WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -28, D:1) a quokka corpse (skeletalised by now) (5, -6, D:1) a +0 short sword (10, -37, D:1) a ball python corpse (skeletalised by now) (25, -36, D:1) a rat corpse (skeletalised by now) (33, -32, D:1) 5 stones (50, -17, D:1) a +0 short sword a kobold skeleton (51, -37, D:1) a +0 dagger (51, -26, D:1) a +0 club a goblin skeleton (51, 7, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, 2, D:2) a frilled lizard skeleton (12, -23, D:2) a ball python skeleton (14, 3, D:2) a +0 leather armour (29, -27, D:2) a hobgoblin corpse (skeletalised by now) (29, -7, D:2) a ball python corpse (skeletalised by now) (32, -33, D:2) a parchment of Vhi's Electric Charge (33, -5, D:2) a +0 club 4 stones (36, -17, D:2) a +0 sling (36, -13, D:2) a quokka corpse (skeletalised by now) (37, -5, D:2) a +0 helmet (38, -3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -13, D:3) a +0 whip (3, -3, D:3) an adder skeleton (3, -1, D:3) a hobgoblin skeleton (9, 3, D:3) a rat corpse (skeletalised by now) (12, -11, D:3) a +0 robe (15, 4, D:3) a +0 club (20, -6, D:3) a +0 whip (23, -27, D:3) a hobgoblin skeleton (27, 5, D:3) a +0 club a +0 ring mail (30, 1, D:3) a parchment of Searing Ray (33, -5, D:3) a +0 dagger a +0 flail (35, -3, D:3) a +0 falchion a +0 club a +0 chain mail an orc skeleton (35, 7, D:3) a bat corpse (skeletalised by now) (43, 0, D:3) a +0 dagger a +0 club a +0 leather armour an orc corpse (skeletalised by now) (49, -7, D:3) a +0 leather armour (56, -12, D:3) a +0 whip (57, -12, D:3) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (58, -39, D:3) a +2 dagger of protection (61, -10, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (4, -26, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (11, -28, D:4) 6 atropa-tipped darts (14, -17, D:4) a ball python corpse (skeletalised by now) (25, -35, D:4) a +0 whip 4 stones a kobold corpse (skeletalised by now) (29, -27, D:4) a maw talisman (35, -39, D:4) a +0 club a boomerang a parchment of Silence (38, -29, D:4) an adder skeleton (39, -8, D:4) a goblin skeleton (48, -37, D:4) a ball python skeleton (51, 6, D:4) a +0 dagger Level 5 of the Dungeon (3, 31, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 32, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (3, 34, D:5) a +0 short sword of freezing a +0 leather armour an orc corpse (skeletalised by now) (5, 30, D:5) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (10, 11, D:5) an inkwell talisman (14, 7, D:5) a parchment of Martyr's Knell (15, 40, D:5) a +0 mace (20, 13, D:5) a +0 war axe (21, 12, D:5) a +0 dagger (23, 44, D:5) a +0 dagger (23, 45, D:5) a parchment of Searing Ray (36, 31, D:5) a +0 falchion (36, 33, D:5) a +0 short sword (36, 37, D:5) an iguana corpse (skeletalised by now) (36, 40, D:5) a +0 club an orc corpse (skeletalised by now) (46, 14, D:5) a +0 hand axe a +0 robe (46, 15, D:5) a +0 dagger a +0 scale mail a +0 quarterstaff a +0 club a +0 ring mail an orc corpse (skeletalised by now) (46, 16, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (47, -4, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (55, 0, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Jiani's Magic Scroll Emporium a scroll of enchant weapon (unknown) (112 gold) (8, 0, D:6) a +0 spear a gnoll skeleton (12, -5, D:6) a +0 falchion (12, -4, D:6) a +0 hand axe (12, -3, D:6) 2 boomerangs a +0 hand axe a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (15, 0, D:6) a +2 whip of electrocution a gnoll skeleton (32, 24, D:6) a +0 club a gnoll skeleton (34, 15, D:6) an adder skeleton (40, 28, D:6) a +0 spear a +0 ring mail (41, 28, D:6) a +0 flail a +0 flail a +1 whip of electrocution a gnoll skeleton (43, 32, D:6) a +0 whip a +0 short sword an orc skeleton (43, 33, D:6) a +0 dagger a +0 robe (43, 34, D:6) a +0 short sword a +0 halberd a +0 chain mail (43, 35, D:6) a +0 whip a +0 dagger a +0 robe a +0 short sword an orc skeleton (43, 36, D:6) a +0 club (44, 6, D:6) a +0 sling (44, 36, D:6) a +0 club 3 poisoned darts a +0 scale mail an orc skeleton (45, 16, D:6) a +0 spear (45, 36, D:6) a +0 whip (46, 36, D:6) a +0 club 2 boomerangs a +2 heavy hand axe an orc skeleton an orc skeleton (47, 36, D:6) a +0 dagger a +0 robe (48, 36, D:6) a +0 whip 2 boomerangs (48, 37, D:6) a +0 dagger an orc skeleton (49, 11, D:6) a bullfrog skeleton (49, 36, D:6) a +0 short sword a +0 short sword an orc skeleton (50, 7, D:6) a +0 leather armour (50, 36, D:6) a +0 falchion (54, 10, D:6) a +2 vampiric glaive (63, 34, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 sling of Zeonei Yfri {freeze, Dex+2} (1390 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the fortress talisman "Damnair" {rPois Slay+2 SInv} (6600 gold) [fortress talisman] rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the scarab talisman "Hesmacez" {rPois rC+ rCorr Int-3} (4250 gold) [scarab talisman] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). the ring "Uceas" {rElec Will+ Dex-3 Stlth+} (3550 gold) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. the necromancy staff of Dullness {rN+ Necro Fire} (3760 gold) [staff of necromancy] rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. the +7 sling of Instant Death {holy, ^Contam rPois Dex+9} (6220 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the death talisman "Pirih" {*Slow Int+8} (12860 gold) [talisman of death] *Slow: It may slow you when you take damage. Int+8: It affects your intelligence (+8). the ring of the Equinox {Will+ AC+4 Int-4 Slay+2} (4860 gold) [ring of protection] Will+: It increases your willpower. AC+4: It affects your AC (+4). Int-4: It affects your intelligence (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +0 ring mail of Emutuz {Regen+ Dex+3} (1730 gold) Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +6 sling of Tonid {drain, ^Drain +Blink rPois Int+5} (5580 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +8 dagger of Juro {freeze, Str+2 Int+3 SInv} (6530 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Fouph" {*Corrode Fly Int+6 Slay+2 SInv} (3950 gold) [ring of see invisible] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. the +1 chain mail "Xiprat" {Death, rElec rC- Str+2} (2720 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Adalis" {*Corrode rF+ Wiz Str-4 Dex+9} (4890 gold) [ring of wizardry] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Str-4: It affects your strength (-4). Dex+9: It affects your dexterity (+9). the earth staff of Law {^Fragile rF++ Conj Ice Earth} (5510 gold) [staff of earth] ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the spider talisman of the Quick God {Dex+3 SInv} (4250 gold) [spider talisman] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the granite talisman of Orthodoxy {rC+ Dex+2} (10560 gold) [granite talisman] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). the ring "Foot" {rPois Dex+5} (3750 gold) [ring of poison resistance] rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). the ring of Compassion {rElec rC+ Stlth+} (4180 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. the +5 leather armour of the Boiling Point {rF++ rC+ Dex+2} (6270 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, D:7) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, 0, D:7) a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (2, 0, D:7) a +0 spear of freezing a +0 ring mail a +0 halberd (8, 4, D:7) a parchment of Iskenderun's Mystic Blast (23, 5, D:7) a +0 flail a +0 chain mail a +0 dagger an orc skeleton (25, 3, D:7) a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (26, 27, D:7) a parchment of Magic Dart (27, 40, D:7) a +0 short sword (30, 5, D:7) a +0 whip (38, -5, D:7) a +0 morningstar (38, 22, D:7) a +0 arbalest (42, 44, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 broad axe +0 acid dragon scales (26, -2, D:8) 2 poisoned darts (33, -29, D:8) a +0 animal skin a +0 spear (36, -9, D:8) a +0 short sword (36, -6, D:8) a +3 war axe the Ecumenical Temple