Dungeon Crawl Stone Soup version 0.34-a0-1139-g0f358fb7c0 (webtiles) character file. Game seed: 6767691171064943555 221 WhiteBreeze the Shooter (level 5, -3/41 HPs) Began as a Coglin Hunter on Nov 10, 2025. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll sergeant (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:38 (1993 turns). WhiteBreeze the Shooter (Coglin Hunter) Turns: 1993, Time: 00:02:38 Health: -3/41 AC: 12 Str: 11 XL: 5 Next: 98% Magic: 5/5 EV: 10 Int: 8 God: Gold: 140 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Ealamassi} rCold . . . (100%) c - +0 sling {Karolin} rNeg . . . (100%) e - +4 ring mail rPois . (100%) d - +0 helmet rElec . (100%) b - +0 cloak rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ealamassi} c - a +0 sling (offhand) {Karolin} Armour b - a +0 cloak (worn) d - a +0 helmet (worn) e - a +4 ring mail (worn) f - a +0 pair of gloves (worn) Scrolls s - a scroll of butterflies c - a scroll of fear {unknown} d - 3 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} h - 3 scrolls of teleportation {unknown} Potions f - 3 potions of curing {unknown} j - a potion of attraction {unknown} Skills: + Level 3.3 Fighting * Level 5.1 Ranged Weapons + Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 71% 1 Ozocubu's Armour Ice 0% N/A 97% 3 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. x2 You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Fire: a) +2 sling {Ealamassi} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 69% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you but does no damage. The gnoll misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Ealamassi} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 69% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you but does no damage. x2 The gnoll hits you from afar with a +0 halberd! You die... #....##..#.###.....# #.#...#.....=##....# ..#.#........##....## <............###....## .##.###....)...##....# .....###........##...# ......####....)j.##..# ......##......j...##.# #.#.#...........@..### .......#............# #.#.#.###########...## ......# ##...# #)#.#.# ##..# ......# #### #.#.#.# ......# ####### You could see 2 gnolls. Vanquished Creatures A gnoll sergeant (D:3) Robin (D:2) 3 gnolls (D:3) 8 adders 2 dart slugs An orc (D:3) 2 ribbon worms An endoplasm (D:1) 4 hobgoblins 4 jackals (D:2) 2 quokkas 3 ball pythons (D:1) 6 bats 3 frilled lizards 15 goblins 3 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 40 | D:1 | Found a faded altar of an unknown god. 322 | D:1 | Reached skill level 1 in Stealth 449 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 877 | D:2 | Reached skill level 4 in Ranged Weapons 898 | D:2 | Noticed Robin 915 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 937 | D:2 | Killed Robin 1013 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1658 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1677 | D:3 | Reached XP level 5. HP: 33/40 MP: 5/5 1983 | D:3 | Reached skill level 5 in Ranged Weapons 1993 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_corners, ebering_ecumenical_altar_abandoned D:2: layout_loops_ring, corexii_hall_statues_deadend, uniq_robin D:3: layout_rooms, nicolae_kikubaaqudgha_miasma_corner, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, nrook_mini_backslash, serial_park_tiny_pond, minivault_24, skrybe_limestone_x, grunt_decor_one_mirror Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 | 1.0 Dodging | 2 3 | 3.0 Ranged Weapons | 4 5 | 5.1 Fighting | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 124 | 168 || 292 Armour: Leather armour | 15 | || 15 Ring mail | | 36 || 36 Dodge: Dodged | 19 | 31 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2027 | 1923 | 104 | 100 | 1455 | 3 | 675.7 | Dungeon | 2027 | 1923 | 104 | 100 | 1455 | 3 | 675.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 864 daAuts D:2: 805 daAuts D:3: 358 daAuts