Dungeon Crawl Stone Soup version 0.34-a0-1338-g58661db901 (webtiles) character file. Game seed: 17788871094821861894 203 WhiteBreeze the Shooter (level 5, -1/41 HPs) Began as a Coglin Hunter on Nov 25, 2025. Slain by a crocodile (11 damage) ... in a sewer. The game lasted 00:03:14 (2151 turns). WhiteBreeze the Shooter (Coglin Hunter) Turns: 2151, Time: 00:03:15 Health: -1/41 AC: 3 Str: 11 XL: 5 Next: 81% Magic: 5/5 EV: 12 Int: 9 God: Gold: 134 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Daeho} rCold . . . (100%) c - +0 sling {Yejun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 134 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Daeho} c - a +0 sling (offhand) {Yejun} Missiles d - 5 curare-tipped darts Armour b - a +0 leather armour (worn) Wands e - a wand of charming (8) a - a wand of flame (31) Scrolls s - 2 scrolls of butterflies c - a scroll of identify {unknown} e - 2 scrolls of fear {unknown} t - 3 scrolls of teleportation k - a scroll of immolation {unknown} Potions d - a potion of brilliance {unknown} f - 3 potions of attraction {unknown} j - a potion of magic {unknown} l - a potion of heal wounds {unknown} n - 2 potions of berserk rage {unknown} e - 3 potions of enlightenment Skills: + Level 3.2 Fighting * Level 5.0 Ranged Weapons + Level 2.9 Dodging - Level 1.0 Stealth + Level 1.4 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the frilled lizard! You kill the frilled lizard! You hear a loud squeak. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile closely misses you. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is lightly wounded. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is moderately wounded. The crocodile bites you! The crocodile drags you backwards! You shoot a sling bullet. The sling bullet hits the crocodile! The crocodile is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the crocodile. The sling bullet hits the rat. You kill the rat! The crocodile bites you. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is heavily wounded. The crocodile bites you. The crocodile barely misses you. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is almost dead. A rat comes into view. The frilled lizard bites you. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet misses the crocodile. The frilled lizard bites you but does no damage. The crocodile bites you! You die... ################ # #......##......# # #.#####.#...~..### #@# ≈##.####~###≈≈ #ll~#≈#.#≈≈≈~~~†~† ≈†~##≈#†#~≈~~~.... ≈~~..#≈~~#~~~...### ~~...####~~~~...## #r...## ##~...### ...### ###### #### You could see a crocodile, a frilled lizard and a rat. Vanquished Creatures Natasha (thrice) (D:2) A sickly merfolk siren (Sewer) 4 adders A river rat (Sewer) 3 dart slugs 3 ribbon worms 2 endoplasms 5 hobgoblins 5 quokkas 9 ball pythons 5 bats 7 frilled lizards 4 goblins 17 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 82 | D:1 | Reached skill level 1 in Stealth 97 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 854 | D:2 | Reached skill level 4 in Ranged Weapons 854 | D:2 | Reached XP level 3. HP: 27/28 MP: 3/3 1115 | D:2 | Noticed Natasha 1120 | D:2 | Killed Natasha 1121 | D:2 | Reached XP level 4. HP: 8/34 MP: 4/4 1326 | D:2 | Noticed Natasha 1333 | D:2 | Killed Natasha 1458 | D:2 | Noticed Natasha 1466 | D:2 | Killed Natasha 1467 | D:2 | Reached XP level 5. HP: 21/41 MP: 5/5 1804 | D:3 | Identified the +8 spear "Keuczyg" {venom, *Corrode rPois | Int+3 Dex+5} 1974 | D:3 | Found a glowing drain. 1990 | Sewer | Entered a sewer 2065 | Sewer | Reached skill level 1 in Evocations 2089 | Sewer | Reached skill level 5 in Ranged Weapons 2144 | Sewer | Noticed a crocodile 2151 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, minmay_misc_feat_pillars, chequers_big_river D:2: layout_basic, minmay_cupped, uniq_natasha D:3: cheibrodos_thug_alley, layout_basic, grunt_temple_overflow_diamond, cheibrodos_sewer_entry_sluice, nicolae_elevator_lobby_asterisk Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 | 1.0 Dodging | 2 | 2.9 Ranged Weapons | 4 5 | 5.0 Fighting | 3 | 3.2 Evocations | 1 | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 106 | 190 || 296 Armour: Leather armour | 9 | 29 || 38 Dodge: Dodged | 4 | 20 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2218 | 2170 | 48 | 252 | 1424 | 4 | 554.5 | Dungeon | 2029 | 1981 | 48 | 239 | 1382 | 3 | 676.3 | Sewer | 189 | 189 | 0 | 13 | 41 | 1 | 189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 972 daAuts D:1: 845 daAuts D:3: 212 daAuts Sewer: 189 daAuts