Dungeon Crawl Stone Soup version 0.34-a0-1095-gb2c792946c (webtiles) character file. Game seed: 12759150445275207939 17 WhiteBreeze the Grave Robber (level 2, -2/20 HPs) Began as a Mummy Necromancer on Nov 6, 2025. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (802 turns). WhiteBreeze the Grave Robber (Mummy Necromancer) Turns: 802, Time: 00:01:42 Health: -2/20 AC: 2 Str: 11 XL: 2 Next: 44% Magic: 6/6 EV: 11 Int: 14 God: Gold: 45 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth ++ c - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.50/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of resist corrosion (worn) d - an amulet of magic regeneration (worn) e - an amulet of alchemy f - an amulet of reflection Scrolls c - a scroll of teleportation {unknown} d - 3 scrolls of identify {unknown} e - 2 scrolls of revelation {unknown} Skills: + Level 0.6 Fighting + Level 1.8 Dodging + Level 1.8 Stealth + Level 3.0 Spellcasting * Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 b - Grave Claw Necr 40% 2d9 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 12% 3 Apportation Tloc 4% N/A 22% 1 Jinxbite Hex 4% 2d2 32% 2 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 71% 5 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. The gnoll shouts! x3 Found a short sword. There is a stone staircase leading up here. There are monsters nearby! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (chance to affect: 58%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp barely misses the gnoll. The gnoll closely misses you. The gnoll barely misses you. Your soul wisp completely misses the gnoll. You climb upwards. Your mindless puppet stays behind to rot. The gnoll is no longer weakened. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. You climb downwards. The gnoll hits you with a +2 flail of venom! Ouch! That really hurt! The gnoll misses you. There is a stone staircase leading up here. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #......# #......### #........ #.......### #.........## #...j)..... #......j# #....@..# #...j...# #.......# ######..# #.. #.# .. ... You could see 3 gnolls. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 endoplasms (D:1) A kobold (D:1) 3 rats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) 10 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 360 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 800 | D:1 | Learned a level 2 spell: Grave Claw 802 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_sacrificial Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Fighting | | 0.6 Dodging | | 1.8 Stealth | | 1.8 Necromancy | | 4.1 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Dagger || 30 Cast: Soul Splinter || 19 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 807 | 798 | 9 | 28 | 612 | 2 | 403.5 | Dungeon | 807 | 798 | 9 | 28 | 612 | 2 | 403.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 802 daAuts D:2: 5 daAuts