0 dagger (46, -26, Orc:2) a +2 heavy hand axe a +0 scale mail a +0 whip (46, 16, Orc:2) a +0 leather armour a +0 war axe a +0 robe a +0 dagger (47, -32, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest (47, -28, Orc:2) a +0 ring mail a +0 trident (47, -27, Orc:2) a +0 short sword (47, -26, Orc:2) a +0 ring mail a +0 hand axe (47, -13, Orc:2) a +0 chain mail a +0 flail (47, -12, Orc:2) a +0 ring mail a +0 dagger (47, 3, Orc:2) a +0 leather armour a +0 hand axe (47, 15, Orc:2) a +0 leather armour a +0 club a +0 giant club (48, -26, Orc:2) a +0 ring mail a +0 whip (48, -13, Orc:2) a +0 short sword a +0 hand axe a +0 chain mail a +0 long sword (49, -14, Orc:2) a +0 dagger (49, -12, Orc:2) a +0 leather armour a +0 club (52, -13, Orc:2) a +0 hand axe (53, -13, Orc:2) a +0 club (53, 11, Orc:2) a +0 dagger a +0 robe a +0 great mace a +0 plate armour a +0 battleaxe a +3 plate armour (53, 18, Orc:2) a +0 partisan a +0 plate armour (54, -15, Orc:2) a +0 mace (54, -12, Orc:2) a +0 giant spiked club (54, -4, Orc:2) a +0 arbalest (54, 11, Orc:2) a +0 dagger a +2 robe a +0 arbalest (55, -13, Orc:2) a +0 ring mail a +0 club (55, 11, Orc:2) a +0 giant club a +0 giant spiked club (59, -12, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (1, -1, Elf:1) a +0 robe a +0 dagger (1, 2, Elf:1) a +0 robe a +0 long sword (1, 5, Elf:1) a +0 robe a +2 heavy long sword (2, 3, Elf:1) a +0 robe a +0 short sword (3, 1, Elf:1) a +0 leather armour a +0 dagger (3, 2, Elf:1) a +0 robe a +0 long sword (3, 3, Elf:1) a +0 robe a +0 dagger (5, -4, Elf:1) a +0 leather armour a +2 short sword of draining a +0 longbow (5, -1, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (5, 0, Elf:1) a +0 leather armour a +0 scimitar (26, 20, Elf:1) a +0 ring mail a +3 dagger (34, 15, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +0 ring mail a +0 short sword (34, 18, Elf:1) a +0 pair of boots of stealth a +0 robe a +0 dagger (34, 22, Elf:1) a +0 buckler a +0 scale mail a +0 scimitar (35, 14, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (35, 15, Elf:1) a ring of flight a +0 leather armour a +0 rapier (36, 14, Elf:1) a +0 robe a +0 dagger (43, -28, Elf:1) a +0 dagger (43, -19, Elf:1) a +0 rapier a +0 robe a +0 long sword a +0 robe (44, -18, Elf:1) a +0 shortbow a +0 short sword a +0 robe a +0 long sword a +0 leather armour (45, -17, Elf:1) a +0 long sword a +0 scale mail (46, -17, Elf:1) a +0 short sword a +0 ring mail (46, 33, Elf:1) a +0 dagger (48, 11, Elf:1) a +0 ring mail (52, 30, Elf:1) a +0 scimitar a +0 robe (52, 31, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (53, 2, Elf:1) a +0 long sword a +0 robe a +0 long sword a +3 leather armour a +0 rapier a +0 robe (54, -15, Elf:1) a +2 long sword of holy wrath a +0 leather armour (54, -12, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (54, -3, Elf:1) a +0 dagger a +0 robe (54, -1, Elf:1) a +0 short sword a +0 leather armour (54, 2, Elf:1) a +0 longbow of draining a +0 short sword a +0 leather armour (54, 17, Elf:1) a +0 long sword a +0 ring mail (56, -29, Elf:1) a +0 dagger a +0 robe (57, -13, Elf:1) a +0 rapier a +0 ring mail a +0 long sword a +0 robe (57, -12, Elf:1) a +0 dagger a +0 leather armour (64, 3, Elf:1) a +0 scale mail (66, 18, Elf:1) an amulet of regeneration (66, 21, Elf:1) a +0 long sword a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 robe (2, -13, Elf:2) a +2 lajatang of distortion a +2 robe of positive energy (8, -11, Elf:2) a +0 rapier a +0 ring mail (9, -12, Elf:2) a +0 long sword a +0 robe (15, -11, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (15, 14, Elf:2) a +0 rapier a +0 robe (16, -11, Elf:2) a +0 long sword a +0 robe a +0 shortbow a +0 dagger a +0 leather armour (18, 33, Elf:2) a +0 long sword a +0 robe a +0 buckler (19, 32, Elf:2) a +4 rapier of venom a +0 scale mail (20, 9, Elf:2) a +0 shortbow a +0 scale mail (20, 32, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (21, 7, Elf:2) a +0 dagger a +0 robe (21, 8, Elf:2) a +0 dagger a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 robe (21, 9, Elf:2) a +0 long sword a +0 robe a +0 buckler (22, 6, Elf:2) a +0 long sword a +0 robe a +0 buckler (22, 8, Elf:2) a +0 scimitar a +0 robe a +0 buckler (23, -26, Elf:2) a +0 robe (25, -22, Elf:2) the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. a +2 helmet a +0 pair of boots of stealth the +1 helmet of Ditilij {Int+6 Dex-2} Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +0 robe of Complete Protection {Will+ Int+3 Slay+2} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (26, 5, Elf:2) a +0 short sword a +0 leather armour (29, -23, Elf:2) a +0 robe a +0 club (29, 1, Elf:2) a +2 long sword of flaming a +0 robe (35, -11, Elf:2) a +0 hand axe (37, 17, Elf:2) a +0 trident (37, 22, Elf:2) a +2 helmet (40, -20, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (42, -15, Elf:2) a +0 leather armour a +0 long sword (44, -18, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (44, 5, Elf:2) a ring of magical power (46, 8, Elf:2) a +0 ring mail (47, -10, Elf:2) a +0 robe a +2 heavy long sword (51, 10, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (52, -17, Elf:2) a +0 ring mail a +0 long sword (53, -18, Elf:2) a +0 ring mail a +0 long sword (53, -10, Elf:2) a +0 falchion (53, 25, Elf:2) a +0 shortbow a +0 robe (54, -20, Elf:2) a +0 robe a +2 dagger of electrocution (54, -16, Elf:2) a +0 leather armour a +0 long sword (54, -15, Elf:2) a +0 buckler a +0 robe a +0 long sword (55, -24, Elf:2) a +0 robe a +0 short sword (55, -23, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (57, -14, Elf:2) a +0 robe a +0 short sword a +3 shortbow (65, -22, Elf:2) a +0 orcbow Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword (0, 9, Elf:3) a +0 long sword (1, -1, Elf:3) a +0 long sword (2, 9, Elf:3) a staff of conjuration (2, 10, Elf:3) a staff of necromancy (3, -2, Elf:3) a parchment of Death Channel (3, -1, Elf:3) a +0 dagger (4, -3, Elf:3) a +0 robe (4, 11, Elf:3) a parchment of Eringya's Surprising Crocodile (5, -3, Elf:3) a scroll of noise (6, -4, Elf:3) a +0 mace (6, -3, Elf:3) a +0 robe (7, -4, Elf:3) a +0 long sword (7, 12, Elf:3) a +0 ring mail (8, -4, Elf:3) a +0 long sword a +0 robe (8, 17, Elf:3) a +1 flail of protection a +0 robe a +0 shortbow a +0 robe a +0 longbow a +0 leather armour a +0 long sword a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger a +0 ring mail a +0 long sword a +0 leather armour a +0 short sword a +0 robe (8, 18, Elf:3) a +0 scimitar a +0 robe a +0 rapier a +0 rapier a +1 plate armour of fire resistance an amulet of wildshape a +0 long sword a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 robe a +0 long sword a +0 robe (8, 19, Elf:3) a +0 rapier a +0 ring mail a +0 dagger a +0 robe (8, 20, Elf:3) a +0 rapier a +0 robe a +0 rapier of electrocution a +1 cloak of poison resistance a +0 pair of gloves (9, 16, Elf:3) a +0 rapier a +0 robe a +0 dagger a +0 robe the ring of Leippi {rF- rC+ Str+10 Dex+2} [ring of strength] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+10: It affects your strength (+10). Dex+2: It affects your dexterity (+2). a +0 short sword a +0 robe a +4 short sword of holy wrath a +0 leather armour a +0 short sword a +0 robe (10, 10, Elf:3) the +9 broad axe of Carel {heavy, Fly rF+ rN++} Fly: It grants you flight. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. a +0 leather armour the amulet "Kyutia" {Acrobat rC+ rCorr} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (10, 45, Elf:3) a +0 dagger a +0 leather armour (10, 51, Elf:3) 2 flux baubles (11, 9, Elf:3) a +4 arbalest of freezing a staff of air a +0 leather armour a +4 falchion of flaming a +0 scale mail (11, 11, Elf:3) a +2 glaive of holy wrath a +0 robe (11, 12, Elf:3) a +2 battleaxe of electrocution a +0 ring mail (11, 13, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a ring of flight (12, 13, Elf:3) a +0 rapier a +0 rapier a +1 ring mail of cold resistance a ring of resist corrosion a ring of willpower (12, 35, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (13, 38, Elf:3) a +0 rapier a +0 robe (13, 39, Elf:3) a +0 short sword a +0 shortbow a +0 robe (13, 40, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (13, 45, Elf:3) a +0 long sword a +0 robe a +0 shortbow a +0 dagger a +0 leather armour (13, 47, Elf:3) a +0 short sword a +0 robe (14, 8, Elf:3) the +8 morningstar of Grandeur {pain, +Blink rN+ Str+3} +Blink: It lets you blink. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 leather armour a +6 ring of intelligence (15, -4, Elf:3) a +0 short sword (16, -3, Elf:3) a +0 robe (17, 20, Elf:3) a +0 long sword a +0 robe (18, -4, Elf:3) a +2 double sword of holy wrath (18, 10, Elf:3) a +5 great sword of holy wrath (18, 11, Elf:3) a +2 robe of willpower (18, 43, Elf:3) a +0 longbow a +0 dagger a +0 leather armour (19, -3, Elf:3) a +2 trident of flaming (20, -1, Elf:3) a +3 short sword of draining (20, 9, Elf:3) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. (20, 11, Elf:3) the storm talisman of Keennen {rF- rN+ Str+2 Slay+2} [storm talisman] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (21, -2, Elf:3) a +1 rapier of venom (21, 10, Elf:3) a ring of protection from cold (22, 9, Elf:3) a +0 robe (22, 20, Elf:3) a +4 ring of protection (22, 41, Elf:3) a +0 robe a +0 long sword (22, 43, Elf:3) a +0 robe a +0 short sword (22, 44, Elf:3) a +0 short sword a +0 leather armour (23, -1, Elf:3) a parchment of Sculpt Simulacrum (23, 9, Elf:3) a +0 robe (23, 45, Elf:3) a +0 robe a +0 rapier (24, -1, Elf:3) a parchment of Airstrike (24, 0, Elf:3) a +0 long sword (24, 44, Elf:3) a +0 robe a +0 short sword (28, 11, Elf:3) a +0 partisan (29, 47, Elf:3) a +0 ring mail (51, 12, Elf:3) an orb of energy (63, 11, Elf:3) a +1 shortbow of draining a +2 short sword of venom a +0 leather armour a parchment of Hailstorm (65, 47, Elf:3) a +0 short sword a +0 leather armour (68, 41, Elf:3) a +0 short sword a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) the +6 whip "Toiheugo" {freeze, rPois} rPois: It protects you from poison. It cannot be enchanted further. (13, -5, Lair:1) a +0 falchion (22, -33, Lair:1) a +1 demon whip of venom (27, -32, Lair:1) the +1 flail "Seirauf" {drain, Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (32, 0, Lair:1) a +0 short sword (44, -30, Lair:1) a +0 pair of boots of stealth (45, -24, Lair:1) 4 atropa-tipped darts Level 2 of the Lair of Beasts [Shop] Jelizepp's Armour Shoppe the +2 pair of gloves of Courage {rCorr} (569 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 leather armour of the Gate {Str+4} (470 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +1 ring mail of cold resistance (336 gold) a +2 robe of willpower (375 gold) the +1 ring mail of Orumefaw {rF+ Dex+3} (615 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 leather armour of poison resistance (336 gold) a +4 plate armour of cold resistance (945 gold) the +8 ring mail of Bespelled Joy {Will+ Str+3} (1320 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. [Shop] Ihatim's Weapon Shoppe a +3 partisan of freezing (710 gold) a +3 mace of protection (494 gold) a throwing net (72 gold) a +2 broad axe of venom (547 gold) 3 curare-tipped darts (86 gold) a +1 long sword of holy wrath (319 gold) the +4 battleaxe "Soyciab" {venom, ^Fragile rElec rN+ Dex+2} (1171 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 dagger of venom (225 gold) the +8 rapier "Gagimecw" {vamp, *Rage rF++ Will+} (2028 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. a +1 heavy battleaxe (600 gold) [Shop] Hoguat's Assorted Antiques a wand of charming (5) (240 gold) a potion of moonshine (20 gold) a +2 robe of fire resistance (358 gold) [Shop] Pyiwes's Armour Emporium a +2 cloak of poison resistance (425 gold) the +5 scale mail "Zysisugg" {Bane Regen+ Int+2 Dex+2} (1021 gold) Bane: It inflicts you with a random bane when you equip it. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 plate armour of resonance (690 gold) the +5 cloak of the Mackerel {rF+ rCorr Dex+5} (1370 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +5 leather armour of Trial and Error {Dex+2} (878 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +3 plate armour of poison resistance (851 gold) a +0 helmet of light (264 gold) the +0 leather armour "Gonitt" {rPois rC+ rCorr} (593 gold) rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (3, -11, Lair:2) a +0 pair of gloves (22, 33, Lair:2) a parchment of Martyr's Knell (24, 6, Lair:2) a +0 ring mail (24, 22, Lair:2) a +0 rapier (38, -8, Lair:2) a +0 robe (44, 17, Lair:2) a parchment of Animate Dead (44, 20, Lair:2) the +7 arbalest "Qawip" {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. (47, 19, Lair:2) a +0 club (48, 19, Lair:2) a +0 long sword (60, 21, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (6, 14, Lair:3) 6 boomerangs (9, -14, Lair:3) a +0 spear (13, -7, Lair:3) a +0 spear (18, -21, Lair:3) a +0 rapier (39, -7, Lair:3) a +0 pair of gloves of hurling (41, 14, Lair:3) a +0 leather armour (45, -21, Lair:3) a +0 robe a +0 rapier (52, -21, Lair:3) a +0 spear (57, -13, Lair:3) an orb of glass (57, 17, Lair:3) a +0 longbow (59, -12, Lair:3) a +0 robe a +2 rapier of venom (64, 14, Lair:3) 2 poisoned darts Level 4 of the Lair of Beasts (8, -45, Lair:4) a dream sheep skeleton (8, -44, Lair:4) a yak skeleton (10, -45, Lair:4) a yak skeleton (11, -7, Lair:4) a +0 quarterstaff (24, -17, Lair:4) the maw talisman of Grace {Harm rF+ MP+9 Int+3} [maw talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). (28, -14, Lair:4) a +0 falchion (35, -34, Lair:4) a +0 leather armour (41, 0, Lair:4) an amulet of the acrobat (50, -13, Lair:4) 2 flux baubles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (4, 35, Lair:5) a +0 mace (19, 56, Lair:5) a +0 morningstar (27, 32, Lair:5) a ring of wizardry (28, 31, Lair:5) a storm talisman (29, -1, Lair:5) a sanguine talisman (29, 31, Lair:5) a +0 flail (45, 37, Lair:5) a +0 longbow (46, 9, Lair:5) a +0 flail (58, 5, Lair:5) a parchment of Death Channel (58, 52, Lair:5) a +0 mace (59, 33, Lair:5) a parchment of Summon Ice Beast Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe (5, -5, Shoals:1) a +0 rapier (9, 9, Shoals:1) a +0 robe (17, 19, Shoals:1) a parchment of Hailstorm (18, 10, Shoals:1) a +0 trident (19, 9, Shoals:1) a +0 robe a +0 rapier (20, 13, Shoals:1) a +0 spear (21, 1, Shoals:1) a +0 trident a +0 robe of willpower a +2 heavy trident (22, 1, Shoals:1) a +0 ring mail a +0 trident (23, 3, Shoals:1) a +0 quarterstaff a +0 sling (24, 1, Shoals:1) a boomerang a +0 trident (24, 4, Shoals:1) a +0 robe a +0 rapier (24, 5, Shoals:1) a +0 robe a +1 trident of holy wrath (26, 17, Shoals:1) a +0 quarterstaff (29, -5, Shoals:1) a +0 robe a +1 rapier of freezing (33, 1, Shoals:1) a ring of see invisible (35, -23, Shoals:1) a +1 robe of cold resistance (36, 26, Shoals:1) a +4 demon trident of electrocution a +0 leather armour a +0 trident (38, -17, Shoals:1) 2 potions of moonshine (48, -3, Shoals:1) a +0 club Level 2 of the Shoals (2, -9, Shoals:2) a +0 pair of gloves (2, -1, Shoals:2) a +0 scale mail (3, -26, Shoals:2) 5 large rocks (5, -14, Shoals:2) a +0 sling a +0 spear (6, -18, Shoals:2) a spider talisman (7, -42, Shoals:2) a +0 kite shield (11, -14, Shoals:2) a +2 antimagic sling (17, 0, Shoals:2) a +0 quarterstaff a +0 sling (17, 1, Shoals:2) a +0 club (18, 0, Shoals:2) a +0 spear (19, 0, Shoals:2) a +0 spear (20, 0, Shoals:2) a +0 trident of venom (21, 0, Shoals:2) a +0 leather armour a +0 trident a +0 robe a +3 trident of freezing (21, 1, Shoals:2) a +0 trident (28, -19, Shoals:2) 4 large rocks (29, -6, Shoals:2) 5 poisoned darts (30, -11, Shoals:2) a +0 trident (35, -35, Shoals:2) a +0 ring mail (37, -22, Shoals:2) a scarf of harm (42, -6, Shoals:2) a +0 long sword (45, -18, Shoals:2) a +0 shortbow (51, -27, Shoals:2) a +0 trident a +0 trident a +0 leather armour a +0 quarterstaff Level 3 of the Shoals (0, 0, Shoals:3) a +0 shortbow (1, 6, Shoals:3) a +0 spear (2, 6, Shoals:3) a +0 ring mail (7, -2, Shoals:3) a +0 trident of flaming a +1 robe (7, 13, Shoals:3) a +0 robe (14, 2, Shoals:3) 11 large rocks (15, -2, Shoals:3) a +2 quarterstaff of draining (30, 31, Shoals:3) a +0 robe (32, -14, Shoals:3) the maw talisman of Untruth {rF++ rCorr Dex-4 SInv} [maw talisman] rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (34, -16, Shoals:3) a potion of berserk rage (35, 22, Shoals:3) the ring "Kaud" {^Drain rPois rC+ Dex+4} [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (40, -7, Shoals:3) a +0 trident 3 boomerangs (45, 1, Shoals:3) a dragon-coil talisman (48, 0, Shoals:3) 3 poisoned darts (50, -4, Shoals:3) a parchment of Magic Dart (51, 20, Shoals:3) a +0 sling a +0 spear (53, 22, Shoals:3) a +0 spear a +0 sling (54, 22, Shoals:3) a +0 sling a +0 spear a +2 sling of electrocution a +0 heavy spear (58, 23, Shoals:3) a +0 trident of protection 3 boomerangs Level 4 of the Shoals (0, 0, Shoals:4) a +2 spear of venom 2 javelins a +0 leather armour (1, -13, Shoals:4) a +0 trident (2, -12, Shoals:4) a +0 trident a ring of protection from fire (3, -11, Shoals:4) a +0 trident (3, -6, Shoals:4) a +0 long sword (9, -19, Shoals:4) a +2 spear of venom 2 silver javelins a +0 leather armour (14, -26, Shoals:4) a +4 spear of freezing 3 silver javelins a +0 leather armour (18, -4, Shoals:4) a +0 trident 3 boomerangs (19, -33, Shoals:4) a +0 spear (21, -15, Shoals:4) a staff of fire (21, -10, Shoals:4) a +0 spear (22, -16, Shoals:4) a +0 trident a +0 robe (22, -15, Shoals:4) a staff of cold (23, -15, Shoals:4) a +2 heavy hand axe (25, -33, Shoals:4) a +0 lajatang a +0 leather armour (26, -34, Shoals:4) a +0 trident a +0 leather armour (26, -33, Shoals:4) a +1 heavy trident (29, -33, Shoals:4) a +1 rapier of speed a +0 robe a +0 glaive (30, -26, Shoals:4) a +0 plate armour (31, -27, Shoals:4) an amulet of guardian spirit (31, -12, Shoals:4) a +0 battleaxe of venom (33, -34, Shoals:4) a +0 halberd 2 boomerangs (33, -33, Shoals:4) a +1 trident of venom (33, -32, Shoals:4) a +3 trident of venom a +0 leather armour (34, -31, Shoals:4) a +0 rapier a +0 robe (34, -9, Shoals:4) a +0 cloak (35, -30, Shoals:4) a +0 trident (35, -8, Shoals:4) a +0 trident (36, -12, Shoals:4) a +0 trident a +0 leather armour (38, -9, Shoals:4) a +2 spear of venom a javelin a +0 leather armour (41, -13, Shoals:4) a +0 trident a +0 spear a javelin a +0 leather armour (42, -15, Shoals:4) a +0 trident a +0 trident a +0 leather armour Level 1 of the Snake Pit [Shop] Fiung's Book Shop a parchment of Stone Arrow (194 gold) a parchment of Haunt (388 gold) a parchment of Shatter (486 gold) a parchment of Summon Hydra (388 gold) a parchment of Hailstorm (194 gold) a parchment of Awaken Armour (243 gold) a parchment of Passwall (194 gold) a parchment of Curse of Agony (291 gold) a parchment of Summon Horrible Things (437 gold) [Shop] Kiuf's Jewellery Shoppe the ring of Cish {rC+ rN++ Int+2} (1060 gold) [ring of positive energy] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). an amulet of regeneration (750 gold) a +4 ring of protection (900 gold) a ring of wizardry (750 gold) an amulet of the acrobat (750 gold) an amulet of faith (unknown) (1000 gold) an amulet of wildshape (750 gold) [Shop] Wefatuaf's Jewellery Shoppe a +5 ring of evasion (684 gold) a +5 ring of evasion (684 gold) a ring of protection from fire (475 gold) a ring of protection from cold (475 gold) a ring of flight (332 gold) the hive talisman of the Chimera {Harm} (1140 gold) [hive talisman] Harm: It increases damage dealt and taken. a ring of flight (332 gold) an amulet of the acrobat (570 gold) a +4 ring of protection (684 gold) (0, 0, Snake:1) a +0 shortbow a +0 flail a +0 arbalest a +0 long sword (2, 1, Snake:1) a +0 dire flail a +0 flail a +0 robe (3, -41, Snake:1) a +0 dire flail a +0 robe (4, -39, Snake:1) a +0 arbalest a +1 heavy hand axe (7, -2, Snake:1) a +0 flail (14, 7, Snake:1) a +0 mace of protection (15, 4, Snake:1) a +0 spear (16, 5, Snake:1) a +0 flail (18, 5, Snake:1) a +0 halberd (27, 8, Snake:1) a +0 shortbow of flaming (28, -41, Snake:1) a +0 hand axe (29, -10, Snake:1) a +0 glaive a +0 robe (33, 0, Snake:1) a +0 chain mail (34, -40, Snake:1) a +0 helmet (35, -26, Snake:1) a +0 mace a +0 war axe (35, -25, Snake:1) a +0 whip (36, -18, Snake:1) a +0 short sword (41, -35, Snake:1) a +0 chain mail (44, -38, Snake:1) a +0 halberd a +0 robe (48, -6, Snake:1) a +0 long sword a +0 robe (49, -33, Snake:1) a +0 robe a +0 scimitar of holy wrath (49, -7, Snake:1) a +0 mace a +0 robe (50, -34, Snake:1) a +0 club (50, -5, Snake:1) a +0 war axe a +0 robe (52, 4, Snake:1) a +0 battleaxe a +0 robe (55, -23, Snake:1) a +0 battleaxe (56, -22, Snake:1) a +0 arbalest a +0 hand axe (57, -47, Snake:1) a +0 halberd (58, -2, Snake:1) a +0 flail (63, -35, Snake:1) a +0 flail (68, -39, Snake:1) a +4 short sword of draining (68, 6, Snake:1) a +0 dire flail a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a +0 spear (2, 11, Snake:2) a +0 scimitar (3, 18, Snake:2) a +6 heavy sling {José} (11, -10, Snake:2) a +0 robe a +0 dire flail (12, -17, Snake:2) a +0 scale mail (12, -8, Snake:2) 4 boomerangs a +0 flail (14, -17, Snake:2) a +0 trident (14, -9, Snake:2) a +0 dire flail (15, -17, Snake:2) a +0 scimitar a +0 robe (17, -10, Snake:2) a ring of magical power (17, -2, Snake:2) a +0 tower shield a +0 robe a +0 mace (19, 0, Snake:2) a +0 trident (22, -6, Snake:2) a +0 robe a +0 halberd (24, 6, Snake:2) a +0 robe a +0 flail a +0 longbow (25, 6, Snake:2) a +0 halberd a +0 shortbow (26, 1, Snake:2) a +4 trident (26, 4, Snake:2) a +0 robe a +0 dagger (26, 5, Snake:2) a +0 trident a +0 trident (26, 6, Snake:2) a +0 hand axe a +0 arbalest a +0 battleaxe a +0 shortbow a +0 tower shield a +0 chain mail a +0 eveningstar of flaming (26, 7, Snake:2) a +0 scimitar (31, 1, Snake:2) a +0 spear (39, 12, Snake:2) a +1 spear of flaming Level 3 of the Snake Pit (0, 0, Snake:3) a +0 mace a +0 glaive a +0 robe (0, 1, Snake:3) a +0 spear a +0 robe a +0 glaive a +0 dire flail a +0 dire flail a +0 shortbow of flaming (1, -26, Snake:3) a +2 rapier of speed (1, 0, Snake:3) a +0 glaive a +0 robe a +0 partisan a +0 dagger a +0 robe (1, 1, Snake:3) a +3 partisan (2, 2, Snake:3) a +0 spear of venom (3, -7, Snake:3) an orb of mayhem (4, -13, Snake:3) a parchment of Cigotuvi's Putrefaction (6, -2, Snake:3) a +2 halberd (7, -13, Snake:3) a +0 halberd a +0 shortbow a +0 robe (8, -19, Snake:3) a +0 scimitar (8, -14, Snake:3) a +0 flail (12, -14, Snake:3) a +0 glaive (12, -8, Snake:3) a +0 robe a +0 quarterstaff of speed (13, -14, Snake:3) a +0 dire flail a +0 spear (14, -14, Snake:3) a +0 halberd (14, -9, Snake:3) the serpent talisman of the Ecumenical Temple {Harm Rampage *Silence Fly} [serpent talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. Fly: It grants you flight. (21, -11, Snake:3) a +0 halberd (21, -9, Snake:3) a +0 dire flail (21, -8, Snake:3) a +0 flail (22, -10, Snake:3) a +0 robe a +0 whip (22, -9, Snake:3) a +2 kite shield a +0 hand axe (22, 0, Snake:3) a +0 halberd (23, -10, Snake:3) a +0 hand axe (23, 0, Snake:3) a +0 robe a +0 long sword (24, -3, Snake:3) a +0 battleaxe (25, 1, Snake:3) a +0 spear (33, 7, Snake:3) 4 datura-tipped darts (36, -7, Snake:3) a +0 halberd (37, -10, Snake:3) a +0 short sword a +1 tower shield of fire resistance (37, -7, Snake:3) a +0 dire flail (44, -29, Snake:3) a +2 demon whip of flaming a +0 demon blade of draining a +0 troll leather armour (48, -33, Snake:3) a +0 shortbow of flaming a +0 partisan of venom (48, -32, Snake:3) a +0 halberd a +1 spear (57, -25, Snake:3) a +0 battleaxe a +0 robe Level 4 of the Snake Pit [Shop] Xiselede's Antique Armour Shop a +0 chain mail (186 gold) a +2 plate armour of resonance (1085 gold) a +0 ring mail (124 gold) a +0 robe (27 gold) a +0 cloak of stealth (356 gold) a +2 leather armour of fire resistance (589 gold) a +0 ring mail (124 gold) a +0 chain mail (186 gold) [Shop] Yloe's Book Boutique a parchment of Fulsome Fusillade (315 gold) a parchment of Lee's Rapid Deconstruction (210 gold) a parchment of Yara's Violent Unravelling (210 gold) a parchment of Awaken Armour (175 gold) a parchment of Leda's Liquefaction (175 gold) a parchment of Disjunction (315 gold) a parchment of Eringya's Noxious Bog (245 gold) a parchment of Orb of Destruction (280 gold) a parchment of Curse of Agony (210 gold) [Shop] Egrya's Antique Armour Shop a +0 chain mail (246 gold) a +0 robe (36 gold) the +4 ring mail of Mordant Beauty {rN+} (1443 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 plate armour (738 gold) a +1 chain mail of cold resistance (738 gold) the +5 ring mail of the Eternal Fruit {rElec Will+} (1992 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. a +0 robe of willpower (323 gold) a +0 leather armour (82 gold) [Shop] Doziofie's Antique Weapon Shop a +0 trident of venom (173 gold) the +5 quarterstaff "Riett" {vamp, rN+ Str+5} (1727 gold) rN+: It protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 war axe (98 gold) a +5 heavy sling (831 gold) a +1 spectral quarterstaff (546 gold) a +0 scimitar (168 gold) the +1 morningstar "Cimoguun" {freeze, *Slow rElec rPois Will+} (952 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a +0 whip (70 gold) [Shop] Saarimia's Antique Weapon Boutique a +5 war axe (823 gold) a +0 rapier (148 gold) a +2 short sword of protection (421 gold) a +0 whip (67 gold) a +0 club (13 gold) [Shop] Uddusos's Assorted Antiques a sanguine talisman (780 gold) a +2 chain mail of fire resistance (598 gold) a +0 spear (78 gold) (0, 0, Snake:4) the +11 war axe "Yxtu" {heavy, rC+ Will+ Str+3} rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (1, 21, Snake:4) a +0 trident a +0 robe (2, 21, Snake:4) a +0 flail a +2 halberd of flaming a +0 war axe a +0 robe (4, 21, Snake:4) a +0 long sword (10, -28, Snake:4) a +0 dire flail (10, -24, Snake:4) a +1 vampiric glaive a +0 robe (11, -27, Snake:4) a +0 short sword a +0 robe (12, -26, Snake:4) a +0 flail a +0 robe a +0 trident (13, -25, Snake:4) a +0 club (21, 23, Snake:4) a +0 robe (22, 3, Snake:4) a staff of conjuration (23, -29, Snake:4) a +0 battleaxe (23, 27, Snake:4) a +0 quarterstaff (24, -29, Snake:4) a +0 flail a +0 robe (24, 18, Snake:4) a +0 glaive a +0 robe (24, 19, Snake:4) a +0 flail a +2 heavy halberd (24, 20, Snake:4) a +0 scimitar (25, 19, Snake:4) a +0 scimitar (27, 15, Snake:4) a +0 war axe (27, 26, Snake:4) a +0 helmet (30, 2, Snake:4) a +0 trident (31, -15, Snake:4) a +0 long sword (34, 23, Snake:4) a +0 hand axe (35, -28, Snake:4) a +0 flail (36, -17, Snake:4) a +0 whip a +0 robe (37, -20, Snake:4) a +0 club (37, -16, Snake:4) a +0 flail a +0 robe a +0 short sword a +0 robe a +2 kite shield (40, -30, Snake:4) a +1 flail of holy wrath a +0 robe (40, -21, Snake:4) a +0 trident a +0 barding of cold resistance (40, 19, Snake:4) a +0 mace a +2 robe of willpower (41, -30, Snake:4) a +0 hand axe a +0 robe (41, 18, Snake:4) a +2 heavy flail (41, 19, Snake:4) a +0 glaive (42, 16, Snake:4) a +0 dire flail (42, 18, Snake:4) a +0 battleaxe (43, -21, Snake:4) a +0 halberd (43, 18, Snake:4) a +0 halberd (44, -30, Snake:4) a +2 dire flail of venom (44, -7, Snake:4) a +0 long sword (45, 17, Snake:4) a +0 ring mail (46, -26, Snake:4) a +0 whip a +0 robe (47, -13, Snake:4) the +1 leather armour of Zetom {rF- rC- rN+ Will+++} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. It cannot be enchanted further. (51, 11, Snake:4) a +0 club (51, 12, Snake:4) a +0 long sword a +0 robe (52, 12, Snake:4) a +0 hand axe (53, 14, Snake:4) a +0 war axe a +0 robe (54, -13, Snake:4) a +2 pair of boots of rampaging a +0 pair of gloves of infusion a +0 pair of gloves of hurling (54, 15, Snake:4) a +0 flail a +0 partisan a +0 leather armour a +0 dire flail a +0 flail (55, 15, Snake:4) a +0 trident (55, 16, Snake:4) a +0 short sword a +0 robe a +0 partisan a +0 robe a +0 flail (56, -5, Snake:4) a +0 mace (59, -15, Snake:4) a +0 heavy quarterstaff (59, -6, Snake:4) a +0 whip (69, -11, Snake:4) a +0 mace Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (8, -16, Slime:5) a parchment of Fulsome Fusillade (9, -16, Slime:5) a +0 club (9, -10, Slime:5) a +0 leather armour (9, -9, Slime:5) a +0 robe (10, -18, Slime:5) the dragon-coil talisman of Nielopre {MP+9 Str+5 Dex+7} [dragon-coil talisman] MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). Dex+7: It affects your dexterity (+7). (10, -17, Slime:5) a +2 cloak of poison resistance (10, -8, Slime:5) a +1 leather armour of fire resistance (11, -19, Slime:5) a +7 chain mail of ponderousness (11, -18, Slime:5) a staff of fire (11, -17, Slime:5) a staff of cold (11, -16, Slime:5) the air staff of Jiuscha {rElec rPois Dex+2 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. (11, -8, Slime:5) the ring "Ytogout" {^Contam rF+ rC+ Int+3 SInv} [ring of protection from fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (11, -7, Slime:5) a +2 robe (12, -19, Slime:5) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (12, -17, Slime:5) a staff of air (12, -9, Slime:5) a staff of necromancy (12, -8, Slime:5) the +11 mace "Lowien" {heavy, rPois rN+ Int+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (13, -18, Slime:5) a +0 barding of fire resistance (13, -17, Slime:5) a +0 plate armour (13, -15, Slime:5) a +2 great sword of protection (13, -10, Slime:5) a staff of cold (13, -7, Slime:5) a parchment of Splinterfrost Shell (18, -18, Slime:5) a +0 helmet (18, -15, Slime:5) a +3 lajatang of venom (18, -10, Slime:5) the +2 dagger of the Sugar Beet {reap, rF+++ rC+ Will- Str-4} rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Will-: It decreases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. (18, -7, Slime:5) a +5 ring of evasion (19, -17, Slime:5) the +5 chain mail of Qiugyr {Resonance, rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (19, -8, Slime:5) a +2 long sword of protection (19, -6, Slime:5) a +0 leather armour (20, -18, Slime:5) the necromancy staff "Zekinix" {rN+ Str-5 Int+8 Necro} [staff of necromancy] rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Necro: It increases the power of your Necromancy spells. (20, -10, Slime:5) a +0 glaive (20, -7, Slime:5) a staff of air (21, -18, Slime:5) a +1 long sword of holy wrath (21, -17, Slime:5) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (21, -9, Slime:5) a +0 leather armour (21, -8, Slime:5) a +2 scale mail of fire resistance (22, -16, Slime:5) 6 atropa-tipped darts Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (1, 1, Vaults:1) a +0 battleaxe (3, -2, Vaults:1) a +0 animal skin a +0 dire flail (5, 3, Vaults:1) a +0 pair of boots (10, 5, Vaults:1) a +0 great mace (10, 28, Vaults:1) a +0 great mace of holy wrath a +0 ring mail (11, 28, Vaults:1) a +0 cloak (15, 21, Vaults:1) a +0 shortbow (15, 25, Vaults:1) a +0 shortbow (15, 27, Vaults:1) a +0 orcbow a +0 shortbow a +0 shortbow (16, 31, Vaults:1) a +0 great mace a +0 animal skin (20, 24, Vaults:1) a +0 arbalest (22, 34, Vaults:1) a +0 great mace a +0 scale mail (29, 2, Vaults:1) a +0 orcbow (31, 1, Vaults:1) a +0 orcbow of flaming (31, 3, Vaults:1) a +0 orcbow a +0 shortbow (33, 50, Vaults:1) a +0 orcbow (36, 40, Vaults:1) a +0 flail a +0 scale mail (38, 49, Vaults:1) a +0 morningstar a +0 scale mail (40, 5, Vaults:1) a +0 chain mail (44, 20, Vaults:1) a +0 dire flail a +0 animal skin (48, -7, Vaults:1) a +0 great mace a +0 ring mail (49, -8, Vaults:1) a +0 war axe a +0 chain mail a +3 broad axe of draining a +0 arbalest a +0 chain mail (50, -9, Vaults:1) a +0 arbalest (50, -8, Vaults:1) a +2 arbalest of draining (50, -6, Vaults:1) a +0 arbalest (50, -5, Vaults:1) a +0 arbalest (50, 6, Vaults:1) 2 poisoned darts (51, -10, Vaults:1) a +0 arbalest (51, -8, Vaults:1) a +0 arbalest a +0 arbalest a +0 arbalest (51, -7, Vaults:1) a +0 arbalest (51, -6, Vaults:1) a +0 arbalest (51, -5, Vaults:1) a +0 dire flail a +0 scale mail (68, 0, Vaults:1) a +0 quarterstaff (69, 20, Vaults:1) a +0 scale mail Level 2 of the Vaults [Shop] Orhoff's Armour Shop a +0 ring mail (64 gold) a +0 plate armour (288 gold) a +1 scale mail of poison resistance (208 gold) the +1 cloak of Fashionability {rN+ rCorr} (420 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (14 gold) a +0 scale mail (64 gold) a +0 scale mail of fire resistance (176 gold) a +1 robe of fire resistance (206 gold) [Shop] Neanki's Book Emporium a parchment of Flame Wave (297 gold) a parchment of Silence (356 gold) a parchment of Construct Spike Launcher (178 gold) a parchment of Hellfire Mortar (475 gold) a parchment of Cause Fear (297 gold) a parchment of Tukima's Dance (237 gold) a parchment of Maxwell's Portable Piledriver (237 gold) a parchment of Vampiric Draining (237 gold) a parchment of Anguish (297 gold) a parchment of Passwall (237 gold) a parchment of Lee's Rapid Deconstruction (356 gold) a parchment of Brom's Barrelling Boulder (297 gold) (4, -12, Vaults:2) a +0 arbalest (7, 6, Vaults:2) a potion of moonshine (8, -13, Vaults:2) a +0 dagger a +0 robe (12, -45, Vaults:2) a +0 trident of freezing (14, -6, Vaults:2) a +0 hand axe (15, -58, Vaults:2) a +0 orcbow a +0 shortbow (15, -57, Vaults:2) a +0 orcbow a +3 orcbow of flaming (16, -57, Vaults:2) a +0 shortbow (18, -32, Vaults:2) a +0 trident a +0 trident a +0 scale mail (25, -6, Vaults:2) a +0 morningstar a +0 scale mail (28, -46, Vaults:2) a +0 dagger a +0 robe (36, -25, Vaults:2) a +0 long sword (40, -26, Vaults:2) a +0 trident a +0 animal skin (41, -23, Vaults:2) a +4 falchion a +0 arbalest a +0 ring mail (55, -45, Vaults:2) a +0 scale mail (63, -21, Vaults:2) a +0 scale mail Level 3 of the Vaults [Shop] Qodoxol's Armour Boutique the +6 plate armour "Hurues" {rElec MP+8} (1654 gold) rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. a +0 plate armour (378 gold) a +0 ring mail (84 gold) a +1 ring mail of willpower (336 gold) a +0 robe (18 gold) a +0 pair of boots of earth (451 gold) a +2 ring mail of fire resistance (441 gold) a +0 chain mail (126 gold) a +0 robe (18 gold) (0, 0, Vaults:3) a +0 spear (0, 1, Vaults:3) a +1 great sword of flaming (0, 2, Vaults:3) a +0 scale mail (0, 3, Vaults:3) a +0 helmet (0, 4, Vaults:3) a +0 scale mail (3, 3, Vaults:3) a +0 dire flail a +0 animal skin a +0 arbalest (4, -1, Vaults:3) a +0 falchion a +0 arbalest a +0 scale mail a +0 dire flail a +0 leather armour (4, 0, Vaults:3) a +0 arbalest (4, 1, Vaults:3) a +1 whip of draining a +0 animal skin (5, 29, Vaults:3) a +0 ring mail (7, 24, Vaults:3) a +0 great mace a +0 leather armour (8, 0, Vaults:3) a +0 short sword (8, 1, Vaults:3) a +0 arbalest (8, 2, Vaults:3) a +0 falchion (8, 3, Vaults:3) an orb of pyromania (8, 4, Vaults:3) a +0 dire flail (9, 25, Vaults:3) a +0 war axe a +0 war axe a +0 scale mail (16, 15, Vaults:3) a +0 club (27, -7, Vaults:3) a +0 cloak a +0 flail a +0 ring mail (28, 12, Vaults:3) a +0 morningstar a +0 ring mail (31, 38, Vaults:3) a +0 chain mail a +2 long sword of electrocution (32, 31, Vaults:3) a +0 animal skin a +0 trident (32, 39, Vaults:3) a +0 plate armour a +0 great sword a +0 plate armour a +0 war axe (33, 0, Vaults:3) a +0 arbalest (33, 1, Vaults:3) a +1 hand cannon of freezing (33, 2, Vaults:3) a +0 arbalest (34, 3, Vaults:3) a +0 arbalest (35, 39, Vaults:3) a +0 helmet of intelligence a +0 chain mail a +1 bardiche (37, 37, Vaults:3) a +0 robe (40, 37, Vaults:3) a +0 dire flail a +0 animal skin (41, 37, Vaults:3) a +0 partisan a +0 plate armour (42, 37, Vaults:3) a +0 great mace a +0 ring mail (42, 38, Vaults:3) a +0 scale mail (45, 8, Vaults:3) a +0 flail a +0 scale mail (54, 23, Vaults:3) a +0 leather armour (56, 1, Vaults:3) a +0 morningstar a +0 ring mail (57, -2, Vaults:3) a +0 flail a +0 ring mail (57, -1, Vaults:3) a +1 whip of holy wrath a +0 animal skin (58, -2, Vaults:3) a +0 great sword a +0 plate armour a +0 great mace a +0 leather armour (59, -4, Vaults:3) a +0 arbalest (59, -3, Vaults:3) a +0 trident a +0 animal skin a +2 great mace of venom a +0 ring mail (69, 17, Vaults:3) a +0 dire flail a +0 animal skin Level 4 of the Vaults [Shop] Kyjejudi's Book Boutique a parchment of Vhi's Electric Charge (283 gold) a parchment of Infestation (510 gold) a parchment of Cause Fear (283 gold) a parchment of Rending Blade (283 gold) a parchment of Disjunction (510 gold) a parchment of Malign Gateway (453 gold) a parchment of Detonation Catalyst (340 gold) a parchment of Teleport Other (226 gold) a parchment of Fireball (340 gold) a parchment of Orb of Destruction (453 gold) a manual of Long Blades (1680 gold) a parchment of Dispel Undead (283 gold) a parchment of Arcjolt (340 gold) [Shop] Amulaym's Distillery a potion of berserk rage (75 gold) (0, 5, Vaults:4) a +0 scale mail (2, 13, Vaults:4) a +0 arbalest (3, 14, Vaults:4) a +0 plate armour a +0 great mace (6, 52, Vaults:4) a +0 club (6, 53, Vaults:4) a +0 glaive a +0 chain mail a +0 short sword a +0 leather armour (6, 55, Vaults:4) a +0 club a +0 leather armour (7, 36, Vaults:4) a +0 dagger a +0 robe (7, 54, Vaults:4) a +0 dagger a +0 robe (8, 39, Vaults:4) a +0 arbalest (9, 40, Vaults:4) a +0 arbalest a +1 arbalest of flaming (12, 38, Vaults:4) a +0 arbalest a +0 robe (12, 39, Vaults:4) a +0 long sword a +0 chain mail (13, 40, Vaults:4) a +0 great mace a +0 ring mail (14, 36, Vaults:4) a +0 arbalest (14, 37, Vaults:4) a +0 arbalest (14, 38, Vaults:4) a +3 great sword a +10 plate armour of ponderousness a +0 partisan a +0 plate armour (14, 39, Vaults:4) a +0 flail a +0 scale mail (15, 37, Vaults:4) a +0 great mace a +0 scale mail (15, 41, Vaults:4) a +0 whip a +0 animal skin (16, 37, Vaults:4) a +2 glaive a +0 plate armour (18, 54, Vaults:4) a +0 dagger a +0 robe (19, 54, Vaults:4) a +1 demon trident a +0 chain mail a +0 great mace a +0 ring mail (20, 14, Vaults:4) a +0 sling (20, 55, Vaults:4) a +1 flail of protection a +0 animal skin (21, 55, Vaults:4) a +0 dagger a +0 robe a +2 great sword of flaming a +0 plate armour (22, 18, Vaults:4) a +0 war axe of distortion (22, 55, Vaults:4) a +0 long sword a +0 ring mail (22, 56, Vaults:4) a +5 scimitar +0 fire dragon scales (25, 15, Vaults:4) a +0 arbalest (26, 14, Vaults:4) a +0 arbalest (26, 16, Vaults:4) a +2 long sword of holy wrath a +0 chain mail (26, 19, Vaults:4) a +0 dire flail a +0 ring mail (27, 16, Vaults:4) a +0 arbalest (28, 20, Vaults:4) a +0 arbalest a +2 great sword a +0 plate armour (29, 17, Vaults:4) a +0 scale mail (30, 17, Vaults:4) a +0 morningstar a +0 scale mail a +0 long sword a +0 scale mail (36, 23, Vaults:4) a +2 great mace of venom a +0 ring mail (36, 53, Vaults:4) a +0 whip (38, -4, Vaults:4) a +0 arbalest (42, 53, Vaults:4) a +2 great sword of flaming a +0 war axe of electrocution a +0 chain mail (43, 20, Vaults:4) a +0 dire flail of holy wrath a +0 ring mail (43, 22, Vaults:4) a +0 arbalest (43, 52, Vaults:4) a +0 partisan a +0 plate armour a +0 dire flail a +0 dire flail (43, 53, Vaults:4) a +0 arbalest a +0 long sword a +0 ring mail (44, 52, Vaults:4) a +2 great sword of flaming a +0 plate armour (46, 38, Vaults:4) 4 large rocks a +3 battleaxe of freezing a +0 plate armour (47, 38, Vaults:4) 3 large rocks (48, 7, Vaults:4) a +1 vampiric long sword a +0 scale mail (48, 46, Vaults:4) a +0 rapier (49, 36, Vaults:4) a +1 battleaxe of freezing (49, 46, Vaults:4) a staff of conjuration (50, 47, Vaults:4) a scarf of harm (51, 48, Vaults:4) a +1 helmet of light (53, 16, Vaults:4) a +0 broad axe a +0 broad axe a +0 ring mail (55, 24, Vaults:4) a +1 glaive a +0 chain mail (56, 14, Vaults:4) a +0 great mace a +0 leather armour (58, 4, Vaults:4) a +0 great mace a +0 ring mail (58, 6, Vaults:4) a +0 great mace a +0 chain mail a +0 battleaxe a +0 plate armour a +0 great mace of protection a +0 ring mail (58, 8, Vaults:4) a +0 dire flail a +0 ring mail (59, 5, Vaults:4) a +0 long sword a +0 plate armour a +0 kite shield (59, 9, Vaults:4) a +0 arbalest Level 5 of the Vaults (0, 7, Vaults:5) a +2 heavy great sword a +2 scale mail of resonance a storm talisman (1, 5, Vaults:5) a +0 great mace a +0 scale mail (1, 6, Vaults:5) a +0 long sword a +0 scale mail a +0 buckler (2, -7, Vaults:5) a +0 great sword a +0 plate armour (5, 21, Vaults:5) a +0 great mace (8, -23, Vaults:5) a +0 arbalest a +5 ring of evasion a +4 great mace a +0 chain mail a +0 arbalest 5 large rocks a +0 arbalest a +0 arbalest a +0 arbalest a +0 glaive of venom a +0 chain mail a +1 shortbow of flaming a +0 arbalest a +0 morningstar 3 boomerangs a +0 scale mail a +0 arbalest a +0 war axe a +0 plate armour (9, -24, Vaults:5) a +4 glaive of flaming a +0 plate armour a +0 great sword of flaming a +0 plate armour a +0 great mace a +0 scale mail a +0 halberd a +4 scale mail of resonance a +0 battleaxe a +0 chain mail a +0 long sword a +0 chain mail (10, -25, Vaults:5) a +3 partisan a +0 plate armour a +0 tower shield (10, -24, Vaults:5) a +1 long sword of holy wrath a +0 scale mail a +4 halberd of draining a +0 plate armour a +1 war axe a +0 chain mail a +0 war axe a +3 chain mail a +0 bardiche a +0 chain mail a +0 dire flail a +0 dire flail a +0 arbalest (11, -25, Vaults:5) a +1 dire flail of draining a +0 dire flail (11, -24, Vaults:5) a +0 rapier a +0 robe a +0 arbalest a +0 great mace a +2 chain mail of death (12, -25, Vaults:5) a +3 scimitar of flaming a +0 chain mail (12, -3, Vaults:5) a +0 pair of boots (13, -25, Vaults:5) a +0 dire flail a +0 great mace (13, -24, Vaults:5) a +0 battleaxe a +0 chain mail (14, -24, Vaults:5) a +4 broad axe a +0 chain mail (14, -13, Vaults:5) a scarf of shadows (14, -12, Vaults:5) a +0 chain mail (15, -24, Vaults:5) a +0 dire flail a +0 great mace (15, -14, Vaults:5) a parchment of Fulminant Prism (15, 13, Vaults:5) a +0 war axe a +3 chain mail (15, 17, Vaults:5) a +0 club (16, -19, Vaults:5) a +2 great sword of flaming (16, -10, Vaults:5) a +0 chain mail (16, 8, Vaults:5) a +0 pair of boots of earth (17, -24, Vaults:5) a +2 great mace a +0 chain mail (18, -25, Vaults:5) a +1 great sword a +0 chain mail (18, -24, Vaults:5) a +0 long sword of electrocution a +0 ring mail of poison resistance a +0 buckler (19, -24, Vaults:5) a +2 great sword of draining a +0 chain mail a +0 long sword a +0 chain mail a +1 long sword of holy wrath a +0 scale mail a +0 buckler a +0 halberd a +0 chain mail (19, -11, Vaults:5) a parchment of Irradiate (20, -24, Vaults:5) a +0 halberd a +0 chain mail a +1 long sword a +0 plate armour a +2 glaive of freezing a +0 plate armour a +0 halberd a +0 chain mail (21, -24, Vaults:5) a +2 dire flail of protection a +2 chain mail of cold resistance the +11 morningstar of Arrassea {pain, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 arbalest a ring of see invisible a +0 halberd a +0 plate armour a +0 long sword a +0 robe (22, -25, Vaults:5) a +0 arbalest a +1 heavy halberd (22, -24, Vaults:5) a +2 arbalest of flaming a +0 arbalest a +0 arbalest a +0 long sword a +0 plate armour (22, 6, Vaults:5) 3 atropa-tipped darts (25, -25, Vaults:5) a +0 war axe a +0 scale mail (28, 0, Vaults:5) a +0 partisan a +0 chain mail (29, -19, Vaults:5) a +0 quarterstaff (29, 8, Vaults:5) a +0 great mace a +0 ring mail (30, -16, Vaults:5) a +0 orcbow (34, -18, Vaults:5) a +0 chain mail (34, 14, Vaults:5) a parchment of Iskenderun's Battlesphere (34, 17, Vaults:5) a +0 scimitar (34, 18, Vaults:5) the +3 war axe of Qalol {heavy, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (35, 14, Vaults:5) a ring of flight (35, 15, Vaults:5) a potion of berserk rage (35, 18, Vaults:5) a +2 robe (35, 19, Vaults:5) a +0 plate armour (37, 16, Vaults:5) a +0 war axe (37, 17, Vaults:5) a +2 falchion of holy wrath (37, 18, Vaults:5) a +0 war axe (45, -16, Vaults:5) a staff of air (45, -13, Vaults:5) a parchment of Summon Cactus Giant (46, -13, Vaults:5) a scroll of noise (46, 10, Vaults:5) a parchment of Passage of Golubria (47, 11, Vaults:5) a +0 great mace a +0 leather armour (49, 1, Vaults:5) a parchment of Sculpt Simulacrum (49, 21, Vaults:5) a +0 great mace a +0 plate armour an amulet of the acrobat (51, 7, Vaults:5) a +4 halberd of flaming a +0 chain mail (51, 23, Vaults:5) a +0 trident a +0 trident a +0 ring mail (52, 6, Vaults:5) a +0 long sword a +0 scale mail a +0 war axe a +0 plate armour a +0 great mace a +0 chain mail (52, 24, Vaults:5) a +0 battleaxe of freezing a +0 battleaxe of electrocution a +1 plate armour of fire resistance a +2 dire flail of venom a +0 chain mail 3 large rocks a +0 cloak a +0 dire flail a +0 dire flail a +0 arbalest a +1 war axe of distortion a +2 scale mail of cold resistance a +0 buckler (53, 5, Vaults:5) a +2 great sword of flaming a +0 orcbow (54, -22, Vaults:5) the +1 ring mail "Wac Muna" {rElec rN++} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (54, 5, Vaults:5) a +0 morningstar a +0 leather armour (54, 6, Vaults:5) a +0 war axe a +0 ring mail a +0 buckler of reflection (54, 24, Vaults:5) a +1 morningstar of protection a +2 long sword of holy wrath 3 darts of disjunction a +0 ring mail (56, -18, Vaults:5) a +0 leather armour (57, 4, Vaults:5) a +1 mace of draining a +0 arbalest a +2 mace of holy wrath a +0 arbalest (57, 5, Vaults:5) a +0 flail a +4 arbalest (59, -11, Vaults:5) a +0 cloak of corrosion resistance the Vestibule of Hell (3, 0, Hell) the ring of Pahizuj {Fly rElec rPois Str+3} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). the ring of Jaihy {rF+ rC++} [ring of protection from fire] rF+: It protects you from fire. rC++: It greatly protects you from cold. the +1 helmet of Fedhas's Supremacy {+Blink Int+3} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the fire staff "Fenaraj" {rF++ rC+ Will+ Fire} [staff of fire] rF++: It greatly protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. a +0 helmet of intelligence the +0 helmet of Pandemonium {*Slow rF+ Str+3 Dex+3} *Slow: It may slow you when you take damage. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. the +6 sword of Cerebov {flame} It cannot be enchanted further. a +0 plate armour of archery a +1 pair of gloves of strength the +0 pair of gloves of Batzot {Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (4, 0, Hell) the +2 hat of Articulation {rPois} rPois: It protects you from poison. It cannot be enchanted further. (5, 0, Hell) a +2 vampiric demon whip (18, 20, Hell) a +0 morningstar (20, 0, Hell) a +0 battleaxe of freezing (20, 17, Hell) a +2 morningstar of holy wrath (26, 3, Hell) a +0 chain mail a +2 war axe a +0 chain mail a +4 broad axe of flaming (27, 3, Hell) a +0 chain mail a +2 war axe a +0 robe a +0 dagger a +0 plate armour a +4 scimitar (28, 1, Hell) a +0 chain mail of cold resistance a +0 demon whip (29, 1, Hell) a +0 chain mail a +0 demon trident of flaming (30, 2, Hell) a +0 chain mail a +5 great mace of flaming Level 1 of the Iron City of Dis (2, 5, Dis:1) a +0 chain mail a +2 battleaxe of draining (2, 6, Dis:1) a +0 chain mail a +1 great mace of freezing (3, -5, Dis:1) a +2 great mace of draining a +0 chain mail (8, -8, Dis:1) a +2 great sword a +0 plate armour (13, 3, Dis:1) a +0 dire flail of protection (17, 1, Dis:1) 15 gold pieces Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 morningstar (5, 10, Dis:2) a +0 chain mail a +2 battleaxe (6, -5, Dis:2) a +2 flail of venom (6, -2, Dis:2) a +0 great sword a +0 chain mail (14, 16, Dis:2) a +0 great mace of protection Level 3 of the Iron City of Dis (6, 8, Dis:3) a +0 giant spiked club (7, 1, Dis:3) a +0 chain mail a +2 battleaxe of flaming (7, 8, Dis:3) a +2 heavy morningstar (7, 9, Dis:3) a +0 chain mail a +1 battleaxe (15, 9, Dis:3) a +0 chain mail a +2 battleaxe (16, 1, Dis:3) a +3 great mace a +0 plate armour (17, 1, Dis:3) a +0 great mace of pain a +0 plate armour Level 4 of the Iron City of Dis (0, 0, Dis:4) a +4 giant spiked club a +4 morningstar a +5 giant spiked club 10 large rocks (0, 3, Dis:4) a +7 giant spiked club 3 large rocks (1, 1, Dis:4) a +7 dire flail a +8 dire flail a +6 morningstar (1, 9, Dis:4) a +0 dire flail a +0 giant club (1, 11, Dis:4) a +0 chain mail a +0 great sword of draining a +5 morningstar of holy wrath (2, 0, Dis:4) a +5 great mace a +3 giant spiked club a +5 giant club 6 large rocks (2, 2, Dis:4) a +0 morningstar (2, 7, Dis:4) a +0 flail of holy wrath Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 giant club a +1 flail of protection (4, -3, Dis:5) a +0 great mace (4, 0, Dis:5) a +0 plate armour a +1 battleaxe of draining (13, -7, Dis:5) a +0 flail (14, -8, Dis:5) a +0 plate armour a +1 great mace of draining Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 great mace (1, 0, Dis:6) a +1 great mace of draining (7, -7, Dis:6) a +0 giant spiked club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 dire flail (1, 2, Dis:7) a +2 heavy flail (9, 15, Dis:7) a +0 giant club (11, 22, Dis:7) a +0 flail (20, -7, Dis:7) a +6 flail of holy wrath (20, 11, Dis:7) a +2 crystal plate armour (21, 4, Dis:7) a +1 dagger of distortion (21, 6, Dis:7) a +4 vampiric spear (21, 9, Dis:7) a staff of conjuration (21, 10, Dis:7) a ring of resist corrosion (21, 11, Dis:7) a +2 longbow of electrocution (26, -7, Dis:7) a +0 morningstar of protection (26, 2, Dis:7) a +1 great mace of freezing a +0 chain mail (30, -1, Dis:7) a condenser vane (32, 21, Dis:7) a +0 flail (34, 3, Dis:7) a +3 dire flail of draining (34, 10, Dis:7) a +1 flail of draining (34, 12, Dis:7) a +2 morningstar of protection (34, 13, Dis:7) a +2 morningstar of protection (34, 14, Dis:7) a +0 morningstar (34, 16, Dis:7) a +0 flail (35, 12, Dis:7) a +0 lajatang of electrocution (36, 27, Dis:7) a +0 great mace of holy wrath (37, 27, Dis:7) a +1 great sword of draining a +0 chain mail (38, -7, Dis:7) a +0 great mace (38, -1, Dis:7) an amulet of alchemy (39, 27, Dis:7) a +1 great sword a +0 chain mail a +2 battleaxe of draining a +0 chain mail a +1 battleaxe of draining a +0 chain mail (40, 3, Dis:7) a parchment of Chain Lightning (40, 12, Dis:7) a staff of cold (40, 27, Dis:7) a +1 flail of protection a +3 battleaxe a +0 chain mail (42, 12, Dis:7) the amulet "Dochot" {Wildshape +Inv rN+ Str+4 Int+4} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (44, -5, Dis:7) a +1 heavy great mace (45, -2, Dis:7) a staff of cold (45, -1, Dis:7) a +2 morningstar of flaming (45, 17, Dis:7) a staff of fire (46, -2, Dis:7) a +2 flail of distortion (46, 17, Dis:7) a +6 ring of dexterity (47, 17, Dis:7) a +4 giant club (50, 22, Dis:7) a +0 morningstar (50, 23, Dis:7) a +2 battleaxe of draining a +0 plate armour (51, 8, Dis:7) a +1 flail of holy wrath (52, 8, Dis:7) a +2 morningstar of holy wrath (53, 17, Dis:7) a parchment of Iskenderun's Battlesphere (54, -2, Dis:7) a ring of resist corrosion (54, 8, Dis:7) a +1 great mace of protection (54, 17, Dis:7) a +0 flail of protection (55, -2, Dis:7) the ring of the Mauling Gods {rC+ rCorr AC+4 Int+3} [ring of protection] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). (55, -1, Dis:7) a +0 scimitar of freezing (55, 8, Dis:7) a +1 morningstar of holy wrath (55, 17, Dis:7) a parchment of Curse of Agony (56, -6, Dis:7) a +0 great mace (56, 12, Dis:7) a +1 dire flail of holy wrath (58, -5, Dis:7) a +1 morningstar of draining (58, -4, Dis:7) a +1 battleaxe of draining a +0 chain mail (58, 11, Dis:7) a +0 dire flail (65, 11, Dis:7) a +2 flail of holy wrath (65, 12, Dis:7) a +2 dire flail of protection Level 1 of Gehenna (0, 0, Geh:1) a +0 whip a +0 cloak of corrosion resistance (1, 0, Geh:1) a +2 bardiche of flaming +2 fire dragon scales (2, 1, Geh:1) a +1 great sword of flaming a +0 short sword a +2 cloak a +0 whip a +0 cloak of corrosion resistance (9, 7, Geh:1) a +0 demon whip Level 2 of Gehenna Level 3 of Gehenna (3, -16, Geh:3) a +2 demon whip of venom (4, -15, Geh:3) a +3 glaive of flaming +1 fire dragon scales (4, -14, Geh:3) a +0 demon whip of electrocution (6, 3, Geh:3) a +1 glaive of flaming +1 fire dragon scales (19, 7, Geh:3) a +2 demon whip of venom (19, 10, Geh:3) a +2 antimagic demon whip (20, -7, Geh:3) a +2 demon whip of freezing Level 6 of Gehenna (0, 0, Geh:6) a +2 demon whip of electrocution (3, -7, Geh:6) a +2 glaive of flaming +0 fire dragon scales (19, -9, Geh:6) a +2 glaive of flaming +2 fire dragon scales (30, 2, Geh:6) a +5 war axe a +0 plate armour a +5 glaive a +0 chain mail a +0 demon whip (31, 1, Geh:6) a +0 demon whip of freezing a +2 war axe a +0 plate armour a +3 great sword a +0 plate armour a +0 demon whip of venom a +2 demon whip of freezing (31, 2, Geh:6) a +1 demon whip of freezing (32, 1, Geh:6) a +5 great sword of flaming a +0 chain mail Level 7 of Gehenna (0, 0, Geh:7) a +2 glaive of flaming +1 fire dragon scales (0, 24, Geh:7) a +1 demon whip of venom (0, 26, Geh:7) a +1 demon whip of electrocution (8, 26, Geh:7) a +0 great sword of flaming (10, -6, Geh:7) a +2 flail of holy wrath (10, -1, Geh:7) a +1 demon whip of draining (15, 41, Geh:7) a +1 demon whip of venom (29, 9, Geh:7) a +2 vampiric short sword (29, 10, Geh:7) a staff of earth (30, 10, Geh:7) a parchment of Borgnjor's Vile Clutch (31, 0, Geh:7) a +3 bardiche of flaming +1 fire dragon scales (37, 11, Geh:7) a parchment of Irradiate (37, 12, Geh:7) a staff of alchemy (39, 10, Geh:7) a +0 broad axe of freezing (39, 40, Geh:7) a +0 demon whip of flaming (40, 40, Geh:7) a +2 demon whip of draining (41, 43, Geh:7) a +2 great sword of flaming (42, 5, Geh:7) an amulet of guardian spirit (42, 6, Geh:7) a +2 leather armour of positive energy (43, 5, Geh:7) a staff of air (43, 6, Geh:7) an amulet of regeneration (43, 7, Geh:7) a +6 lajatang of electrocution (43, 12, Geh:7) a +3 leather armour of fire resistance (44, 5, Geh:7) a +1 heavy great sword (44, 6, Geh:7) a +2 scale mail of poison resistance (44, 7, Geh:7) a +0 buckler (44, 10, Geh:7) a parchment of Swiftness (44, 13, Geh:7) the necromancy staff "Killer Bee's Regret" {rElec rF- rN+ Dex+7 Necro} [staff of necromancy] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). Necro: It increases the power of your Necromancy spells. (45, 10, Geh:7) a parchment of Death Channel (45, 11, Geh:7) a +0 leather armour of cold resistance (45, 12, Geh:7) a parchment of Iskenderun's Battlesphere (46, 10, Geh:7) a ring of protection from fire (47, 9, Geh:7) an amulet of alchemy (47, 13, Geh:7) a staff of fire (53, 13, Geh:7) a +2 great sword of flaming (55, -6, Geh:7) a +4 ring of slaying (55, -4, Geh:7) a +0 demon whip (58, 13, Geh:7) a +0 great sword of flaming Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (0, 0, Coc:5) 18 gold pieces (1, 1, Coc:5) 7 gold pieces (2, 2, Coc:5) 4 gold pieces (4, 4, Coc:5) 5 gold pieces (4, 5, Coc:5) 10 gold pieces (5, 2, Coc:5) 8 gold pieces (5, 3, Coc:5) 5 gold pieces (5, 4, Coc:5) 14 gold pieces (5, 6, Coc:5) 37 gold pieces Level 1 of Tartarus Level 2 of Tartarus Level 3 of Tartarus Level 4 of Tartarus (4, -1, Tar:4) a +1 vampiric scythe Level 5 of Tartarus Level 6 of Tartarus (9, -14, Tar:6) 4 large rocks (11, -14, Tar:6) a +2 whip of freezing (14, -3, Tar:6) 5 large rocks Level 7 of Tartarus (0, 0, Tar:7) a parchment of Forge Phalanx Beetle (1, 0, Tar:7) the ring "Mittaxt" {^Contam rF++ Will+} [ring of willpower] ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. Will+: It increases your willpower. (2, 0, Tar:7) a ring of protection from cold (4, 0, Tar:7) a staff of conjuration (5, 0, Tar:7) a +3 vampiric bardiche (8, -8, Tar:7) a +1 scythe of venom (15, -2, Tar:7) a +1 mace of holy wrath (15, 0, Tar:7) a +1 dagger of venom (16, -2, Tar:7) a +0 plate armour of fire resistance (16, 0, Tar:7) the maw talisman of Going Fast {Int+5 Dex+2} [maw talisman] Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (29, -12, Tar:7) 3 large rocks (30, -17, Tar:7) 6 large rocks (32, -11, Tar:7) 4 large rocks (35, -24, Tar:7) 6 large rocks (39, 8, Tar:7) 5 large rocks (41, -40, Tar:7) 15 large rocks Level 1 of the Depths [Shop] Suirus's Neck Hole a +1 cloak of air (450 gold) a +0 cloak of stealth (195 gold) a scarf of shadows (204 gold) an amulet of magic regeneration (510 gold) an amulet of magic regeneration (510 gold) an amulet of the acrobat (510 gold) [Shop] Ockit's Armour Emporium a +2 ring mail of fire resistance (420 gold) a +0 leather armour of fire resistance (180 gold) a +3 ring mail of cold resistance (520 gold) a +3 plate armour of poison resistance (740 gold) the +2 plate armour of Zin, Burning {-Tele +Inv Str+2 SInv} (868 gold) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. the +3 leather armour of Freedom {Bane Will+ Str+8} (928 gold) Bane: It inflicts you with a random bane when you equip it. Will+: It increases your willpower. Str+8: It affects your strength (+8). It cannot be enchanted further. the +4 ring mail "Zeutib" {+Inv rElec rCorr SInv} (1096 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Jokhifast's Antique Armour Emporium a +1 pair of gloves of hurling (363 gold) a +0 plate armour of cold resistance (550 gold) the +8 plate armour of the Butcher {*Corrode rF++ Int+2 Stlth-} (1753 gold) *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +0 scale mail of Lucidity {Archery, Will+ Dex+3} (547 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 leather armour of cold resistance (418 gold) the +4 chain mail of Vanity {-Tele rPois rF+ rCorr} (941 gold) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +2 ring mail of the Untouchables {rElec Will+} (739 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. a +2 leather armour of willpower (418 gold) (0, 0, Depths:1) a parchment of Summon Cactus Giant (2, 4, Depths:1) a +1 great mace of draining a +0 leather armour (13, -8, Depths:1) 3 large rocks (16, 18, Depths:1) a +2 leather armour of fire resistance a +2 cloak of poison resistance (17, 21, Depths:1) a +2 great sword of flaming (22, -16, Depths:1) a +0 dire flail a +0 dire flail (22, 18, Depths:1) 3 large rocks (22, 21, Depths:1) a +0 robe a +0 robe a +0 trident (25, 13, Depths:1) a +0 robe a +1 dagger (26, -3, Depths:1) 6 gold pieces (still there?) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (26, 16, Depths:1) the -2 kite shield "Irchoethrye" {Str+2 Dex+5} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 ring mail a +1 spectral demon trident (30, -20, Depths:1) a +0 chain mail (30, 11, Depths:1) a +0 dagger (32, -7, Depths:1) a +0 club (34, 17, Depths:1) a +0 club (38, 21, Depths:1) a +2 chain mail of command a +0 war axe a +0 dire flail a +0 dire flail (43, 26, Depths:1) a +0 whip (46, 16, Depths:1) a +0 spear a +0 robe (48, 26, Depths:1) a +0 dire flail a +0 dire flail (51, 9, Depths:1) a +0 club a +0 robe (53, 8, Depths:1) the +4 dagger of a Labyrinth {holy, rPois Str+4 SInv} rPois: It protects you from poison. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 robe (56, 22, Depths:1) a +0 flail (61, 2, Depths:1) a +6 ring of intelligence (61, 8, Depths:1) a +1 scimitar of electrocution (62, -3, Depths:1) a +0 rapier (63, 0, Depths:1) a +0 plate armour (63, 1, Depths:1) a +0 spear (63, 2, Depths:1) a +0 leather armour Level 2 of the Depths (0, 0, Depths:2) a +0 chain mail (3, -28, Depths:2) a +0 flail a +0 animal skin (4, -4, Depths:2) a +0 ring mail (5, 9, Depths:2) a +0 scale mail (6, -6, Depths:2) a +0 helmet (10, -41, Depths:2) a +0 pair of gloves (10, -10, Depths:2) a +0 chain mail (10, 8, Depths:2) a +1 great sword of freezing a +0 leather armour a +3 quick blade of holy wrath a +0 robe a +0 buckler (10, 9, Depths:2) a +0 battleaxe of flaming a +0 scale mail a +2 heavy flail a +0 robe a +1 buckler of reflection (10, 10, Depths:2) the +1 ring mail of the Robin {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (10, 15, Depths:2) a +0 great mace a +0 dire flail (11, -12, Depths:2) a +0 hand axe (11, 9, Depths:2) a +2 antimagic rapier a +0 animal skin a +2 lajatang of venom a +0 robe (13, -15, Depths:2) a potion of berserk rage (16, 4, Depths:2) a +0 leather armour (16, 13, Depths:2) a ring of willpower (18, 17, Depths:2) a +0 mace (22, -1, Depths:2) a +0 ring mail a +0 dire flail (23, 0, Depths:2) 2 large rocks (32, 6, Depths:2) a +0 chain mail a +3 battleaxe (33, -19, Depths:2) a +5 ring of evasion (34, -7, Depths:2) a +1 mace of protection (38, 0, Depths:2) a +0 buckler a +3 scale mail of fire resistance a +0 partisan (40, 11, Depths:2) a +0 leather armour (45, -3, Depths:2) a +0 hand axe (52, -37, Depths:2) a ring of protection from cold (52, -22, Depths:2) a +0 ring mail a +0 great mace (54, -23, Depths:2) a +2 dire flail of venom a +0 dire flail (58, 8, Depths:2) a +0 ring mail Level 3 of the Depths (0, 0, Depths:3) a +5 ring of evasion (3, 27, Depths:3) a +0 club (8, 32, Depths:3) a parchment of Plasma Beam (10, 8, Depths:3) a +4 scale mail of resonance a +3 great sword of freezing (15, 23, Depths:3) a +0 dire flail a +0 dire flail (17, 27, Depths:3) a +0 rapier a +0 robe a +0 robe (18, 25, Depths:3) a +0 robe a +0 trident (20, 22, Depths:3) 3 large rocks a +0 vampiric war axe (22, 14, Depths:3) a +1 battleaxe of freezing (22, 25, Depths:3) 3 large rocks (24, 39, Depths:3) a +0 dagger (26, 11, Depths:3) a +0 great sword of flaming (28, 43, Depths:3) a +0 demon whip (32, 12, Depths:3) 4 large rocks (32, 23, Depths:3) a parchment of Summon Cactus Giant (34, 33, Depths:3) a +0 club (34, 40, Depths:3) a +0 cloak (35, 41, Depths:3) a +0 robe a +2 scimitar of draining a +2 great sword of flaming (36, 29, Depths:3) 4 large rocks (37, 32, Depths:3) a +0 robe a +1 lajatang of venom (37, 45, Depths:3) a +0 kite shield a +0 ring mail a +0 long sword (38, 39, Depths:3) a +0 great sword of flaming (38, 40, Depths:3) a +0 robe a +0 whip (39, 22, Depths:3) a +1 plate armour of cold resistance (39, 35, Depths:3) a +1 battleaxe of freezing (40, 20, Depths:3) a +0 great sword (44, 1, Depths:3) the granite talisman "Catof" {rC+ rN+} [granite talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. (44, 26, Depths:3) a +0 robe of positive energy (48, 14, Depths:3) a +0 hand axe (56, 39, Depths:3) a +0 falchion (57, 38, Depths:3) a potion of berserk rage Level 4 of the Depths (7, 30, Depths:4) a +0 short sword (7, 31, Depths:4) a +0 dire flail a +0 dire flail (7, 32, Depths:4) a +0 glaive (9, 36, Depths:4) a ring of willpower a +0 spear a +0 animal skin a +0 rapier (11, 22, Depths:4) a +0 dire flail a +0 dire flail (11, 38, Depths:4) a +2 spear of freezing (13, 38, Depths:4) a +0 animal skin a +1 war axe of flaming (14, 15, Depths:4) a +0 club (19, -2, Depths:4) a +0 hand axe (20, 10, Depths:4) a +0 falchion (22, 12, Depths:4) a +0 long sword (24, 27, Depths:4) a +0 war axe (30, 3, Depths:4) a +0 long sword a +0 cloak (30, 8, Depths:4) a +0 mace (33, 25, Depths:4) 4 large rocks (38, 13, Depths:4) a +0 animal skin a +0 antimagic rapier (39, 14, Depths:4) a +0 buckler a +0 spear a +0 robe a +0 dire flail a +0 trident (48, 39, Depths:4) a +0 glaive (49, -1, Depths:4) a +3 scimitar of venom a +0 robe (49, 0, Depths:4) a +0 hand axe a +0 animal skin (50, -1, Depths:4) a +2 dagger of draining a +0 robe (51, 29, Depths:4) a +0 leather armour (56, 27, Depths:4) a +0 falchion (59, 0, Depths:4) 2 potions of moonshine (59, 15, Depths:4) a +0 quarterstaff (59, 18, Depths:4) the +1 ring mail "Kezxanoc" {Harm rElec Int-5 Slay+4} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Int-5: It affects your intelligence (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further.